Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Maitre_Poplete
Cthulhu
Level 125
God Stats
19W - 19L
1,648 SR
Queue Stats
94W - 97L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
QnO_Helpeer
Hun Batz
Level 137
God Stats
5W - 7L
1,577 SR
Queue Stats
161W - 153L
1,566 Elo+
Party 1
Odin
Odin
TsukiNoBushi
Odin
Level 147
God Stats
2W - 1L
1,808 SR
Queue Stats
155W - 125L
1,547 Elo+
Party 1
Ullr
Ullr
jaimp77
Ullr
Level 143
God Stats
4W - 6L
1,624 SR
Queue Stats
182W - 195L
1,507 Elo+
Party 1
Team Averages
Level 139
1,632 SR
1,518 Elo+

VS

Team Averages
Level 109
1,560 SR
1,540 Elo+
Artio
Artio
Alexrico03
Artio
Level 77
God Stats
3W - 2L
1,466 SR
Queue Stats
53W - 53L
1,520 Elo+
Party 2
Tyr
Tyr
Nicols097
Tyr
Level 88
God Stats
4W - 2L
1,685 SR
Queue Stats
129W - 111L
1,546 Elo+
Party 2
Thanatos
Thanatos
ThyCthulhu
Thanatos
Level 149
God Stats
4W - 5L
1,415 SR
Queue Stats
278W - 239L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
a_porche911
Zhong Kui
Level 138
God Stats
1W - 1L
1,663 SR
Queue Stats
162W - 169L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
alvarorm_3008
Danzaburou
Level 94
God Stats
9W - 7L
1,573 SR
Queue Stats
65W - 63L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 4 / 3
10,150
423
9,099
15,302
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 3
9,874
411
11,852
21,912
24,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
QnO_Helpeer
Hun Batz
18
5 / 3 / 3
11,127
464
15,528
18,418
7,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 3 / 4
11,160
465
12,734
17,160
16,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
jaimp77
Ullr
15
0 / 9 / 3
9,516
397
6,000
19,153
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 2 / 10
10,872
453
9,681
22,534
23,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 1 / 9
12,768
532
7,886
19,361
21,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ThyCthulhu
Thanatos
19
13 / 5 / 3
13,436
560
16,106
20,728
8,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
a_porche911
Zhong Kui
20
7 / 2 / 7
15,809
659
22,582
20,565
15,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
alvarorm_3008
Danzaburou
19
2 / 2 / 8
12,613
526
13,018
16,814
7,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
11
Kills
25
25
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
3
0.63
W
Artio
2
2
10
3.5
L
2
6
3
0.58
W
1
1
9
5.5
L
Hun Batz
QnO_Helpeer
Hun Batz
5
3
3
2.17
W
Thanatos
ThyCthulhu
Thanatos
13
5
3
2.9
L
3
3
4
1.67
W
Zhong Kui
a_porche911
Zhong Kui
7
2
7
5.25
W
Danzaburou
alvarorm_3008
Danzaburou
2
2
8
3
L
Ullr
jaimp77
Ullr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,213
Damage
69,273
91,945
Taken
100,002
61,232
Mitigated
76,356
14,186
Healing
59,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,099
1,039
0
1,226
15,302
5,260
0
5,805
9,497
73,715
0
W
Artio
9,681
438
1,213
5,506
22,534
23,003
1,091
6,169
16,197
49,049
0
L
11,852
1,467
690
1,990
21,912
24,609
0
7,172
14,740
35,776
0
W
7,886
636
0
10,055
19,361
21,907
319
3,261
15,110
0
81,424
L
Hun Batz
QnO_Helpeer
Hun Batz
15,528
3,659
0
2,269
18,418
7,684
0
6,338
12,080
0
88,281
W
Thanatos
ThyCthulhu
Thanatos
16,106
3,062
0
18,789
20,728
8,625
1,464
3,420
17,078
0
73,387
L
12,734
1,103
0
4,227
17,160
16,973
0
6,778
10,382
11,891
54,983
W
Zhong Kui
a_porche911
Zhong Kui
22,582
1,348
586
16,305
20,565
15,451
2,038
6,234
13,629
155,485
0
W
Danzaburou
alvarorm_3008
Danzaburou
13,018
8,428
0
6,650
16,814
7,370
4,597
4,328
12,385
0
110,619
L
Ullr
jaimp77
Ullr
6,000
2,273
0
3,784
19,153
6,706
1,385
6,170
12,983
0
66,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
65,498
577
Minions Killed
700
0
Camps Cleared
0
2,229,901
Distance Traveled
2,472,894
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,150
423
145
6
0
445,449
5
W
Artio
10,872
453
55
2
0
489,536
2
L
Cthulhu
9,874
411
53
2
0
470,759
3
W
Tyr
12,768
532
147
6
0
546,174
0
L
Hun Batz
11,127
464
120
5
0
524,038
6
W
Thanatos
13,436
560
81
3
0
536,744
6
L
Odin
11,160
465
149
6
0
369,794
10
W
Zhong Kui
15,809
659
257
11
0
446,040
4
W
Danzaburou
12,613
526
160
7
0
454,400
1
L
Ullr
9,516
397
110
5
0
419,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role