Player Matchup

Hercules
Hercules
itzcloudify
Hercules
Level 127
God Stats
15W - 19L
1,687 SR
Queue Stats
362W - 397L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
kirill_king1
Baron Samedi
Level 57
God Stats
1W - 1L
1,269 SR
Queue Stats
73W - 79L
1,411 Elo+
Solo
Nemesis
Nemesis
xSiLeNt-_-Wo7Fx
Nemesis
Level 129
God Stats
4W - 5L
1,719 SR
Queue Stats
119W - 102L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
xXScaltrielXx
Zhong Kui
Level 87
God Stats
34W - 27L
1,501 SR
Queue Stats
410W - 484L
1,343 Elo+
Party 1
Heimdallr
Heimdallr
xdMaurilio
Heimdallr
Level 89
God Stats
13W - 13L
1,314 SR
Queue Stats
542W - 621L
1,386 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,397 Elo+

VS

Team Averages
Level 108
1,458 SR
1,431 Elo+
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
OshawottSenpai
Ra
Level 106
God Stats
2W - 2L
1,680 SR
Queue Stats
257W - 280L
1,433 Elo+
Solo
Danzaburou
Danzaburou
crunki4911
Danzaburou
Level 141
God Stats
0W - 3L
1,166 SR
Queue Stats
161W - 163L
1,429 Elo+
Solo
Bacchus
Bacchus
forfeit_wire3
Bacchus
Level 103
God Stats
26W - 31L
1,468 SR
Queue Stats
418W - 436L
1,364 Elo+
Solo
Bellona
Bellona
vietnam_sapa
Bellona
Level 123
God Stats
60W - 50L
1,478 SR
Queue Stats
770W - 817L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
itzcloudify
Hercules
16
9 / 4 / 2
9,592
639
11,548
14,424
13,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
kirill_king1
Baron Samedi
11
2 / 6 / 1
6,785
452
5,217
11,227
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 7
8,448
563
5,650
12,007
4,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
xXScaltrielXx
Zhong Kui
15
4 / 3 / 6
8,980
599
11,565
12,377
8,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xdMaurilio
Heimdallr
15
2 / 1 / 1
8,392
559
4,459
7,633
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 5 / 3
7,475
498
6,063
12,575
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 5
8,501
567
7,463
11,426
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
crunki4911
Danzaburou
14
6 / 3 / 3
8,129
542
8,877
10,470
3,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
8
1 / 4 / 3
5,680
379
1,461
7,105
4,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
vietnam_sapa
Bellona
13
4 / 5 / 0
7,920
528
6,215
12,726
9,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
20
Kills
16
16
Deaths
21
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
3
0.7
L
3
4
5
1.38
L
Danzaburou
crunki4911
Danzaburou
6
3
3
2.5
L
Bacchus
1
4
3
0.63
W
Hercules
itzcloudify
Hercules
9
4
2
2.5
W
Baron Samedi
kirill_king1
Baron Samedi
2
6
1
0.42
L
Bellona
vietnam_sapa
Bellona
4
5
0
0.8
W
3
2
7
3.25
W
Zhong Kui
xXScaltrielXx
Zhong Kui
4
3
6
2.33
W
Heimdallr
xdMaurilio
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,439
Damage
30,079
57,668
Taken
54,302
33,484
Mitigated
26,011
25,735
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,063
2,015
0
7,190
12,575
4,404
0
2,914
9,661
0
44,959
L
7,463
790
739
3,669
11,426
4,116
0
7,074
4,352
45,159
0
L
Danzaburou
crunki4911
Danzaburou
8,877
3,425
0
2,467
10,470
3,498
0
3,302
7,168
0
45,698
L
Bacchus
1,461
163
45
460
7,105
4,580
0
3,126
3,976
4,451
0
W
Hercules
itzcloudify
Hercules
11,548
2,969
0
4,222
14,424
13,955
158
1,780
12,566
11,719
46,052
W
Baron Samedi
kirill_king1
Baron Samedi
5,217
1,001
1,080
3,373
11,227
3,669
193
839
10,372
29,166
0
L
Bellona
vietnam_sapa
Bellona
6,215
2,608
0
1,160
12,726
9,413
901
3,298
9,428
0
40,216
W
5,650
2,136
0
5,567
12,007
4,349
0
1,741
10,090
0
47,590
W
Zhong Kui
xXScaltrielXx
Zhong Kui
11,565
1,394
0
7,197
12,377
8,798
259
3,699
8,238
60,446
0
W
Heimdallr
xdMaurilio
Heimdallr
4,459
2,407
0
4,296
7,633
2,713
2,500
155
7,478
0
54,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
37,705
462
Minions Killed
344
0
Camps Cleared
0
1,357,937
Distance Traveled
1,346,425
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,475
498
74
5
0
300,347
1
L
Ra
8,501
567
106
7
0
290,080
0
L
Danzaburou
8,129
542
72
5
0
301,297
3
L
Bacchus
5,680
379
9
1
0
190,176
4
W
Hercules
9,592
639
108
7
0
259,750
3
W
Baron Samedi
6,785
452
46
3
0
235,351
3
L
Bellona
7,920
528
83
6
0
264,525
1
W
Nemesis
8,448
563
92
6
0
344,133
6
W
Zhong Kui
8,980
599
106
7
0
273,092
2
W
Heimdallr
8,392
559
110
7
0
245,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role