Player Matchup

Rama
Rama
Cubb1118
Rama
Level 25
God Stats
3W - 2L
1,842 SR
Queue Stats
13W - 10L
1,416 Elo+
Party 1
Ymir
Ymir
Malfos
Ymir
Level 14
God Stats
2W - 1L
1,829 SR
Queue Stats
33W - 34L
1,511 Elo+
Solo
Thanatos
Thanatos
PlebPlaysNibba
Thanatos
Level 29
God Stats
9W - 6L
1,687 SR
Queue Stats
85W - 62L
1,593 Elo+
Party 1
Medusa
Medusa
WholeFoolMaui
Medusa
Level 29
God Stats
11W - 8L
1,516 SR
Queue Stats
317W - 278L
1,652 Elo+
Solo
Susano
Susano
elpit
Susano
Level 26
God Stats
4W - 4L
1,633 SR
Queue Stats
58W - 39L
1,590 Elo+
Solo
Team Averages
Level 25
1,701 SR
1,553 Elo+

VS

Team Averages
Level 11
1,580 SR
1,582 Elo+
Charybdis
Charybdis
Luisitowey
Charybdis
Level 3
God Stats
5W - 1L
1,694 SR
Queue Stats
18W - 10L
1,687 Elo+
Solo
Chaac
Chaac
MrLittleTROLL
Chaac
Level 7
God Stats
0W - 2L
1,294 SR
Queue Stats
39W - 42L
1,642 Elo+
Solo
Tiamat
Tiamat
SupTheLegend
Tiamat
Level 6
God Stats
4W - 7L
1,738 SR
Queue Stats
9W - 10L
1,602 Elo+
Solo
Geb
Geb
basedcringe2528
Geb
Level 13
God Stats
6W - 7L
1,675 SR
Queue Stats
21W - 28L
1,519 Elo+
Solo
Artio
Artio
munalox1235
Artio
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
5 / 1 / 5
9,787
612
8,168
9,333
3,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Malfos
Ymir
12
4 / 2 / 6
8,263
516
3,362
9,624
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
12
3 / 3 / 5
8,152
510
3,862
9,085
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 4
9,164
573
7,215
7,035
2,380
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
elpit
Susano
14
3 / 2 / 1
8,935
558
5,619
8,417
3,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Luisitowey
Charybdis
13
1 / 2 / 0
7,427
464
2,631
8,813
2,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 1
9,074
567
9,233
11,848
9,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
11
0 / 6 / 2
6,856
429
2,981
7,650
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 2
8,515
532
3,087
8,013
5,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 5 / 1
5,666
354
2,026
9,519
5,406
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
7
8
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
5
1
5
7.5
L
Charybdis
Luisitowey
Charybdis
1
2
0
0.5
W
Ymir
Malfos
Ymir
4
2
6
3.5
L
4
2
1
2.25
W
Thanatos
3
3
5
1.83
L
Tiamat
0
6
2
0.17
W
3
0
4
5
L
2
3
2
1
W
Susano
elpit
Susano
3
2
1
1.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
19,958
43,494
Taken
45,843
19,004
Mitigated
27,040
17,761
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,168
6,598
0
4,530
9,333
3,404
457
2,229
6,910
0
67,076
L
Charybdis
Luisitowey
Charybdis
2,631
1,151
0
3,139
8,813
2,496
0
1,080
7,733
0
56,199
W
Ymir
Malfos
Ymir
3,362
1,379
0
2,898
9,624
5,749
48
1,658
7,877
19,944
0
L
9,233
2,946
0
6,985
11,848
9,957
0
308
11,540
0
71,268
W
Thanatos
3,862
1,335
0
5,287
9,085
3,954
120
1,002
8,069
0
48,539
L
Tiamat
2,981
368
0
816
7,650
3,247
224
970
6,680
30,923
0
W
7,215
1,674
0
3,046
7,035
2,380
422
871
6,136
0
76,923
L
3,087
274
0
1,272
8,013
5,934
0
39
7,974
41,206
0
W
Susano
elpit
Susano
5,619
902
0
2,000
8,417
3,517
0
2,009
6,408
0
49,706
L
2,026
367
254
1,311
9,519
5,406
38
1,471
8,048
13,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
37,538
485
Minions Killed
448
0
Camps Cleared
0
1,499,828
Distance Traveled
1,490,547
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,787
612
123
8
0
307,698
5
L
Charybdis
7,427
464
119
7
0
252,959
1
W
Ymir
8,263
516
23
1
0
253,639
8
L
Chaac
9,074
567
145
9
0
342,319
4
W
Thanatos
8,152
510
73
5
0
322,289
2
L
Tiamat
6,856
429
78
5
0
285,492
0
W
Medusa
9,164
573
148
9
0
321,706
5
L
Geb
8,515
532
95
6
0
315,074
0
W
Susano
8,935
558
118
7
0
294,496
3
L
Artio
5,666
354
11
1
0
294,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role