Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ezellanos25
Fenrir
Level 27
God Stats
5W - 0L
1,953 SR
Queue Stats
93W - 54L
1,583 Elo+
Solo
Kukulkan
Kukulkan
JuniinGoGoBoy
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,964 Elo+
Party 1
Medusa
Medusa
XxxGokuBlackXxx
Medusa
Level 12
God Stats
3W - 2L
1,598 SR
Queue Stats
25W - 14L
1,683 Elo+
Party 1
Achilles
Achilles
xTekashigod
Achilles
Level 13
God Stats
3W - 4L
1,228 SR
Queue Stats
36W - 19L
1,451 Elo+
Solo
Team Averages
Level 26
1,556 SR
1,636 Elo+

VS

Team Averages
Level 21
1,490 SR
1,401 Elo+
Vulcan
Vulcan
JORJAORUSSO
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
LuffaLuFus
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,240 Elo+
Solo
Thoth
Thoth
ParcaDeEmpanadas
Thoth
Level 26
God Stats
1W - 2L
1,617 SR
Queue Stats
81W - 62L
1,593 Elo+
Solo
Terra
Terra
SASHASHUSSETH
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,368 Elo+
Party 2
Artemis
Artemis
Thaals
Artemis
Level 28
God Stats
21W - 26L
1,331 SR
Queue Stats
376W - 446L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 7
5,921
592
2,016
4,533
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
11
5 / 2 / 1
6,492
649
3,403
7,386
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
JuniinGoGoBoy
Kukulkan
11
4 / 0 / 0
6,333
633
4,014
2,780
980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
6 / 0 / 0
6,376
638
4,868
3,091
828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
xTekashigod
Achilles
10
3 / 1 / 2
6,255
626
3,254
6,404
2,651
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 2 / 0
5,053
505
1,829
3,497
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
LuffaLuFus
Guan Yu
5
0 / 6 / 0
4,036
404
1,013
5,932
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 0
5,954
595
2,067
5,738
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
4,525
453
461
5,756
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Thaals
Artemis
7
0 / 4 / 0
4,428
443
1,695
5,722
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
18
Kills
2
3
Deaths
18
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
7
3.5
W
Fenrir
5
2
1
2.75
L
Vulcan
0
2
0
0
W
Kukulkan
JuniinGoGoBoy
Kukulkan
4
0
0
4
L
Guan Yu
LuffaLuFus
Guan Yu
0
6
0
0
L
2
4
0
0.5
L
0
2
0
0
L
Artemis
Thaals
Artemis
0
4
0
0
W
6
0
0
6
W
Achilles
xTekashigod
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,555
Damage
7,065
24,194
Taken
26,645
10,990
Mitigated
8,826
8,001
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,016
367
0
1,381
4,533
3,675
130
1,065
3,448
13,868
0
W
Fenrir
3,403
1,046
0
1,223
7,386
2,856
0
660
6,706
0
37,933
L
Vulcan
1,829
719
0
250
3,497
1,173
0
2,108
1,389
28,371
0
W
Kukulkan
JuniinGoGoBoy
Kukulkan
4,014
568
0
1,602
2,780
980
796
798
1,880
42,393
0
L
Guan Yu
LuffaLuFus
Guan Yu
1,013
113
0
642
5,932
2,285
0
1,598
4,334
0
12,577
L
2,067
34
0
1,285
5,738
1,420
0
0
5,738
26,058
0
L
461
74
41
1,357
5,756
2,595
0
1,786
3,970
7,150
0
L
Artemis
Thaals
Artemis
1,695
600
0
1,692
5,722
1,353
0
894
4,828
0
24,778
W
4,868
1,686
0
1,259
3,091
828
954
249
2,842
0
33,772
W
Achilles
xTekashigod
Achilles
3,254
366
0
2,536
6,404
2,651
0
1,505
4,899
0
28,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,377
Gold Earned
23,996
312
Minions Killed
211
0
Camps Cleared
0
977,185
Distance Traveled
842,883
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,921
592
20
2
0
191,577
5
W
Fenrir
6,492
649
63
6
0
207,253
0
L
Vulcan
5,053
505
69
7
0
183,227
4
W
Kukulkan
6,333
633
92
9
0
194,638
4
L
Guan Yu
4,036
404
29
3
0
164,824
0
L
Thoth
5,954
595
47
5
0
168,357
1
L
Terra
4,525
453
16
2
0
172,097
2
L
Artemis
4,428
443
50
5
0
154,378
1
W
Medusa
6,376
638
69
7
0
169,576
4
W
Achilles
6,255
626
68
7
0
214,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role