Player Matchup

Merlin
Merlin
Greennhunter
Merlin
Level 101
God Stats
1W - 0L
1,352 SR
Queue Stats
64W - 53L
1,535 Elo+
Party 1
Medusa
Medusa
LitchYakuza
Medusa
Level 128
God Stats
1W - 1L
1,828 SR
Queue Stats
85W - 66L
1,545 Elo+
Party 1
Khepri
Khepri
comradeCoachTtv
Khepri
Level 158
God Stats
2W - 2L
1,528 SR
Queue Stats
77W - 49L
1,676 Elo+
Party 1
Team Averages
Level 129
1,569 SR
1,585 Elo+

VS

Team Averages
Level 54
1,499 SR
1,350 Elo+
Ullr
Ullr
ad0nay14
Ullr
Level 29
God Stats
8W - 6L
1,697 SR
Queue Stats
14W - 23L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
ekswhy
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,323 Elo+
Solo
Thanatos
Thanatos
elmaitnoscom
Thanatos
Level 127
God Stats
0W - 3L
1,299 SR
Queue Stats
112W - 167L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 0 / 13
8,514
851
8,569
4,138
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
11 / 0 / 5
8,775
878
7,014
1,873
702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 2 / 11
8,461
846
5,381
8,370
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 7 / 2
5,568
557
2,364
7,907
2,180
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
ekswhy
Baron Samedi
9
1 / 6 / 1
5,957
596
3,385
8,787
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
elmaitnoscom
Thanatos
8
1 / 7 / 1
5,696
570
3,341
8,470
2,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
2
2
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
13
10.5
W
Medusa
11
0
5
13.5
L
Ullr
0
7
2
0.14
W
5
2
11
5.25
L
Baron Samedi
ekswhy
Baron Samedi
1
6
1
0.25
L
Thanatos
elmaitnoscom
Thanatos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
9,090
14,381
Taken
25,164
9,756
Mitigated
8,250
3,945
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,569
654
0
1,509
4,138
1,408
1,093
795
3,343
26,953
0
W
Medusa
7,014
3,002
0
619
1,873
702
1,227
265
1,608
0
35,596
L
Ullr
2,364
1,025
0
194
7,907
2,180
0
4,389
3,158
0
7,868
W
5,381
562
0
1,817
8,370
7,646
103
2,555
5,488
11,845
0
L
Baron Samedi
ekswhy
Baron Samedi
3,385
416
227
731
8,787
3,368
0
5,194
3,325
13,359
0
L
Thanatos
elmaitnoscom
Thanatos
3,341
794
0
2,411
8,470
2,702
0
3,617
4,663
0
9,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,750
Gold Earned
17,221
120
Minions Killed
52
7
Camps Cleared
1
546,256
Distance Traveled
441,839
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,514
851
57
6
2
190,730
2
W
Medusa
8,775
878
57
6
5
183,911
1
L
Ullr
5,568
557
8
1
0
135,820
3
W
Khepri
8,461
846
6
1
0
171,615
0
L
Baron Samedi
5,957
596
24
2
1
140,505
2
L
Thanatos
5,696
570
20
2
0
165,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role