Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Porunga-330
Anubis
Level 68
God Stats
2W - 2L
1,317 SR
Queue Stats
106W - 132L
1,415 Elo+
Solo
Da Ji
Da Ji
Roberto406
Da Ji
Level 117
God Stats
6W - 5L
1,560 SR
Queue Stats
299W - 327L
1,452 Elo+
Solo
Neith
Neith
chappieninja
Neith
Level 67
God Stats
41W - 49L
1,461 SR
Queue Stats
96W - 113L
1,414 Elo+
Solo
Merlin
Merlin
iDoctorBull
Merlin
Level 115
God Stats
5W - 4L
1,585 SR
Queue Stats
512W - 476L
1,517 Elo+
Solo
Team Averages
Level 95
1,485 SR
1,460 Elo+

VS

Team Averages
Level 100
1,537 SR
1,469 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BOR3Lz1n
Amaterasu
Level 89
God Stats
4W - 2L
1,662 SR
Queue Stats
555W - 481L
1,497 Elo+
Solo
Xing Tian
Xing Tian
DoidaoGames
Xing Tian
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
GS_121
Cerberus
Level 96
God Stats
36W - 27L
1,554 SR
Queue Stats
248W - 261L
1,458 Elo+
Solo
Chiron
Chiron
r34_toto
Chiron
Level 97
God Stats
10W - 14L
1,467 SR
Queue Stats
273W - 311L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 2 / 3
7,961
498
6,662
10,463
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
5 / 1 / 5
8,773
548
7,919
7,919
3,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
15
7 / 3 / 5
9,306
582
9,481
11,277
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 10
7,702
481
8,509
9,448
2,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
5 / 1 / 2
9,428
589
12,262
10,269
2,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 3
7,429
464
4,302
6,670
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
BOR3Lz1n
Amaterasu
15
2 / 5 / 2
8,336
521
5,885
13,221
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
DoidaoGames
Xing Tian
11
1 / 4 / 3
7,200
450
5,242
14,877
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GS_121
Cerberus
13
1 / 6 / 1
7,990
499
8,433
17,554
9,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
r34_toto
Chiron
14
4 / 2 / 2
8,553
535
8,074
10,656
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
10
10
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
3
1.75
L
Ra
 
Ra
2
3
3
1.17
L
Amaterasu
BOR3Lz1n
Amaterasu
2
5
2
0.6
L
Xing Tian
DoidaoGames
Xing Tian
1
4
3
0.63
L
Cerberus
GS_121
Cerberus
1
6
1
0.25
W
Anubis
5
1
5
7.5
W
Da Ji
7
3
5
3.17
W
1
3
10
2
W
Merlin
5
1
2
6
L
Chiron
r34_toto
Chiron
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,833
Damage
31,936
49,376
Taken
62,978
23,289
Mitigated
32,374
20,111
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,662
2,352
0
2,922
10,463
9,466
66
3,843
6,482
31,623
0
L
Ra
 
Ra
4,302
621
140
2,229
6,670
2,270
0
4,105
2,565
47,610
0
L
Amaterasu
BOR3Lz1n
Amaterasu
5,885
2,666
0
3,682
13,221
6,454
360
3,291
9,930
0
62,794
L
Xing Tian
DoidaoGames
Xing Tian
5,242
464
0
2,615
14,877
11,190
0
6,665
8,212
14,378
0
L
Cerberus
GS_121
Cerberus
8,433
432
0
5,898
17,554
9,131
0
8,616
8,938
49,156
0
W
Anubis
7,919
137
0
4,782
7,919
3,616
672
2,545
5,231
53,676
0
W
Da Ji
9,481
2,135
0
3,506
11,277
4,673
439
2,852
8,375
0
59,295
W
8,509
4,232
0
2,850
9,448
2,873
98
2,868
6,544
0
40,354
W
Merlin
12,262
1,317
0
6,051
10,269
2,661
531
5,502
4,767
61,481
0
L
Chiron
r34_toto
Chiron
8,074
2,340
1,090
3,577
10,656
3,329
396
4,166
6,490
0
66,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,170
Gold Earned
39,508
450
Minions Killed
473
0
Camps Cleared
0
1,543,011
Distance Traveled
1,472,086
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,961
498
60
4
0
334,700
7
L
Ra
7,429
464
83
5
0
230,097
4
L
Amaterasu
8,336
521
106
7
0
332,420
2
L
Xing Tian
7,200
450
19
1
0
320,970
6
L
Cerberus
7,990
499
136
9
0
279,751
2
W
Anubis
8,773
548
88
6
0
285,331
8
W
Da Ji
9,306
582
107
7
0
331,820
9
W
Neith
7,702
481
72
5
0
291,384
4
W
Merlin
9,428
589
123
8
0
299,776
6
L
Chiron
8,553
535
129
8
0
308,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role