Player Matchup

Kuzenbo
Kuzenbo
ChevoGuap
Kuzenbo
Level 127
God Stats
1W - 4L
1,660 SR
Queue Stats
52W - 50L
1,576 Elo+
Party 1
Chang'e
Chang'e
LowBall3r
Chang'e
Level 47
God Stats
3W - 2L
1,635 SR
Queue Stats
25W - 23L
1,615 Elo+
Party 1
Anhur
Anhur
djanusss
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,162 Elo+
Party 1
Team Averages
Level 64
1,598 SR
1,451 Elo+

VS

Team Averages
Level 87
1,769 SR
1,470 Elo+
Izanami
Izanami
Gisheon
Izanami
Level 14
God Stats
1W - 0L
1,831 SR
Queue Stats
6W - 13L
1,331 Elo+
Party 2
Bellona
Bellona
Lowtrip
Bellona
Level 127
God Stats
18W - 8L
1,687 SR
Queue Stats
697W - 677L
1,592 Elo+
Solo
Olorun
Olorun
ThePasteyG
Olorun
Level 119
God Stats
11W - 2L
1,789 SR
Queue Stats
108W - 126L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChevoGuap
Kuzenbo
15
3 / 5 / 10
12,764
608
15,177
25,485
40,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
LowBall3r
Chang'e
17
7 / 1 / 6
13,479
642
18,542
13,990
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
djanusss
Anhur
16
4 / 7 / 9
12,794
609
21,633
23,565
11,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gisheon
Izanami
14
2 / 9 / 4
12,070
575
13,569
16,834
4,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Lowtrip
Bellona
17
5 / 1 / 8
13,147
626
15,319
37,214
40,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
ThePasteyG
Olorun
18
6 / 4 / 7
13,800
657
21,307
15,039
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
14
Kills
13
13
Deaths
14
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ChevoGuap
Kuzenbo
3
5
10
1.6
W
Izanami
Gisheon
Izanami
2
9
4
0.44
L
Chang'e
LowBall3r
Chang'e
7
1
6
10
W
Bellona
Lowtrip
Bellona
5
1
8
9
W
Olorun
ThePasteyG
Olorun
6
4
7
2.38
L
Anhur
djanusss
Anhur
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,352
Damage
50,195
63,040
Taken
69,087
57,959
Mitigated
49,819
22,967
Healing
28,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ChevoGuap
Kuzenbo
15,177
2,936
0
770
25,485
40,893
130
9,938
15,547
43,252
0
W
Izanami
Gisheon
Izanami
13,569
8,503
0
1,489
16,834
4,555
198
8,427
8,407
0
47,083
L
Chang'e
LowBall3r
Chang'e
18,542
1,286
8,148
7,497
13,990
5,875
69
5,833
8,157
48,095
0
W
Bellona
Lowtrip
Bellona
15,319
3,528
264
19,877
37,214
40,415
650
16,897
20,317
0
46,620
W
Olorun
ThePasteyG
Olorun
21,307
10,980
1,066
5,993
15,039
4,849
2,231
8,757
6,282
82,603
0
L
Anhur
djanusss
Anhur
21,633
13,122
0
6,552
23,565
11,191
2,774
6,052
17,513
0
70,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
39,017
216
Minions Killed
231
11
Camps Cleared
4
1,088,286
Distance Traveled
1,100,838
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,764
608
25
1
1
390,422
5
W
Izanami
12,070
575
74
4
0
332,326
0
L
Chang'e
13,479
642
79
4
5
385,416
0
W
Bellona
13,147
626
42
2
1
415,646
2
W
Olorun
13,800
657
115
5
3
352,866
2
L
Anhur
12,794
609
112
5
5
312,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role