Player Matchup

Baron Samedi
Baron Samedi
ALEYACMEPTU
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,219 Elo+
Party 2
Merlin
Merlin
Shivaya74
Merlin
Level 101
God Stats
20W - 23L
1,467 SR
Queue Stats
414W - 570L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
trad-tenon
Tsukuyomi
Level 9
God Stats
0W - 3L
1,370 SR
Queue Stats
2W - 11L
1,274 Elo+
Party 2
Team Averages
Level 39
1,446 SR
1,291 Elo+

VS

Team Averages
Level 75
1,478 SR
1,333 Elo+
He Bo
He Bo
Flaxman Low
He Bo
Level 58
God Stats
2W - 7L
1,339 SR
Queue Stats
300W - 560L
1,235 Elo+
Party 1
Gilgamesh
Gilgamesh
MoZhu993
Gilgamesh
Level 109
God Stats
113W - 106L
1,643 SR
Queue Stats
859W - 942L
1,473 Elo+
Solo
Cupid
Cupid
Spitzbart501
Cupid
Level 59
God Stats
30W - 34L
1,451 SR
Queue Stats
247W - 458L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALEYACMEPTU
Baron Samedi
12
1 / 7 / 6
9,084
568
8,453
12,163
8,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Shivaya74
Merlin
14
4 / 5 / 4
10,581
661
16,118
14,650
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
trad-tenon
Tsukuyomi
12
3 / 13 / 4
9,550
597
9,437
16,084
5,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 17
10,084
630
8,015
9,161
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MoZhu993
Gilgamesh
16
9 / 0 / 15
12,599
787
14,726
18,791
28,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
14 / 3 / 10
12,782
799
14,806
13,754
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
8
Kills
25
25
Deaths
8
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALEYACMEPTU
Baron Samedi
1
7
6
0.57
W
2
5
17
2.1
W
Gilgamesh
MoZhu993
Gilgamesh
9
0
15
16.5
L
Merlin
Shivaya74
Merlin
4
5
4
1.2
W
14
3
10
6.33
L
Tsukuyomi
trad-tenon
Tsukuyomi
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
37,547
42,897
Taken
41,706
20,215
Mitigated
37,440
8,456
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALEYACMEPTU
Baron Samedi
8,453
633
1,659
2,465
12,163
8,799
0
2,266
9,723
20,610
0
W
8,015
42
0
131
9,161
3,067
55
5,242
3,919
28,494
0
W
Gilgamesh
MoZhu993
Gilgamesh
14,726
2,811
0
2,009
18,791
28,931
362
10,282
8,509
0
34,845
L
Merlin
Shivaya74
Merlin
16,118
978
117
4,138
14,650
5,642
68
2,520
11,944
56,232
0
W
14,806
7,826
488
3,374
13,754
5,442
1,423
9,809
3,945
0
37,955
L
Tsukuyomi
trad-tenon
Tsukuyomi
9,437
2,239
0
77
16,084
5,774
0
2,916
12,886
0
21,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
35,465
149
Minions Killed
163
6
Camps Cleared
6
779,093
Distance Traveled
876,405
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,084
568
29
2
0
258,166
0
W
He Bo
10,084
630
47
3
3
277,256
4
W
Gilgamesh
12,599
787
42
3
1
325,269
1
L
Merlin
10,581
661
88
6
4
271,439
0
W
Cupid
12,782
799
74
5
2
273,880
2
L
Tsukuyomi
9,550
597
32
2
2
249,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role