Player Matchup

Athena
Athena
Josue_1155
Athena
Level 103
God Stats
30W - 23L
1,607 SR
Queue Stats
168W - 164L
1,544 Elo+
Party 3
Cupid
Cupid
Maxrom2004
Cupid
Level 67
God Stats
4W - 2L
1,640 SR
Queue Stats
154W - 150L
1,593 Elo+
Party 3
Skadi
Skadi
dafdafdaffy
Skadi
Level 149
God Stats
21W - 7L
1,809 SR
Queue Stats
454W - 459L
1,531 Elo+
Solo
Hercules
Hercules
el_morris77
Hercules
Level 66
God Stats
28W - 27L
1,550 SR
Queue Stats
236W - 220L
1,543 Elo+
Party 3
Ah Puch
Ah Puch
thebluedeadpool
Ah Puch
Level 87
God Stats
7W - 6L
1,538 SR
Queue Stats
177W - 177L
1,499 Elo+
Party 3
Team Averages
Level 94
1,629 SR
1,542 Elo+

VS

Team Averages
Level 106
1,516 SR
1,475 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bigboss12654
Cthulhu
Level 59
God Stats
5W - 15L
1,301 SR
Queue Stats
22W - 36L
1,288 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Evilmau555
Cu Chulainn
Level 127
God Stats
40W - 27L
1,638 SR
Queue Stats
659W - 640L
1,558 Elo+
Party 1
Fenrir
Fenrir
N3KO S3NPAI
Fenrir
Level 79
God Stats
13W - 17L
1,468 SR
Queue Stats
115W - 113L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
NekoSatou
Danzaburou
Level 128
God Stats
16W - 11L
1,674 SR
Queue Stats
412W - 419L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Josue_1155
Athena
12
3 / 0 / 13
7,679
512
5,456
8,964
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
12
0 / 1 / 9
7,065
471
1,875
4,432
1,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 2 / 1
7,900
527
4,729
9,750
4,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
el_morris77
Hercules
13
6 / 2 / 4
7,959
531
4,333
9,273
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 3 / 6
8,811
587
12,101
11,265
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 7 / 1
7,399
493
6,876
7,767
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Bigboss12654
Cthulhu
10
0 / 6 / 2
5,761
384
4,556
10,070
4,552
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Evilmau555
Cu Chulainn
14
3 / 0 / 0
8,389
559
7,153
8,976
7,474
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
11
1 / 6 / 2
7,047
470
5,137
11,304
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NekoSatou
Danzaburou
11
1 / 2 / 2
7,307
487
4,906
6,870
1,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
21
Kills
8
8
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
7
1
0.5
L
Cthulhu
Bigboss12654
Cthulhu
0
6
2
0.17
L
Cu Chulainn
Evilmau555
Cu Chulainn
3
0
0
3
W
Athena
Josue_1155
Athena
3
0
13
9.5
W
Cupid
0
1
9
4.5
L
Fenrir
1
6
2
0.33
L
Danzaburou
NekoSatou
Danzaburou
1
2
2
1
W
4
2
1
2.25
W
Hercules
el_morris77
Hercules
6
2
4
4
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
28,628
43,684
Taken
44,987
22,873
Mitigated
19,372
13,116
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,876
1,435
0
1,382
7,767
2,159
0
4,085
3,589
37,190
3,028
L
Cthulhu
Bigboss12654
Cthulhu
4,556
218
109
564
10,070
4,552
0
4,931
5,139
11,598
0
L
Cu Chulainn
Evilmau555
Cu Chulainn
7,153
1,362
0
3,088
8,976
7,474
542
1,007
7,969
0
58,692
W
Athena
Josue_1155
Athena
5,456
1,161
0
2,346
8,964
8,728
0
2,330
6,634
24,025
0
W
Cupid
1,875
963
84
1,245
4,432
1,626
0
831
3,601
0
40,692
L
Fenrir
5,137
883
0
2,458
11,304
3,493
0
5,563
5,741
0
32,826
L
Danzaburou
NekoSatou
Danzaburou
4,906
1,450
0
1,902
6,870
1,694
456
1,878
4,992
0
41,792
W
4,729
1,836
607
2,014
9,750
4,092
1,628
1,109
8,641
0
41,846
W
Hercules
el_morris77
Hercules
4,333
1,482
0
3,748
9,273
3,873
118
1,987
7,286
0
37,977
W
12,101
515
0
3,072
11,265
4,554
204
4,686
6,579
58,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
35,903
369
Minions Killed
396
0
Camps Cleared
0
1,325,938
Distance Traveled
1,367,814
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,399
493
87
6
0
259,349
1
L
Cthulhu
5,761
384
17
1
0
270,203
0
L
Cu Chulainn
8,389
559
125
8
0
285,564
5
W
Athena
7,679
512
41
3
0
270,532
5
W
Cupid
7,065
471
92
6
0
221,602
3
L
Fenrir
7,047
470
72
5
0
284,253
1
L
Danzaburou
7,307
487
95
6
0
268,445
6
W
Skadi
7,900
527
81
5
0
267,669
2
W
Hercules
7,959
531
60
4
0
301,535
4
W
Ah Puch
8,811
587
95
6
0
264,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role