Player Matchup

Tiamat
Tiamat
BeanDejo
Tiamat
Level 61
God Stats
3W - 4L
1,400 SR
Queue Stats
156W - 149L
1,458 Elo+
Party 1
Ares
Ares
Impact C4
Ares
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,474 Elo+
Solo
Chaac
Chaac
WingNuutzz
Chaac
Level 70
God Stats
10W - 4L
1,541 SR
Queue Stats
494W - 511L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yodden
Tsukuyomi
Level 98
God Stats
18W - 10L
1,694 SR
Queue Stats
222W - 241L
1,448 Elo+
Solo
Ullr
Ullr
millertime17
Ullr
Level 86
God Stats
2W - 9L
1,091 SR
Queue Stats
280W - 294L
1,377 Elo+
Solo
Team Averages
Level 82
1,445 SR
1,439 Elo+

VS

Team Averages
Level 88
1,494 SR
1,459 Elo+
Danzaburou
Danzaburou
ArcticWolf1023
Danzaburou
Level 83
God Stats
4W - 0L
1,715 SR
Queue Stats
471W - 438L
1,421 Elo+
Solo
Vulcan
Vulcan
Slept trust
Vulcan
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
340W - 349L
1,433 Elo+
Solo
Ares
Ares
bryper26
Ares
Level 123
God Stats
83W - 87L
1,427 SR
Queue Stats
563W - 627L
1,422 Elo+
Solo
Bellona
Bellona
dominator130
Bellona
Level 98
God Stats
6W - 5L
1,525 SR
Queue Stats
62W - 31L
1,598 Elo+
Solo
Susano
Susano
forcablegraph_0
Susano
Level 64
God Stats
11W - 9L
1,304 SR
Queue Stats
97W - 87L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BeanDejo
Tiamat
11
1 / 8 / 1
6,581
439
9,809
11,201
7,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
1 / 2 / 2
6,436
429
6,697
11,132
7,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
12
1 / 9 / 2
7,643
510
8,335
14,163
6,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Yodden
Tsukuyomi
12
3 / 6 / 1
8,053
537
8,775
11,952
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 0
6,743
450
3,369
11,971
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcticWolf1023
Danzaburou
13
5 / 1 / 7
8,466
564
8,101
10,103
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
6 / 2 / 3
7,890
526
10,662
11,250
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
2 / 2 / 13
7,447
496
5,023
11,537
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
dominator130
Bellona
16
13 / 1 / 1
10,154
677
10,427
11,372
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
6 / 1 / 6
8,049
537
10,969
12,636
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
7
Kills
32
32
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArcticWolf1023
Danzaburou
5
1
7
8.5
L
Tiamat
BeanDejo
Tiamat
1
8
1
0.19
L
Ares
1
2
2
1
W
Vulcan
6
2
3
3.75
L
Chaac
1
9
2
0.22
L
Tsukuyomi
Yodden
Tsukuyomi
3
6
1
0.58
W
Ares
2
2
13
4.25
W
Bellona
dominator130
Bellona
13
1
1
13.5
W
6
1
6
9
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
45,182
60,419
Taken
56,898
29,554
Mitigated
28,772
11,909
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArcticWolf1023
Danzaburou
8,101
2,975
0
4,369
10,103
3,329
351
2,068
8,017
0
54,576
L
Tiamat
BeanDejo
Tiamat
9,809
1,029
0
809
11,201
7,493
331
5,590
5,611
35,825
0
L
Ares
6,697
531
1,128
1,442
11,132
7,506
0
4,162
6,970
18,133
0
W
Vulcan
10,662
3,999
0
2,188
11,250
3,730
0
5,960
4,758
38,147
0
L
Chaac
8,335
3,342
0
2,665
14,163
6,543
72
1,333
12,830
0
44,756
L
Tsukuyomi
Yodden
Tsukuyomi
8,775
2,509
0
3,171
11,952
3,984
0
2,918
9,034
0
35,306
W
Ares
5,023
331
0
1,670
11,537
7,858
201
4,342
6,989
14,386
0
W
Bellona
dominator130
Bellona
10,427
5,686
0
5,691
11,372
9,744
0
0
11,372
2,011
55,526
W
10,969
3,285
0
3,078
12,636
4,111
0
3,197
9,256
0
43,867
L
3,369
1,794
0
2,694
11,971
4,028
746
1,914
10,057
0
39,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
42,006
314
Minions Killed
385
0
Camps Cleared
0
1,287,397
Distance Traveled
1,510,929
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,466
564
93
6
0
290,581
6
L
Tiamat
6,581
439
63
4
0
240,646
1
L
Ares
6,436
429
16
1
0
264,976
0
W
Vulcan
7,890
526
74
5
0
311,117
1
L
Chaac
7,643
510
86
6
0
243,549
1
L
Tsukuyomi
8,053
537
59
4
0
302,237
5
W
Ares
7,447
496
13
1
0
315,245
5
W
Bellona
10,154
677
125
8
0
284,246
6
W
Susano
8,049
537
80
5
0
309,740
1
L
Ullr
6,743
450
90
6
0
235,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role