Player Matchup

Baron Samedi
Baron Samedi
KomamuraDC
Baron Samedi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,128 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noolhs
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 2
Odin
Odin
SVKMart1n
Odin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,375 Elo+
Party 3
Danzaburou
Danzaburou
VyZoRkO
Danzaburou
Level 14
God Stats
2W - 5L
1,566 SR
Queue Stats
31W - 44L
1,106 Elo+
Party 3
Ymir
Ymir
fragolakis
Ymir
Level 3
God Stats
1W - 3L
1,207 SR
Queue Stats
1W - 6L
1,172 Elo+
Party 2
Team Averages
Level 11
1,455 SR
1,229 Elo+

VS

Team Averages
Level 20
1,559 SR
1,331 Elo+
Guan Yu
Guan Yu
DixieWrekt
Guan Yu
Level 26
God Stats
1W - 0L
1,725 SR
Queue Stats
24W - 30L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIIStupidGameIII
Morgan Le Fay
Level 6
God Stats
3W - 2L
1,738 SR
Queue Stats
16W - 12L
1,404 Elo+
Solo
Loki
Loki
Kro7ka
Loki
Level 17
God Stats
14W - 22L
1,455 SR
Queue Stats
103W - 137L
1,297 Elo+
Solo
Jing Wei
Jing Wei
MaHiMySdE
Jing Wei
Level 45
God Stats
5W - 0L
1,520 SR
Queue Stats
53W - 57L
1,267 Elo+
Party 1
Ares
Ares
jopikZigzageR
Ares
Level 8
God Stats
6W - 3L
1,355 SR
Queue Stats
17W - 28L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KomamuraDC
Baron Samedi
7
1 / 6 / 0
4,573
457
1,783
4,926
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Noolhs
Tsukuyomi
8
3 / 5 / 2
5,348
535
4,823
6,356
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
7
1 / 3 / 1
4,701
470
2,466
6,592
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
VyZoRkO
Danzaburou
7
0 / 3 / 1
4,569
457
2,867
4,393
1,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 3 / 2
5,173
517
1,954
7,048
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DixieWrekt
Guan Yu
8
1 / 5 / 2
5,257
526
2,544
5,968
3,043
Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
IIIStupidGameIII
Morgan Le Fay
11
3 / 0 / 1
6,467
647
5,801
6,197
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Kro7ka
Loki
10
5 / 1 / 2
6,380
638
4,655
4,761
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
MaHiMySdE
Jing Wei
11
6 / 1 / 6
6,506
651
5,852
5,623
1,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 5
6,357
636
2,298
6,614
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
19
20
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DixieWrekt
Guan Yu
1
5
2
0.4
W
Morgan Le Fay
IIIStupidGameIII
Morgan Le Fay
3
0
1
3.5
L
Baron Samedi
KomamuraDC
Baron Samedi
1
6
0
0.17
W
Loki
Kro7ka
Loki
5
1
2
6
W
Jing Wei
MaHiMySdE
Jing Wei
6
1
6
9
L
Tsukuyomi
Noolhs
Tsukuyomi
3
5
2
0.8
L
Odin
1
3
1
0.5
L
Danzaburou
VyZoRkO
Danzaburou
0
3
1
0.17
L
2
3
2
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,893
Damage
21,150
29,315
Taken
29,163
13,304
Mitigated
13,075
4,905
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DixieWrekt
Guan Yu
2,544
141
85
908
5,968
3,043
488
1,168
4,800
0
13,708
W
Morgan Le Fay
IIIStupidGameIII
Morgan Le Fay
5,801
612
0
3,852
6,197
1,966
530
0
5,864
37,521
0
L
Baron Samedi
KomamuraDC
Baron Samedi
1,783
623
221
317
4,926
1,291
0
1,182
3,744
10,486
0
W
Loki
Kro7ka
Loki
4,655
1,757
0
790
4,761
1,718
0
446
4,267
0
31,047
W
Jing Wei
MaHiMySdE
Jing Wei
5,852
4,137
0
1,826
5,623
1,606
1,557
571
5,019
0
29,311
L
Tsukuyomi
Noolhs
Tsukuyomi
4,823
1,708
0
423
6,356
2,251
0
897
5,459
0
21,517
L
Odin
2,466
1,184
0
2,208
6,592
3,830
504
3,967
2,625
0
8,228
L
Danzaburou
VyZoRkO
Danzaburou
2,867
1,084
0
532
4,393
1,067
382
1,569
2,824
0
17,969
L
1,954
733
0
1,204
7,048
4,865
273
484
6,564
8,117
0
W
2,298
240
0
1,397
6,614
4,742
426
1,552
4,982
21,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
30,967
118
Minions Killed
230
0
Camps Cleared
0
858,308
Distance Traveled
1,012,437
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,257
526
29
3
0
175,463
0
W
Morgan Le Fay
6,467
647
60
6
0
183,297
1
L
Baron Samedi
4,573
457
17
2
0
147,756
0
W
Loki
6,380
638
51
5
0
212,612
0
W
Jing Wei
6,506
651
62
6
0
228,650
2
L
Tsukuyomi
5,348
535
44
4
0
182,036
1
L
Odin
4,701
470
17
2
0
191,044
0
L
Danzaburou
4,569
457
30
3
0
164,253
0
L
Ymir
5,173
517
10
1
0
173,219
2
W
Ares
6,357
636
28
3
0
212,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role