Player Matchup

Vamana
Vamana
DEATHlord294
Vamana
Level 24
God Stats
7W - 7L
1,511 SR
Queue Stats
16W - 16L
1,527 Elo+
Party 2
Skadi
Skadi
Niqweyy
Skadi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 22L
1,591 Elo+
Party 2
Hun Batz
Hun Batz
SmolPenos
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,539 Elo+
Party 2
Merlin
Merlin
lordtarek911
Merlin
Level 18
God Stats
2W - 0L
1,581 SR
Queue Stats
12W - 7L
1,607 Elo+
Party 2
Hercules
Hercules
nizosenpai
Hercules
Level 14
God Stats
1W - 0L
1,701 SR
Queue Stats
10W - 8L
1,587 Elo+
Party 2
Team Averages
Level 22
1,558 SR
1,570 Elo+

VS

Team Averages
Level 10
1,498 SR
1,719 Elo+
Achilles
Achilles
Nores272
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,610 Elo+
Solo
Yemoja
Yemoja
TangoBoegen
Yemoja
Level 6
God Stats
2W - 4L
1,492 SR
Queue Stats
4W - 5L
1,542 Elo+
Solo
Neith
Neith
TechnikCon
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,855 Elo+
Party 1
Chaac
Chaac
d3god
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,707 Elo+
Solo
Arachne
Arachne
winzig_Milbe
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
11 / 2 / 10
12,609
548
15,216
15,236
16,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Niqweyy
Skadi
20
12 / 4 / 11
13,692
595
25,512
16,705
5,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SmolPenos
Hun Batz
20
8 / 9 / 8
13,065
568
14,525
22,957
8,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
18
3 / 7 / 11
12,326
536
14,399
16,685
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
nizosenpai
Hercules
16
5 / 7 / 10
11,268
490
12,329
23,075
17,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nores272
Achilles
16
8 / 6 / 6
11,514
501
16,023
18,203
9,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
13
0 / 5 / 6
9,469
412
3,769
16,886
14,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
15
3 / 11 / 5
9,799
426
10,363
17,265
5,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
d3god
Chaac
14
1 / 11 / 3
9,333
406
7,198
23,138
25,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
winzig_Milbe
Arachne
20
17 / 6 / 3
13,399
583
26,395
24,539
13,995
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
52
39
Kills
29
29
Deaths
39
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
11
2
10
8
W
Skadi
Niqweyy
Skadi
12
4
11
4.38
L
Achilles
Nores272
Achilles
8
6
6
1.83
W
Hun Batz
SmolPenos
Hun Batz
8
9
8
1.33
L
Yemoja
0
5
6
0.6
L
Neith
3
11
5
0.5
L
Chaac
d3god
Chaac
1
11
3
0.23
W
Merlin
3
7
11
1.21
W
Hercules
nizosenpai
Hercules
5
7
10
1.43
L
Arachne
winzig_Milbe
Arachne
17
6
3
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,981
Damage
63,748
94,658
Taken
100,031
52,335
Mitigated
68,915
30,175
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
15,216
8,156
0
5,827
15,236
16,326
276
1,788
13,401
0
26,973
W
Skadi
Niqweyy
Skadi
25,512
15,785
0
6,561
16,705
5,753
2,349
1,538
15,119
0
118,800
L
Achilles
Nores272
Achilles
16,023
3,081
0
906
18,203
9,515
1,753
5,957
12,158
0
67,720
W
Hun Batz
SmolPenos
Hun Batz
14,525
4,397
0
7,456
22,957
8,154
3,111
1,261
20,357
0
103,786
L
Yemoja
3,769
668
1,367
1,180
16,886
14,817
275
2,013
14,735
23,987
0
L
Neith
10,363
4,046
0
2,344
17,265
5,377
0
1,268
15,997
0
34,976
L
Chaac
d3god
Chaac
7,198
995
0
3,072
23,138
25,211
741
2,713
19,770
12,502
26,685
W
Merlin
14,399
1,001
364
3,953
16,685
4,644
618
457
16,134
80,576
0
W
Hercules
nizosenpai
Hercules
12,329
5,403
0
6,014
23,075
17,458
747
1,163
21,258
0
47,097
L
Arachne
winzig_Milbe
Arachne
26,395
16,811
0
9,291
24,539
13,995
1,308
2,448
21,807
0
96,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,960
Gold Earned
53,514
584
Minions Killed
410
0
Camps Cleared
0
2,131,948
Distance Traveled
1,838,735
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,609
548
34
1
0
456,138
0
W
Skadi
13,692
595
157
7
0
398,389
2
L
Achilles
11,514
501
106
5
0
351,766
6
W
Hun Batz
13,065
568
148
6
0
463,993
4
L
Yemoja
9,469
412
41
2
0
386,007
10
L
Neith
9,799
426
62
3
0
348,154
0
L
Chaac
9,333
406
66
3
0
287,132
0
W
Merlin
12,326
536
152
7
0
408,713
2
W
Hercules
11,268
490
93
4
0
404,715
0
L
Arachne
13,399
583
135
6
0
465,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role