Player Matchup

Chiron
Chiron
DmnNear
Chiron
Level 143
God Stats
7W - 7L
1,744 SR
Queue Stats
154W - 92L
1,827 Elo+
Party 1
Chaac
Chaac
kuesofrito
Chaac
Level 109
God Stats
10W - 4L
1,670 SR
Queue Stats
78W - 66L
1,564 Elo+
Solo
Hel
Hel
pcpc6
Hel
Level 141
God Stats
4W - 2L
1,582 SR
Queue Stats
404W - 236L
1,781 Elo+
Party 1
Team Averages
Level 131
1,666 SR
1,724 Elo+

VS

Team Averages
Level 117
1,495 SR
1,577 Elo+
Zhong Kui
Zhong Kui
BofaWut
Zhong Kui
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 86L
1,600 Elo+
Party 2
Khepri
Khepri
The_Real_Sanchez
Khepri
Level 129
God Stats
10W - 8L
1,652 SR
Queue Stats
410W - 509L
1,590 Elo+
Solo
Apollo
Apollo
jacked up909
Apollo
Level 101
God Stats
0W - 2L
1,332 SR
Queue Stats
177W - 185L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DmnNear
Chiron
14
12 / 0 / 9
10,535
958
18,555
8,791
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
13
5 / 1 / 10
9,014
819
9,419
13,335
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
pcpc6
Hel
13
5 / 2 / 15
9,268
843
11,917
9,300
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BofaWut
Zhong Kui
11
2 / 7 / 0
8,046
731
7,230
12,899
8,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 7 / 2
8,149
741
4,445
19,317
18,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
10
0 / 8 / 1
6,649
604
5,533
11,872
4,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
22
Kills
3
3
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BofaWut
Zhong Kui
2
7
0
0.29
W
Chiron
DmnNear
Chiron
12
0
9
16.5
L
1
7
2
0.29
L
Apollo
0
8
1
0.06
W
Chaac
5
1
10
10
W
Hel
pcpc6
Hel
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,891
Damage
17,208
31,426
Taken
44,088
16,034
Mitigated
31,121
17,776
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BofaWut
Zhong Kui
7,230
421
0
2,584
12,899
8,026
0
3,726
9,009
24,292
0
W
Chiron
DmnNear
Chiron
18,555
8,376
1,279
2,180
8,791
3,081
1,915
3,214
5,577
0
44,402
L
4,445
236
725
2,975
19,317
18,520
0
6,058
12,952
18,304
0
L
Apollo
5,533
2,446
0
645
11,872
4,575
0
2,133
9,441
0
18,071
W
Chaac
9,419
715
0
5,103
13,335
9,706
590
4,093
9,242
0
32,484
W
Hel
pcpc6
Hel
11,917
1,832
4,939
4,275
9,300
3,247
778
5,129
4,171
31,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,817
Gold Earned
22,844
147
Minions Killed
96
9
Camps Cleared
1
656,121
Distance Traveled
550,282
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,046
731
48
4
0
169,191
3
W
Chiron
10,535
958
49
4
0
216,535
2
L
Khepri
8,149
741
18
2
0
209,576
4
L
Apollo
6,649
604
30
3
1
171,515
2
W
Chaac
9,014
819
45
4
4
224,230
3
W
Hel
9,268
843
53
5
5
215,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role