Player Matchup

Ymir
Ymir
InfernalBigSack
Ymir
Level 28
God Stats
8W - 5L
1,567 SR
Queue Stats
220W - 158L
1,541 Elo+
Solo
Horus
Horus
J_thecoolkid23
Horus
Level 23
God Stats
1W - 0L
1,478 SR
Queue Stats
17W - 31L
1,258 Elo+
Solo
Tiamat
Tiamat
ProfessorWoodie
Tiamat
Level 26
God Stats
9W - 4L
1,885 SR
Queue Stats
49W - 44L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
Sherio1987
Kuzenbo
Level 24
God Stats
17W - 9L
1,557 SR
Queue Stats
31W - 26L
1,522 Elo+
Solo
Fenrir
Fenrir
jubjubkilla
Fenrir
Level 22
God Stats
23W - 10L
1,648 SR
Queue Stats
40W - 25L
1,473 Elo+
Party 1
Team Averages
Level 25
1,627 SR
1,446 Elo+

VS

Team Averages
Level 20
1,515 SR
1,347 Elo+
Fenrir
Fenrir
Albert DK M
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
LuGnar_Frost
Baron Samedi
Level 25
God Stats
11W - 11L
1,613 SR
Queue Stats
66W - 62L
1,419 Elo+
Solo
Ares
Ares
Mal8860
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,199 Elo+
Solo
Amaterasu
Amaterasu
Neko GoutFraise
Amaterasu
Level 29
God Stats
90W - 81L
1,522 SR
Queue Stats
184W - 195L
1,429 Elo+
Solo
Izanami
Izanami
Ron-Alliance
Izanami
Level 25
God Stats
1W - 5L
1,438 SR
Queue Stats
10W - 15L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
8,308
639
7,290
5,997
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 0
6,045
465
3,003
6,934
2,901
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 1
7,356
566
4,026
4,699
2,809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Sherio1987
Kuzenbo
10
2 / 3 / 1
6,446
496
2,300
8,382
4,689
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
13
4 / 0 / 4
7,552
581
3,705
6,518
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
5 / 1 / 0
5,868
451
2,939
5,846
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LuGnar_Frost
Baron Samedi
11
3 / 4 / 1
6,668
513
6,215
11,056
4,530
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Mal8860
Ares
2
0 / 2 / 0
4,112
316
106
1,519
640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Neko GoutFraise
Amaterasu
9
2 / 5 / 0
6,040
465
1,916
6,277
2,985
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Ron-Alliance
Izanami
8
0 / 5 / 3
5,476
421
2,207
6,618
1,795
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
17
Kills
10
10
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
1
0
5
W
7
1
4
9
W
1
6
0
0.17
L
Baron Samedi
LuGnar_Frost
Baron Samedi
3
4
1
0.88
L
Ares
Mal8860
Ares
0
2
0
0
L
Amaterasu
Neko GoutFraise
Amaterasu
2
5
0
0.4
W
3
0
1
3.5
L
Izanami
Ron-Alliance
Izanami
0
5
3
0.3
W
Kuzenbo
Sherio1987
Kuzenbo
2
3
1
0.83
W
Fenrir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
13,383
32,530
Taken
31,316
16,731
Mitigated
11,899
12,131
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,939
341
0
2,066
5,846
1,949
0
2,462
3,384
0
16,996
W
7,290
2,710
0
1,327
5,997
3,490
733
1,008
4,989
39,074
3,940
W
3,003
1,463
172
485
6,934
2,901
646
704
6,230
0
18,500
L
Baron Samedi
LuGnar_Frost
Baron Samedi
6,215
903
162
4,065
11,056
4,530
62
4,790
6,266
36,852
0
L
Ares
Mal8860
Ares
106
0
0
0
1,519
640
0
808
711
1,832
0
L
Amaterasu
Neko GoutFraise
Amaterasu
1,916
632
0
924
6,277
2,985
390
1,924
4,353
0
23,307
W
4,026
721
0
2,786
4,699
2,809
259
379
4,320
41,566
0
L
Izanami
Ron-Alliance
Izanami
2,207
1,510
0
300
6,618
1,795
769
3,247
3,371
0
21,569
W
Kuzenbo
Sherio1987
Kuzenbo
2,300
1,063
0
2,711
8,382
4,689
0
4,057
4,325
25,036
0
W
Fenrir
3,705
1,038
0
4,650
6,518
2,842
181
609
5,909
0
39,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
28,164
341
Minions Killed
204
0
Camps Cleared
0
1,149,169
Distance Traveled
760,749
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,868
451
27
2
0
165,674
3
W
Ymir
8,308
639
89
7
0
253,943
2
W
Horus
6,045
465
38
3
0
255,041
0
L
Baron Samedi
6,668
513
73
6
0
180,811
0
L
Ares
4,112
316
2
0
0
34,930
0
L
Amaterasu
6,040
465
52
4
0
186,073
3
W
Tiamat
7,356
566
83
6
0
228,429
6
L
Izanami
5,476
421
50
4
0
193,261
0
W
Kuzenbo
6,446
496
41
3
0
172,008
3
W
Fenrir
7,552
581
90
7
0
239,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role