Player Matchup

Osiris
Osiris
O JIB22
Osiris
Level 11
God Stats
0W - 3L
1,326 SR
Queue Stats
2W - 8L
1,286 Elo+
Solo
Sol
Sol
SteveEggsNHam
Sol
Level 24
God Stats
24W - 21L
1,950 SR
Queue Stats
68W - 72L
1,474 Elo+
Party 1
Medusa
Medusa
rickyprev
Medusa
Level 87
God Stats
1W - 2L
1,662 SR
Queue Stats
94W - 98L
1,472 Elo+
Party 1
Team Averages
Level 41
1,646 SR
1,411 Elo+

VS

Team Averages
Level 95
1,587 SR
1,407 Elo+
Ah Puch
Ah Puch
JaydaJay91
Ah Puch
Level 106
God Stats
26W - 21L
1,542 SR
Queue Stats
156W - 254L
1,327 Elo+
Party 2
Pele
Pele
JusticeToaster
Pele
Level 33
God Stats
2W - 1L
1,638 SR
Queue Stats
163W - 256L
1,280 Elo+
Party 2
Ymir
Ymir
Wrecker38
Ymir
Level 145
God Stats
1W - 0L
1,580 SR
Queue Stats
39W - 33L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
O JIB22
Osiris
4
0 / 0 / 0
8,087
476
0
0
0
16
3 / 3 / 4
10,518
619
14,938
12,123
4,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
rickyprev
Medusa
15
4 / 2 / 3
10,661
627
14,242
12,712
5,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JaydaJay91
Ah Puch
14
2 / 2 / 3
10,871
639
9,457
8,964
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 4 / 5
10,158
598
2,080
13,446
6,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
3 / 1 / 2
12,234
720
6,204
19,546
22,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
5
5
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
JaydaJay91
Ah Puch
2
2
3
1.75
W
0
4
5
0.63
L
Osiris
O JIB22
Osiris
0
0
0
0
L
3
3
4
1.67
W
Ymir
3
1
2
4
L
Medusa
rickyprev
Medusa
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
17,741
24,835
Taken
41,956
10,174
Mitigated
31,582
3,653
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
JaydaJay91
Ah Puch
9,457
0
1,140
1,953
8,964
3,196
786
3,071
5,893
33,690
0
W
2,080
510
1,104
1,296
13,446
6,027
823
5,447
7,999
0
18,706
L
Osiris
O JIB22
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
14,938
2,109
0
3,653
12,123
4,737
640
8,750
3,373
42,789
0
W
Ymir
6,204
973
907
4,800
19,546
22,359
0
6,711
12,835
34,054
0
L
Medusa
rickyprev
Medusa
14,242
5,883
0
0
12,712
5,437
720
7,259
5,453
0
51,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
33,263
191
Minions Killed
152
3
Camps Cleared
7
637,595
Distance Traveled
886,888
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,871
639
49
3
2
271,594
2
W
Pele
10,158
598
55
3
2
321,023
1
L
Osiris
8,087
476
0
0
0
13,820
0
L
Sol
10,518
619
108
6
2
297,196
1
W
Ymir
12,234
720
48
3
3
294,271
6
L
Medusa
10,661
627
83
5
1
326,579
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role