Player Matchup

He Bo
He Bo
D-SHAYNON
He Bo
Level 146
God Stats
3W - 0L
1,330 SR
Queue Stats
490W - 310L
1,675 Elo+
Party 2
Rama
Rama
Kupu47
Rama
Level 123
God Stats
17W - 4L
1,705 SR
Queue Stats
221W - 116L
1,752 Elo+
Party 2
Raijin
Raijin
Phillayy_10
Raijin
Level 143
God Stats
4W - 1L
1,771 SR
Queue Stats
183W - 92L
1,681 Elo+
Party 2
Chronos
Chronos
Sheishop
Chronos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 101L
1,672 Elo+
Party 2
Vamana
Vamana
superMarioisPro
Vamana
Level 124
God Stats
10W - 14L
1,592 SR
Queue Stats
531W - 514L
1,592 Elo+
Party 2
Team Averages
Level 116
1,580 SR
1,675 Elo+

VS

Team Averages
Level 59
1,503 SR
1,551 Elo+
Ganesha
Ganesha
CaptainCubano
Ganesha
Level 86
God Stats
0W - 1L
1,295 SR
Queue Stats
141W - 116L
1,566 Elo+
Party 1
Set
Set
DarkSoul_Angel
Set
Level 34
God Stats
1W - 2L
1,389 SR
Queue Stats
14W - 16L
1,501 Elo+
Solo
Merlin
Merlin
Hoodigy
Merlin
Level 60
God Stats
1W - 1L
1,725 SR
Queue Stats
196W - 195L
1,558 Elo+
Party 3
Neith
Neith
Sir M Creamy
Neith
Level 29
God Stats
67W - 54L
1,610 SR
Queue Stats
276W - 243L
1,593 Elo+
Party 3
Cabrakan
Cabrakan
killerGAPMAN
Cabrakan
Level 88
God Stats
4W - 3L
1,496 SR
Queue Stats
106W - 81L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
D-SHAYNON
He Bo
19
9 / 0 / 24
12,283
1,117
13,564
13,659
12,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Kupu47
Rama
20
13 / 3 / 21
13,199
1,200
34,691
18,199
7,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Raijin
20
15 / 0 / 23
14,218
1,293
26,840
10,366
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Sheishop
Chronos
19
3 / 2 / 22
11,118
1,011
12,178
9,754
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 1 / 16
11,495
1,045
13,834
12,570
11,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 5 / 4
9,532
867
9,307
24,212
10,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 12 / 3
9,414
856
6,060
19,003
13,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Hoodigy
Merlin
16
1 / 9 / 1
9,560
869
11,605
18,611
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 12 / 2
10,536
958
17,065
19,999
7,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
killerGAPMAN
Cabrakan
16
1 / 9 / 3
9,717
883
13,953
26,323
33,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
19
47
Kills
6
6
Deaths
47
106
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
4
0.4
W
He Bo
D-SHAYNON
He Bo
9
0
24
21
L
1
12
3
0.21
L
Merlin
Hoodigy
Merlin
1
9
1
0.17
W
Rama
Kupu47
Rama
13
3
21
7.83
W
Raijin
15
0
23
26.5
W
Chronos
Sheishop
Chronos
3
2
22
7
L
3
12
2
0.33
L
Cabrakan
killerGAPMAN
Cabrakan
1
9
3
0.28
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,107
Damage
57,990
64,548
Taken
108,148
40,626
Mitigated
71,539
22,910
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
9,307
567
0
4,194
24,212
10,869
0
12,556
11,656
22,230
0
W
He Bo
D-SHAYNON
He Bo
13,564
720
1,551
1,173
13,659
12,740
0
8,864
4,795
21,164
0
L
6,060
1,850
0
404
19,003
13,761
0
10,720
8,283
0
15,704
L
Merlin
Hoodigy
Merlin
11,605
878
0
926
18,611
6,454
0
9,867
8,744
38,339
0
W
Rama
Kupu47
Rama
34,691
30,412
0
8,945
18,199
7,665
0
8,211
9,988
0
55,489
W
Raijin
26,840
3,130
497
5,199
10,366
5,192
0
3,955
6,411
55,804
0
W
Chronos
Sheishop
Chronos
12,178
4,868
132
2,398
9,754
3,435
0
6,380
3,374
32,429
0
L
17,065
8,529
0
155
19,999
7,243
0
8,014
11,985
0
37,409
L
Cabrakan
killerGAPMAN
Cabrakan
13,953
1,408
0
931
26,323
33,212
0
11,425
14,898
33,255
0
W
13,834
4,442
0
3,015
12,570
11,594
0
7,455
5,115
0
24,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,313
Gold Earned
48,759
194
Minions Killed
174
12
Camps Cleared
3
1,038,946
Distance Traveled
898,142
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,532
867
0
0
0
197,356
2
W
He Bo
12,283
1,117
7
1
3
236,936
2
L
Set
9,414
856
24
2
0
173,509
0
L
Merlin
9,560
869
66
6
2
174,879
0
W
Rama
13,199
1,200
49
4
3
181,284
0
W
Raijin
14,218
1,293
61
6
4
213,312
0
W
Chronos
11,118
1,011
52
5
1
198,901
0
L
Neith
10,536
958
29
3
1
173,207
0
L
Cabrakan
9,717
883
55
5
0
179,191
0
W
Vamana
11,495
1,045
25
2
1
208,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role