Player Matchup

Anhur
Anhur
ALLkimi15
Anhur
Level 102
God Stats
3W - 2L
1,555 SR
Queue Stats
162W - 152L
1,521 Elo+
Solo
Amaterasu
Amaterasu
DuajaDuaja
Amaterasu
Level 126
God Stats
4W - 4L
1,415 SR
Queue Stats
318W - 302L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
EzDro713
Kuzenbo
Level 129
God Stats
1W - 0L
1,375 SR
Queue Stats
99W - 104L
1,568 Elo+
Party 1
Nemesis
Nemesis
GrilledChz
Nemesis
Level 123
God Stats
80W - 64L
1,563 SR
Queue Stats
519W - 493L
1,508 Elo+
Solo
Tiamat
Tiamat
XxAGWolfxX
Tiamat
Level 160
God Stats
79W - 81L
1,599 SR
Queue Stats
1,074W - 1,118L
1,505 Elo+
Party 1
Team Averages
Level 128
1,501 SR
1,533 Elo+

VS

Team Averages
Level 115
1,534 SR
1,539 Elo+
Thoth
Thoth
JHilg28
Thoth
Level 157
God Stats
0W - 2L
1,658 SR
Queue Stats
251W - 227L
1,547 Elo+
Solo
Arachne
Arachne
Tanstewie
Arachne
Level 123
God Stats
4W - 4L
1,515 SR
Queue Stats
75W - 65L
1,531 Elo+
Party 2
Charybdis
Charybdis
bradysucks97
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,532 Elo+
Party 2
Athena
Athena
deadpool55665
Athena
Level 104
God Stats
0W - 2L
1,274 SR
Queue Stats
12W - 14L
1,515 Elo+
Solo
Merlin
Merlin
yannnguyen0404
Merlin
Level 128
God Stats
10W - 7L
1,722 SR
Queue Stats
254W - 233L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ALLkimi15
Anhur
15
6 / 5 / 5
9,263
545
11,558
11,943
4,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
DuajaDuaja
Amaterasu
17
4 / 0 / 3
10,071
592
8,216
11,338
8,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
EzDro713
Kuzenbo
13
3 / 2 / 10
9,048
532
10,830
10,439
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
GrilledChz
Nemesis
14
7 / 1 / 2
9,218
542
7,716
10,171
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
XxAGWolfxX
Tiamat
17
5 / 1 / 7
10,045
591
8,851
9,202
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JHilg28
Thoth
16
3 / 5 / 0
9,136
537
4,838
10,075
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Tanstewie
Arachne
13
5 / 5 / 2
8,701
512
10,253
16,486
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
bradysucks97
Charybdis
12
0 / 7 / 3
6,913
407
5,125
11,151
3,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 7
8,144
479
5,396
19,193
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 0
8,092
476
1,469
6,873
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
25
Kills
9
9
Deaths
25
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
ALLkimi15
Anhur
6
5
5
1.7
W
Amaterasu
DuajaDuaja
Amaterasu
4
0
3
5.5
W
Kuzenbo
EzDro713
Kuzenbo
3
2
10
4
W
Nemesis
GrilledChz
Nemesis
7
1
2
8
L
Thoth
JHilg28
Thoth
3
5
0
0.6
L
Arachne
Tanstewie
Arachne
5
5
2
1.2
W
Tiamat
XxAGWolfxX
Tiamat
5
1
7
8.5
L
Charybdis
bradysucks97
Charybdis
0
7
3
0.21
L
1
4
7
1.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,171
Damage
27,081
53,093
Taken
63,778
36,283
Mitigated
34,707
16,805
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ALLkimi15
Anhur
11,558
6,493
0
2,225
11,943
4,432
0
2,989
8,954
0
65,891
W
Amaterasu
DuajaDuaja
Amaterasu
8,216
3,168
0
5,273
11,338
8,961
345
2,163
9,175
0
64,399
W
Kuzenbo
EzDro713
Kuzenbo
10,830
3,938
498
2,883
10,439
13,730
69
3,854
6,585
33,878
0
W
Nemesis
GrilledChz
Nemesis
7,716
4,251
0
963
10,171
3,929
1,149
1,370
8,801
0
59,941
L
Thoth
JHilg28
Thoth
4,838
0
0
1,321
10,075
3,272
0
5,208
4,561
68,202
0
L
Arachne
Tanstewie
Arachne
10,253
6,516
0
4,488
16,486
6,559
14
3,936
12,390
0
51,861
W
Tiamat
XxAGWolfxX
Tiamat
8,851
852
0
4,963
9,202
5,231
612
1,386
7,816
65,287
0
L
Charybdis
bradysucks97
Charybdis
5,125
2,644
0
1,678
11,151
3,817
0
3,734
7,409
0
39,811
L
5,396
1,797
0
3,473
19,193
18,995
0
6,009
13,114
20,813
0
L
1,469
53
0
1,716
6,873
2,064
0
222
6,623
46,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
40,986
505
Minions Killed
482
0
Camps Cleared
0
1,687,776
Distance Traveled
1,539,639
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,263
545
111
7
0
273,975
1
W
Amaterasu
10,071
592
120
7
0
353,664
7
W
Kuzenbo
9,048
532
41
2
0
329,108
5
W
Nemesis
9,218
542
100
6
0
388,858
3
L
Thoth
9,136
537
161
9
0
289,776
0
L
Arachne
8,701
512
81
5
0
353,946
6
W
Tiamat
10,045
591
133
8
0
342,171
2
L
Charybdis
6,913
407
92
5
0
269,277
6
L
Athena
8,144
479
30
2
0
315,141
2
L
Merlin
8,092
476
118
7
0
311,499
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role