Player Matchup

Charybdis
Charybdis
RoKuNinjaGuiLd
Charybdis
Level 108
God Stats
0W - 4L
1,197 SR
Queue Stats
5W - 17L
1,216 Elo+
Solo
Odin
Odin
Romars202129
Odin
Level 118
God Stats
5W - 5L
1,551 SR
Queue Stats
157W - 166L
1,523 Elo+
Solo
Discordia
Discordia
kihsnu
Discordia
Level 156
God Stats
29W - 25L
1,605 SR
Queue Stats
509W - 473L
1,587 Elo+
Solo
Team Averages
Level 127
1,451 SR
1,442 Elo+

VS

Team Averages
Level 88
1,460 SR
1,531 Elo+
Danzaburou
Danzaburou
SMlTExMerlin
Danzaburou
Level 109
God Stats
17W - 12L
1,466 SR
Queue Stats
357W - 235L
1,473 Elo+
Solo
Hades
Hades
SunGodKarna
Hades
Level 114
God Stats
1W - 1L
1,629 SR
Queue Stats
2W - 3L
1,507 Elo+
Solo
Achilles
Achilles
sacredpanda69
Achilles
Level 40
God Stats
2W - 1L
1,285 SR
Queue Stats
223W - 135L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RoKuNinjaGuiLd
Charybdis
8
0 / 5 / 3
5,804
580
4,029
6,187
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 0
6,618
662
6,800
8,940
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
kihsnu
Discordia
9
0 / 4 / 3
5,955
596
4,277
5,976
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SMlTExMerlin
Danzaburou
10
4 / 0 / 2
7,592
759
3,534
4,200
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 5
6,949
695
4,722
7,647
3,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
sacredpanda69
Achilles
11
5 / 1 / 6
7,471
747
8,609
10,161
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
11
11
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
RoKuNinjaGuiLd
Charybdis
0
5
3
0.3
L
3
2
0
1.5
W
Danzaburou
SMlTExMerlin
Danzaburou
4
0
2
5
W
2
2
5
2.25
L
Discordia
kihsnu
Discordia
0
4
3
0.38
W
Achilles
sacredpanda69
Achilles
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,106
Damage
16,865
21,103
Taken
22,008
9,596
Mitigated
12,260
3,107
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
RoKuNinjaGuiLd
Charybdis
4,029
2,196
0
177
6,187
1,395
0
1,525
4,493
0
10,376
L
6,800
940
0
2,540
8,940
6,944
0
2,860
5,457
0
16,537
W
Danzaburou
SMlTExMerlin
Danzaburou
3,534
661
0
1,239
4,200
1,661
368
1,378
2,494
0
28,802
W
4,722
373
390
2,040
7,647
3,184
0
1,276
5,679
22,211
0
L
Discordia
kihsnu
Discordia
4,277
401
0
390
5,976
1,257
0
1,009
4,845
22,975
0
W
Achilles
sacredpanda69
Achilles
8,609
2,398
247
3,602
10,161
7,415
0
1,142
8,434
0
12,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,377
Gold Earned
22,012
101
Minions Killed
115
3
Camps Cleared
6
504,093
Distance Traveled
521,610
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,804
580
9
1
0
154,409
0
L
Odin
6,618
662
33
3
0
177,547
0
W
Danzaburou
7,592
759
56
6
5
156,649
2
W
Hades
6,949
695
43
4
0
162,803
1
L
Discordia
5,955
596
59
6
3
172,137
1
W
Achilles
7,471
747
16
2
1
202,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role