Player Matchup

Set
Set
Quattro4444
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,409 Elo+
Party 2
Neith
Neith
SuckeImLidl
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,282 Elo+
Party 2
Artio
Artio
Teilzeitsad
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,409 Elo+
Party 2
King Arthur
King Arthur
Zeroock
King Arthur
Level 4
God Stats
2W - 4L
1,479 SR
Queue Stats
2W - 4L
1,436 Elo+
Party 2
Chang'e
Chang'e
neudewelle
Chang'e
Level 7
God Stats
1W - 3L
1,324 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 2
Team Averages
Level 5
1,461 SR
1,389 Elo+

VS

Team Averages
Level 17
1,392 SR
1,468 Elo+
Hercules
Hercules
KhaolinES
Hercules
Level 18
God Stats
1W - 2L
1,160 SR
Queue Stats
62W - 51L
1,416 Elo+
Solo
Scylla
Scylla
PläpNäsa
Scylla
Level 20
God Stats
25W - 15L
1,502 SR
Queue Stats
119W - 113L
1,501 Elo+
Party 1
Nemesis
Nemesis
Rumbleee86
Nemesis
Level 18
God Stats
1W - 1L
1,295 SR
Queue Stats
58W - 44L
1,539 Elo+
Party 1
Medusa
Medusa
ilGhiso
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,482 Elo+
Solo
Bacchus
Bacchus
lyba11
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 193L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 15 / 10
10,505
420
10,515
25,118
16,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 6 / 8
11,518
461
18,928
15,843
6,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 7 / 15
11,342
454
10,905
26,912
27,967
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Zeroock
King Arthur
16
1 / 11 / 7
10,963
439
8,638
24,725
18,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
neudewelle
Chang'e
19
9 / 7 / 4
12,761
510
14,852
21,615
7,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KhaolinES
Hercules
20
10 / 3 / 12
14,344
574
18,697
27,782
33,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
PläpNäsa
Scylla
20
12 / 3 / 12
14,732
589
18,668
11,144
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Rumbleee86
Nemesis
20
20 / 5 / 15
17,435
697
41,956
25,703
13,700
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
ilGhiso
Medusa
4
0 / 0 / 0
7,940
318
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Bacchus
lyba11
Bacchus
17
4 / 10 / 9
12,469
499
11,551
21,347
12,287
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
94
20
Kills
46
46
Deaths
21
44
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
KhaolinES
Hercules
10
3
12
5.33
W
Scylla
PläpNäsa
Scylla
12
3
12
6
L
1
15
10
0.4
W
Nemesis
Rumbleee86
Nemesis
20
5
15
5.5
L
5
6
8
1.5
L
4
7
15
1.64
L
King Arthur
Zeroock
King Arthur
1
11
7
0.41
W
Medusa
ilGhiso
Medusa
0
0
0
0
W
Bacchus
lyba11
Bacchus
4
10
9
0.85
L
Chang'e
neudewelle
Chang'e
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,838
Damage
90,872
114,213
Taken
85,976
77,915
Mitigated
63,132
29,338
Healing
28,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
KhaolinES
Hercules
18,697
5,122
0
11,899
27,782
33,219
2,244
7,535
20,247
796
59,737
W
Scylla
PläpNäsa
Scylla
18,668
3,525
0
3,857
11,144
3,926
3,550
4,719
6,425
74,607
0
L
10,515
5,464
0
3,961
25,118
16,834
0
4,511
20,541
0
81,421
W
Nemesis
Rumbleee86
Nemesis
41,956
25,393
0
11,477
25,703
13,700
5,518
8,630
17,073
0
176,842
L
18,928
12,520
0
3,548
15,843
6,605
1,921
4,077
11,730
0
69,515
L
10,905
1,568
1,973
4,965
26,912
27,967
1,125
5,931
20,792
34,804
0
L
King Arthur
Zeroock
King Arthur
8,638
1,452
0
4,968
24,725
18,963
237
7,599
16,944
0
48,576
W
Medusa
ilGhiso
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
lyba11
Bacchus
11,551
543
0
881
21,347
12,287
2,154
6,664
14,683
49,459
0
L
Chang'e
neudewelle
Chang'e
14,852
1,218
3,737
6,186
21,615
7,546
0
7,919
13,290
58,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,089
Gold Earned
66,920
464
Minions Killed
490
0
Camps Cleared
0
2,172,272
Distance Traveled
1,785,637
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,344
574
106
4
0
436,825
3
W
Scylla
14,732
589
104
4
0
452,935
0
L
Set
10,505
420
113
5
0
443,437
1
W
Nemesis
17,435
697
200
8
0
535,561
1
L
Neith
11,518
461
112
4
0
386,207
0
L
Artio
11,342
454
41
2
0
502,781
0
L
King Arthur
10,963
439
96
4
0
456,538
0
W
Medusa
7,940
318
0
0
0
3,959
0
W
Bacchus
12,469
499
80
3
0
356,357
6
L
Chang'e
12,761
510
102
4
0
383,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role