Player Matchup

Odin
Odin
FastRaider
Odin
Level 28
God Stats
7W - 3L
1,737 SR
Queue Stats
51W - 29L
1,552 Elo+
Party 1
Hachiman
Hachiman
Noctri
Hachiman
Level 101
God Stats
2W - 0L
1,719 SR
Queue Stats
109W - 94L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
THEJOKERO
Baron Samedi
Level 29
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 1
Team Averages
Level 53
1,654 SR
1,414 Elo+

VS

Team Averages
Level 88
1,482 SR
1,335 Elo+
Chang'e
Chang'e
Lithikal
Chang'e
Level 104
God Stats
5W - 3L
1,666 SR
Queue Stats
75W - 96L
1,380 Elo+
Party 2
Izanami
Izanami
MageMasterMark
Izanami
Level 155
God Stats
0W - 1L
1,526 SR
Queue Stats
104W - 161L
1,394 Elo+
Party 2
Ymir
Ymir
narutoseu3
Ymir
Level 6
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 9L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 15
7,871
787
9,192
8,110
6,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Noctri
Hachiman
13
10 / 2 / 6
8,952
895
12,652
6,420
2,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
THEJOKERO
Baron Samedi
12
6 / 2 / 10
8,316
832
7,153
6,265
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lithikal
Chang'e
11
4 / 7 / 0
7,634
763
6,860
10,984
4,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 4
6,478
648
4,086
9,123
4,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 6 / 4
6,330
633
3,212
14,137
13,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
4
4
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
L
Chang'e
Lithikal
Chang'e
4
7
0
0.57
L
0
5
4
0.4
W
Hachiman
Noctri
Hachiman
10
2
6
6.5
W
Baron Samedi
THEJOKERO
Baron Samedi
6
2
10
5.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
14,158
20,795
Taken
34,244
12,000
Mitigated
22,584
6,364
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,192
2,405
0
2,414
8,110
6,246
225
3,962
4,148
0
22,347
L
Chang'e
Lithikal
Chang'e
6,860
0
1,163
2,006
10,984
4,548
0
2,090
8,727
21,116
0
L
4,086
2,257
0
1,760
9,123
4,769
0
1,579
7,303
0
20,088
W
Hachiman
Noctri
Hachiman
12,652
9,298
0
1,300
6,420
2,193
378
2,808
3,612
0
30,145
W
Baron Samedi
THEJOKERO
Baron Samedi
7,153
996
1,169
1,481
6,265
3,561
202
3,720
2,545
23,842
0
L
3,212
578
0
0
14,137
13,267
0
2,997
10,876
7,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
20,442
117
Minions Killed
86
7
Camps Cleared
3
563,045
Distance Traveled
496,589
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,871
787
38
4
2
212,758
2
L
Chang'e
7,634
763
26
3
0
171,059
4
L
Izanami
6,478
648
49
5
3
166,069
3
W
Hachiman
8,952
895
38
4
2
175,898
0
W
Baron Samedi
8,316
832
41
4
3
174,389
2
L
Ymir
6,330
633
11
1
0
159,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role