Player Matchup

Neith
Neith
Angelicboi
Neith
Level 144
God Stats
9W - 13L
1,521 SR
Queue Stats
36W - 40L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Pinopinopi
Sun Wukong
Level 103
God Stats
0W - 1L
1,550 SR
Queue Stats
3W - 3L
1,645 Elo+
Party 1
Cabrakan
Cabrakan
Riley8103
Cabrakan
Level 129
God Stats
8W - 8L
1,677 SR
Queue Stats
62W - 64L
1,513 Elo+
Solo
The Morrigan
The Morrigan
Xaeldox_95
The Morrigan
Level 125
God Stats
0W - 1L
1,511 SR
Queue Stats
5W - 3L
1,770 Elo+
Party 1
Tsukuyomi
Tsukuyomi
margonpay
Tsukuyomi
Level 154
God Stats
2W - 2L
1,708 SR
Queue Stats
29W - 23L
1,651 Elo+
Solo
Team Averages
Level 131
1,593 SR
1,618 Elo+

VS

Team Averages
Level 124
1,594 SR
1,566 Elo+
Fafnir
Fafnir
Athlaeos
Fafnir
Level 131
God Stats
67W - 53L
1,748 SR
Queue Stats
67W - 54L
1,629 Elo+
Solo
Osiris
Osiris
Dashtonn
Osiris
Level 108
God Stats
1W - 0L
1,434 SR
Queue Stats
28W - 20L
1,623 Elo+
Party 2
Mercury
Mercury
JammiesGods
Mercury
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Sl4shuur
Anubis
Level 155
God Stats
11W - 11L
1,658 SR
Queue Stats
195W - 161L
1,597 Elo+
Solo
Zhong Kui
Zhong Kui
Testrel
Zhong Kui
Level 106
God Stats
7W - 5L
1,630 SR
Queue Stats
295W - 306L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 4 / 3
10,631
709
9,966
12,629
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Pinopinopi
Sun Wukong
16
2 / 7 / 5
9,977
665
8,147
22,446
16,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
Riley8103
Cabrakan
15
1 / 2 / 2
8,782
585
3,916
10,180
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
Xaeldox_95
The Morrigan
16
1 / 8 / 7
9,714
648
10,278
10,495
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
margonpay
Tsukuyomi
17
5 / 10 / 5
11,839
789
15,875
18,679
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Athlaeos
Fafnir
20
8 / 2 / 15
13,975
932
13,717
15,618
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Dashtonn
Osiris
19
7 / 2 / 16
12,498
833
15,435
13,478
17,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
JammiesGods
Mercury
17
4 / 4 / 14
11,528
769
7,149
8,804
3,324
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Sl4shuur
Anubis
20
9 / 2 / 10
13,148
877
13,593
12,132
9,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Testrel
Zhong Kui
17
3 / 2 / 13
10,922
728
13,870
13,164
9,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
12
Kills
31
31
Deaths
12
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Neith
3
4
3
1.13
W
Fafnir
Athlaeos
Fafnir
8
2
15
7.75
W
Osiris
Dashtonn
Osiris
7
2
16
7.5
W
Mercury
JammiesGods
Mercury
4
4
14
2.75
L
Sun Wukong
Pinopinopi
Sun Wukong
2
7
5
0.64
L
Cabrakan
Riley8103
Cabrakan
1
2
2
1
W
Anubis
Sl4shuur
Anubis
9
2
10
7
W
Zhong Kui
Testrel
Zhong Kui
3
2
13
4.75
L
The Morrigan
Xaeldox_95
The Morrigan
1
8
7
0.56
L
Tsukuyomi
margonpay
Tsukuyomi
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,182
Damage
63,764
74,429
Taken
63,196
39,026
Mitigated
56,708
9,158
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,966
3,870
0
3,346
12,629
4,564
86
8,020
4,196
0
47,210
W
Fafnir
Athlaeos
Fafnir
13,717
4,260
0
5,645
15,618
16,586
2,761
2,561
12,216
46,170
0
W
Osiris
Dashtonn
Osiris
15,435
2,221
0
2,402
13,478
17,691
138
2,429
10,697
12,098
27,615
W
Mercury
JammiesGods
Mercury
7,149
2,363
0
0
8,804
3,324
0
1,259
7,316
0
22,111
L
Sun Wukong
Pinopinopi
Sun Wukong
8,147
1,555
0
2,333
22,446
16,297
0
11,390
10,284
0
21,631
L
Cabrakan
Riley8103
Cabrakan
3,916
220
0
1,062
10,180
8,192
2
3,893
4,421
20,488
0
W
Anubis
Sl4shuur
Anubis
13,593
303
420
7,146
12,132
9,289
1,298
2,143
9,723
64,061
0
W
Zhong Kui
Testrel
Zhong Kui
13,870
512
0
5,484
13,164
9,818
1,142
2,464
10,361
43,576
0
L
The Morrigan
Xaeldox_95
The Morrigan
10,278
1,381
0
621
10,495
3,306
38
8,091
1,768
21,036
2,869
L
Tsukuyomi
margonpay
Tsukuyomi
15,875
4,511
0
1,796
18,679
6,667
0
12,424
5,890
0
33,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,943
Gold Earned
62,071
276
Minions Killed
364
8
Camps Cleared
7
1,162,598
Distance Traveled
1,362,378
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,631
709
107
7
4
225,946
1
W
Fafnir
13,975
932
54
4
1
217,476
3
W
Osiris
12,498
833
66
4
0
312,606
3
W
Mercury
11,528
769
45
3
0
306,399
2
L
Sun Wukong
9,977
665
21
1
0
277,198
4
L
Cabrakan
8,782
585
52
3
0
218,816
3
W
Anubis
13,148
877
125
8
6
222,711
2
W
Zhong Kui
10,922
728
74
5
0
303,186
5
L
The Morrigan
9,714
648
49
3
1
199,580
3
L
Tsukuyomi
11,839
789
47
3
3
241,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role