Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
DADGIKYARIK
Osiris
Level 29
God Stats
0W - 2L
1,294 SR
Queue Stats
8W - 6L
1,585 Elo+
Party 3
Anubis
Anubis
DEADDSMOKE
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GwenAme
Amaterasu
Level 4
God Stats
0W - 2L
1,357 SR
Queue Stats
1W - 2L
1,069 Elo+
Party 2
Chernobog
Chernobog
LuengazO
Chernobog
Level 17
God Stats
0W - 1L
1,888 SR
Queue Stats
2W - 5L
1,278 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,387 Elo+

VS

Team Averages
Level 13
1,526 SR
1,505 Elo+
Merlin
Merlin
Akshadow
Merlin
Level 28
God Stats
5W - 0L
1,728 SR
Queue Stats
13W - 9L
1,517 Elo+
Party 1
Bakasura
Bakasura
Bigaj997
Bakasura
Level 19
God Stats
7W - 5L
1,405 SR
Queue Stats
137W - 140L
1,408 Elo+
Solo
Hachiman
Hachiman
Dec4pti0n
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,430 Elo+
Solo
Hades
Hades
KEIKOKANNA
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,554 Elo+
Solo
Ymir
Ymir
Kanerou
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 3 / 3
7,709
385
2,742
6,277
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
7
0 / 3 / 0
6,188
309
3,330
6,252
3,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
DEADDSMOKE
Anubis
16
11 / 8 / 8
10,654
533
22,659
23,684
9,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
GwenAme
Amaterasu
15
6 / 5 / 10
9,738
487
8,101
14,992
8,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
LuengazO
Chernobog
14
6 / 11 / 5
9,241
462
13,930
18,235
6,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akshadow
Merlin
14
6 / 5 / 9
10,404
520
11,017
10,344
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Bigaj997
Bakasura
15
5 / 6 / 8
10,199
510
8,939
15,090
4,688
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Dec4pti0n
Hachiman
14
5 / 9 / 10
10,009
500
8,339
13,107
2,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hades
19
11 / 0 / 4
12,189
609
22,729
21,964
16,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
Kanerou
Ymir
12
3 / 5 / 10
9,260
463
5,327
12,635
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
71
25
Kills
30
30
Deaths
25
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
3
1.17
W
Merlin
Akshadow
Merlin
6
5
9
2.1
W
Bakasura
Bigaj997
Bakasura
5
6
8
1.5
L
Osiris
0
3
0
0
L
Anubis
DEADDSMOKE
Anubis
11
8
8
1.88
W
Hachiman
Dec4pti0n
Hachiman
5
9
10
1.11
L
Amaterasu
GwenAme
Amaterasu
6
5
10
2.2
W
Hades
11
0
4
13
W
Ymir
Kanerou
Ymir
3
5
10
1.6
L
Chernobog
LuengazO
Chernobog
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,762
Damage
56,351
69,440
Taken
73,140
30,334
Mitigated
36,963
20,009
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,742
386
0
1,864
6,277
1,966
1,034
2,808
3,003
18,421
3,222
W
Merlin
Akshadow
Merlin
11,017
1,215
0
1,420
10,344
2,669
2,254
3,711
6,633
44,117
0
W
Bakasura
Bigaj997
Bakasura
8,939
5,689
0
4,286
15,090
4,688
1,346
4,684
10,406
0
40,096
L
Osiris
3,330
815
0
1,933
6,252
3,287
13
4,457
1,795
0
12,010
L
Anubis
DEADDSMOKE
Anubis
22,659
1,809
386
10,438
23,684
9,908
378
11,493
11,181
65,795
0
W
Hachiman
Dec4pti0n
Hachiman
8,339
6,474
0
1,839
13,107
2,379
2,649
7,160
5,947
0
36,279
L
Amaterasu
GwenAme
Amaterasu
8,101
3,646
0
3,024
14,992
8,971
454
7,171
7,733
0
44,976
W
Hades
22,729
1,538
64
12,847
21,964
16,183
2,760
3,843
17,543
87,188
0
W
Ymir
Kanerou
Ymir
5,327
1,568
0
2,445
12,635
11,044
508
5,864
6,771
22,587
0
L
Chernobog
LuengazO
Chernobog
13,930
8,995
0
2,364
18,235
6,202
0
12,439
5,524
0
39,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
52,061
292
Minions Killed
404
0
Camps Cleared
0
1,386,311
Distance Traveled
1,743,574
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,709
385
55
3
0
216,076
2
W
Merlin
10,404
520
94
5
0
318,228
5
W
Bakasura
10,199
510
87
4
0
416,692
1
L
Osiris
6,188
309
23
1
0
164,139
2
L
Anubis
10,654
533
89
4
0
281,956
1
W
Hachiman
10,009
500
53
3
0
334,803
2
L
Amaterasu
9,738
487
65
3
0
395,305
3
W
Hades
12,189
609
140
7
0
353,466
1
W
Ymir
9,260
463
30
2
0
320,385
1
L
Chernobog
9,241
462
60
3
0
328,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role