Player Matchup

Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IPanchitoKillerI
He Bo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,542 Elo+
Solo
Thor
Thor
KUQUEGIRA
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,621 Elo+
Solo
Ymir
Ymir
WakaPey
Ymir
Level 28
God Stats
1W - 5L
1,143 SR
Queue Stats
106W - 100L
1,496 Elo+
Solo
Heimdallr
Heimdallr
alexcvng
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,529 Elo+
Solo
Team Averages
Level 21
1,429 SR
1,538 Elo+

VS

Team Averages
Level 23
1,597 SR
1,516 Elo+
Discordia
Discordia
EvilTemplar
Discordia
Level 29
God Stats
7W - 2L
1,703 SR
Queue Stats
65W - 37L
1,667 Elo+
Solo
Sylvanus
Sylvanus
OBEEE1KANOBEEE
Sylvanus
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 10L
1,371 Elo+
Solo
Hercules
Hercules
SteffkoTTV
Hercules
Level 17
God Stats
14W - 15L
1,452 SR
Queue Stats
31W - 26L
1,497 Elo+
Solo
Medusa
Medusa
Sunburst17
Medusa
Level 29
God Stats
3W - 1L
1,713 SR
Queue Stats
66W - 41L
1,626 Elo+
Solo
Set
Set
equalizzer00
Set
Level 29
God Stats
3W - 2L
1,616 SR
Queue Stats
165W - 174L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 0
3,476
695
1,081
2,117
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

2
0 / 1 / 0
2,606
521
190
984
237
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
5
1 / 3 / 0
3,425
685
932
2,846
679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
WakaPey
Ymir
4
0 / 2 / 0
3,055
611
282
2,832
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
alexcvng
Heimdallr
5
1 / 2 / 0
3,201
640
1,076
2,769
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EvilTemplar
Discordia
6
2 / 1 / 1
3,868
774
1,853
1,815
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
6
0 / 1 / 4
3,557
711
803
1,604
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
SteffkoTTV
Hercules
7
1 / 0 / 0
3,834
767
1,281
2,413
713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Sunburst17
Medusa
6
4 / 0 / 0
4,098
820
2,619
1,936
379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
3,792
758
404
3,098
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
8
8
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Discordia
EvilTemplar
Discordia
2
1
1
2.5
L
0
1
0
0
L
Thor
1
3
0
0.33
W
Sylvanus
0
1
4
2
W
Hercules
SteffkoTTV
Hercules
1
0
0
1
W
Medusa
Sunburst17
Medusa
4
0
0
4
L
Ymir
WakaPey
Ymir
0
2
0
0
L
Heimdallr
alexcvng
Heimdallr
1
2
0
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,561
Damage
6,960
11,548
Taken
10,866
3,036
Mitigated
3,064
3,233
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,081
1,027
0
1,540
2,117
443
0
0
2,117
0
16,892
W
Discordia
EvilTemplar
Discordia
1,853
524
0
750
1,815
359
31
293
1,522
15,434
0
L
190
0
0
337
984
237
0
522
392
2,027
0
L
Thor
932
565
0
0
2,846
679
0
424
2,398
0
7,913
W
Sylvanus
803
542
0
102
1,604
839
368
68
1,536
6,032
1,967
W
Hercules
SteffkoTTV
Hercules
1,281
503
0
1,482
2,413
713
0
0
2,413
0
15,709
W
Medusa
Sunburst17
Medusa
2,619
1,318
0
977
1,936
379
532
111
1,825
0
14,326
L
Ymir
WakaPey
Ymir
282
66
0
626
2,832
1,082
0
1,088
1,637
5,396
0
L
Heimdallr
alexcvng
Heimdallr
1,076
536
0
730
2,769
595
0
220
2,549
0
11,124
W
404
171
0
2,122
3,098
774
0
0
3,098
0
15,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,763
Gold Earned
19,149
98
Minions Killed
162
0
Camps Cleared
0
388,585
Distance Traveled
499,913
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,476
695
35
7
0
91,117
3
W
Discordia
3,868
774
33
7
0
84,377
0
L
He Bo
2,606
521
6
1
0
19,472
1
L
Thor
3,425
685
22
4
0
85,588
0
W
Sylvanus
3,557
711
25
5
0
99,686
0
W
Hercules
3,834
767
39
8
0
109,642
2
W
Medusa
4,098
820
17
3
0
88,999
0
L
Ymir
3,055
611
12
2
0
90,536
0
L
Heimdallr
3,201
640
23
5
0
101,872
2
W
Set
3,792
758
48
10
0
117,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role