Player Matchup

Medusa
Medusa
ExhaustedCobra
Medusa
Level 86
God Stats
11W - 14L
1,447 SR
Queue Stats
36W - 42L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Odiou
Morgan Le Fay
Level 147
God Stats
3W - 1L
1,606 SR
Queue Stats
16W - 9L
1,770 Elo+
Party 1
Gilgamesh
Gilgamesh
ScootinMunkeh
Gilgamesh
Level 24
God Stats
2W - 1L
1,472 SR
Queue Stats
7W - 3L
1,764 Elo+
Party 1
Bacchus
Bacchus
iFastzz
Bacchus
Level 29
God Stats
1W - 0L
1,619 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,592 Elo+

VS

Team Averages
Level 132
1,397 SR
1,398 Elo+
Susano
Susano
Emuyoruk
Susano
Level 109
God Stats
0W - 2L
1,312 SR
Queue Stats
124W - 161L
1,414 Elo+
Solo
Tiamat
Tiamat
Lustera
Tiamat
Level 111
God Stats
4W - 8L
1,310 SR
Queue Stats
12W - 23L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
OneShot058
Cu Chulainn
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 176L
1,463 Elo+
Solo
Geb
Geb
SkinlessSun049
Geb
Level 160
God Stats
3W - 9L
1,467 SR
Queue Stats
93W - 140L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,412
741
3,164
5,835
2,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
Odiou
Morgan Le Fay
14
3 / 0 / 7
8,335
834
10,670
7,904
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ScootinMunkeh
Gilgamesh
14
6 / 1 / 1
7,989
799
5,583
8,597
4,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
iFastzz
Bacchus
13
2 / 1 / 2
8,008
801
4,646
10,693
12,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Emuyoruk
Susano
13
3 / 3 / 1
7,451
745
5,600
7,509
3,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Lustera
Tiamat
12
0 / 4 / 2
6,817
682
5,757
7,616
4,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
OneShot058
Cu Chulainn
13
1 / 3 / 0
7,227
723
6,182
10,916
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 1 / 2
7,445
745
3,625
4,923
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
4
4
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Emuyoruk
Susano
3
3
1
1.17
W
0
2
1
0.25
L
Tiamat
Lustera
Tiamat
0
4
2
0.25
W
Morgan Le Fay
Odiou
Morgan Le Fay
3
0
7
6.5
L
Cu Chulainn
OneShot058
Cu Chulainn
1
3
0
0.33
W
Gilgamesh
ScootinMunkeh
Gilgamesh
6
1
1
6.5
L
0
1
2
1
W
Bacchus
iFastzz
Bacchus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
21,164
33,029
Taken
30,964
23,395
Mitigated
20,276
7,321
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Emuyoruk
Susano
5,600
682
0
1,002
7,509
3,225
0
3,898
3,533
0
21,559
W
3,164
960
547
770
5,835
2,517
568
2,264
3,571
0
25,557
L
Tiamat
Lustera
Tiamat
5,757
311
94
1,062
7,616
4,596
0
3,954
3,496
19,806
0
W
Morgan Le Fay
Odiou
Morgan Le Fay
10,670
927
0
1,130
7,904
3,288
324
2,537
5,157
35,982
0
L
Cu Chulainn
OneShot058
Cu Chulainn
6,182
482
0
648
10,916
9,614
0
5,169
5,448
6,688
15,367
W
Gilgamesh
ScootinMunkeh
Gilgamesh
5,583
1,259
267
1,029
8,597
4,680
0
3,409
4,755
0
18,124
L
3,625
199
97
1,245
4,923
2,841
0
2,404
2,499
21,181
0
W
Bacchus
iFastzz
Bacchus
4,646
469
518
3,060
10,693
12,910
80
3,417
7,235
13,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
28,940
178
Minions Killed
137
5
Camps Cleared
6
819,325
Distance Traveled
748,147
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,451
745
42
4
1
195,953
2
W
Medusa
7,412
741
59
6
2
202,757
4
L
Tiamat
6,817
682
31
3
3
180,554
0
W
Morgan Le Fay
8,335
834
69
7
1
203,972
0
L
Cu Chulainn
7,227
723
38
4
1
200,465
0
W
Gilgamesh
7,989
799
24
2
2
209,956
1
L
Geb
7,445
745
26
3
1
171,175
3
W
Bacchus
8,008
801
26
3
0
202,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role