Player Matchup

Thor
Thor
IxPAKxMANxI
Thor
Level 127
God Stats
7W - 7L
1,652 SR
Queue Stats
120W - 95L
1,537 Elo+
Party 2
Chaac
Chaac
MCguy68
Chaac
Level 102
God Stats
2W - 3L
1,573 SR
Queue Stats
170W - 152L
1,540 Elo+
Party 2
Zeus
Zeus
mehnir
Zeus
Level 64
God Stats
1W - 1L
1,767 SR
Queue Stats
29W - 32L
1,470 Elo+
Party 2
Team Averages
Level 98
1,664 SR
1,515 Elo+

VS

Team Averages
Level 60
1,613 SR
1,412 Elo+
Chang'e
Chang'e
Carlos_2255
Chang'e
Level 18
God Stats
7W - 7L
1,491 SR
Queue Stats
19W - 30L
1,243 Elo+
Solo
Gilgamesh
Gilgamesh
CruncleSam
Gilgamesh
Level 147
God Stats
36W - 25L
1,589 SR
Queue Stats
296W - 286L
1,598 Elo+
Party 1
Charybdis
Charybdis
Egirl_SaltyTTV
Charybdis
Level 16
God Stats
4W - 1L
1,761 SR
Queue Stats
19W - 17L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
12,070
635
21,256
20,149
10,784
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
MCguy68
Chaac
14
1 / 4 / 6
10,848
571
12,628
25,444
32,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
mehnir
Zeus
15
2 / 9 / 5
11,407
600
14,110
13,016
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Carlos_2255
Chang'e
15
2 / 3 / 12
12,145
639
10,519
16,546
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
CruncleSam
Gilgamesh
18
12 / 1 / 6
14,473
762
27,686
28,617
25,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Egirl_SaltyTTV
Charybdis
15
4 / 5 / 10
12,398
653
10,577
14,511
4,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
18
18
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Carlos_2255
Chang'e
2
3
12
2.67
W
Gilgamesh
CruncleSam
Gilgamesh
12
1
6
15
W
Charybdis
Egirl_SaltyTTV
Charybdis
4
5
10
1.8
L
6
5
3
1.5
L
Chaac
MCguy68
Chaac
1
4
6
1
L
Zeus
mehnir
Zeus
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,994
Damage
48,782
58,609
Taken
59,674
48,240
Mitigated
35,209
19,383
Healing
20,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Carlos_2255
Chang'e
10,519
1,275
6,263
6,713
16,546
4,940
651
4,522
11,344
39,603
0
W
Gilgamesh
CruncleSam
Gilgamesh
27,686
9,458
545
5,326
28,617
25,779
688
5,019
21,797
0
61,567
W
Charybdis
Egirl_SaltyTTV
Charybdis
10,577
5,641
0
1,314
14,511
4,490
2,058
3,861
10,104
0
40,915
L
21,256
3,612
0
2,035
20,149
10,784
0
3,952
15,502
0
46,017
L
Chaac
MCguy68
Chaac
12,628
2,678
460
15,627
25,444
32,740
119
6,198
18,454
0
29,878
L
Zeus
mehnir
Zeus
14,110
1,104
0
1,261
13,016
4,716
355
1,309
11,327
51,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
39,016
180
Minions Killed
202
9
Camps Cleared
8
954,956
Distance Traveled
1,035,013
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,145
639
71
4
1
330,024
0
W
Gilgamesh
14,473
762
61
3
7
383,062
6
W
Charybdis
12,398
653
70
4
0
321,927
2
L
Thor
12,070
635
42
2
6
320,623
6
L
Chaac
10,848
571
37
2
1
346,307
6
L
Zeus
11,407
600
101
5
2
288,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role