Player Matchup

Cernunnos
Cernunnos
KingLouie1189
Cernunnos
Level 71
God Stats
23W - 28L
1,427 SR
Queue Stats
219W - 264L
1,338 Elo+
Party 2
Pele
Pele
Kittyskulls3
Pele
Level 46
God Stats
31W - 28L
1,512 SR
Queue Stats
217W - 274L
1,379 Elo+
Solo
Artio
Artio
Reaper0416
Artio
Level 47
God Stats
18W - 28L
1,422 SR
Queue Stats
290W - 342L
1,243 Elo+
Party 2
Chaac
Chaac
eZ DuBztep
Chaac
Level 45
God Stats
5W - 6L
1,214 SR
Queue Stats
28W - 32L
1,348 Elo+
Solo
Sol
Sol
gxldNugg
Sol
Level 49
God Stats
5W - 4L
1,423 SR
Queue Stats
9W - 14L
1,238 Elo+
Solo
Team Averages
Level 52
1,400 SR
1,309 Elo+

VS

Team Averages
Level 46
1,428 SR
1,286 Elo+
King Arthur
King Arthur
BaNaNa_mAyH3mM
King Arthur
Level 47
God Stats
4W - 13L
1,230 SR
Queue Stats
141W - 192L
1,197 Elo+
Party 1
Nu Wa
Nu Wa
CrackedBaldy
Nu Wa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 191L
1,258 Elo+
Solo
Izanami
Izanami
LiLTaylor807
Izanami
Level 42
God Stats
18W - 21L
1,477 SR
Queue Stats
108W - 127L
1,446 Elo+
Solo
Jormungandr
Jormungandr
PerkanPtp
Jormungandr
Level 54
God Stats
7W - 7L
1,567 SR
Queue Stats
255W - 292L
1,239 Elo+
Party 1
Thanatos
Thanatos
xM1cKeYzZ
Thanatos
Level 46
God Stats
14W - 26L
1,364 SR
Queue Stats
172W - 220L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingLouie1189
Cernunnos
20
7 / 5 / 4
13,291
475
17,927
19,196
5,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 1 / 5
15,181
542
15,865
19,245
10,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
18
2 / 1 / 12
12,655
452
5,416
25,184
36,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
20
7 / 1 / 1
13,772
492
10,862
15,282
16,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 1 / 7
13,761
491
13,981
17,802
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaNaNa_mAyH3mM
King Arthur
15
1 / 7 / 3
10,163
363
8,314
26,741
22,240
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 4 / 2
10,757
384
13,785
12,130
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
LiLTaylor807
Izanami
18
2 / 6 / 2
11,785
421
12,584
19,925
5,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
PerkanPtp
Jormungandr
18
0 / 0 / 2
11,258
402
12,171
12,689
11,523
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
xM1cKeYzZ
Thanatos
16
5 / 8 / 0
11,263
402
6,897
17,881
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
8
9
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BaNaNa_mAyH3mM
King Arthur
1
7
3
0.36
L
0
4
2
0.25
W
Cernunnos
KingLouie1189
Cernunnos
7
5
4
1.8
W
6
1
5
8.5
L
Izanami
LiLTaylor807
Izanami
2
6
2
0.5
L
Jormungandr
PerkanPtp
Jormungandr
0
0
2
1
W
Artio
2
1
12
8
W
Chaac
7
1
1
7.5
W
2
1
7
5.5
L
Thanatos
xM1cKeYzZ
Thanatos
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,051
Damage
53,751
96,709
Taken
89,366
74,879
Mitigated
49,366
26,755
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BaNaNa_mAyH3mM
King Arthur
8,314
773
0
4,508
26,741
22,240
280
6,447
19,691
0
51,420
L
13,785
2,195
0
830
12,130
3,150
837
5,282
6,453
63,088
0
W
Cernunnos
KingLouie1189
Cernunnos
17,927
9,124
0
5,358
19,196
5,623
4,928
2,825
16,311
0
108,702
W
15,865
3,048
0
3,394
19,245
10,381
3,316
5,932
13,119
0
164,223
L
Izanami
LiLTaylor807
Izanami
12,584
8,725
0
5,733
19,925
5,037
1,335
3,667
16,060
0
86,088
L
Jormungandr
PerkanPtp
Jormungandr
12,171
1,233
0
4,306
12,689
11,523
153
2,279
9,509
70,287
0
W
Artio
5,416
1,184
684
4,193
25,184
36,654
954
3,510
21,480
35,503
0
W
Chaac
10,862
241
0
5,384
15,282
16,368
1,134
5,661
9,417
8,628
56,409
W
13,981
2,513
0
7,742
17,802
5,853
2,189
7,429
10,013
92,608
0
L
Thanatos
xM1cKeYzZ
Thanatos
6,897
1,476
4
11,296
17,881
7,416
299
2,358
15,310
0
58,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,660
Gold Earned
55,226
683
Minions Killed
546
0
Camps Cleared
0
2,805,760
Distance Traveled
2,353,096
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,163
363
69
2
0
543,997
0
L
Nu Wa
10,757
384
115
4
0
406,418
3
W
Cernunnos
13,291
475
147
5
0
466,070
1
W
Pele
15,181
542
195
7
0
628,003
3
L
Izanami
11,785
421
146
5
0
450,745
0
L
Jormungandr
11,258
402
124
4
0
497,530
3
W
Artio
12,655
452
41
1
0
584,357
2
W
Chaac
13,772
492
118
4
0
601,840
4
W
Sol
13,761
491
182
7
0
525,490
5
L
Thanatos
11,263
402
92
3
0
454,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role