Player Matchup

Nox
Nox
Kaviaka
Nox
Level 16
God Stats
2W - 5L
1,312 SR
Queue Stats
21W - 32L
1,354 Elo+
Party 2
Sol
Sol
Lertaar
Sol
Level 89
God Stats
4W - 7L
1,496 SR
Queue Stats
354W - 444L
1,442 Elo+
Party 2
Odin
Odin
LinaLinLil
Odin
Level 13
God Stats
2W - 0L
1,676 SR
Queue Stats
57W - 70L
1,413 Elo+
Party 2
Team Averages
Level 39
1,495 SR
1,403 Elo+

VS

Team Averages
Level 13
1,516 SR
1,359 Elo+
Ra
Ra
Muffinman0907
Ra
Level 4
God Stats
5W - 5L
1,549 SR
Queue Stats
17W - 21L
1,278 Elo+
Party 1
Guan Yu
Guan Yu
SmplHermit
Guan Yu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 27L
1,711 Elo+
Party 1
Heimdallr
Heimdallr
ThisisSparta16
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
9 / 7 / 9
12,262
817
15,577
12,222
4,776
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
12 / 8 / 6
12,890
859
21,784
15,654
4,372
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 15
12,178
812
11,727
15,954
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 10 / 4
13,028
869
22,597
23,613
8,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SmplHermit
Guan Yu
14
3 / 6 / 13
10,551
703
8,230
23,871
21,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
ThisisSparta16
Heimdallr
12
1 / 8 / 14
9,911
661
1,593
11,929
4,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
24
Kills
18
19
Deaths
24
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nox
9
7
9
1.93
W
Sol
12
8
6
1.88
W
3
4
15
2.63
L
14
10
4
1.6
L
Guan Yu
SmplHermit
Guan Yu
3
6
13
1.58
L
Heimdallr
ThisisSparta16
Heimdallr
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,088
Damage
32,420
43,830
Taken
59,413
22,690
Mitigated
33,767
13,816
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
15,577
3,008
666
1,884
12,222
4,776
404
8,211
3,689
26,817
0
W
Sol
21,784
11,132
599
4,931
15,654
4,372
1,889
6,673
8,659
65,449
0
W
11,727
1,681
743
4,993
15,954
13,542
861
7,715
7,859
0
28,300
L
22,597
3,695
1,864
4,549
23,613
8,350
152
14,783
8,830
61,995
0
L
Guan Yu
SmplHermit
Guan Yu
8,230
910
1,355
2,870
23,871
21,334
0
16,395
7,476
0
21,293
L
Heimdallr
ThisisSparta16
Heimdallr
1,593
1,082
0
663
11,929
4,083
0
6,464
5,465
0
15,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,330
Gold Earned
33,490
140
Minions Killed
122
5
Camps Cleared
5
723,988
Distance Traveled
698,447
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,262
817
22
1
0
217,342
0
W
Sol
12,890
859
82
5
1
210,698
2
W
Odin
12,178
812
36
2
4
295,948
2
L
Ra
13,028
869
84
6
2
232,853
6
L
Guan Yu
10,551
703
20
1
2
298,544
3
L
Heimdallr
9,911
661
18
1
1
167,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role