Player Matchup

Cthulhu
Cthulhu
ARFlame
Cthulhu
Level 65
God Stats
6W - 4L
1,567 SR
Queue Stats
373W - 378L
1,519 Elo+
Solo
Hun Batz
Hun Batz
Darbysunshine
Hun Batz
Level 124
God Stats
3W - 2L
1,770 SR
Queue Stats
101W - 96L
1,522 Elo+
Party 1
Hachiman
Hachiman
SIR KULL7752
Hachiman
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 94L
1,543 Elo+
Solo
Khepri
Khepri
The Red Beanie
Khepri
Level 140
God Stats
1W - 0L
1,522 SR
Queue Stats
110W - 106L
1,543 Elo+
Solo
Artemis
Artemis
xGodDonutx
Artemis
Level 121
God Stats
2W - 2L
1,512 SR
Queue Stats
204W - 192L
1,534 Elo+
Party 1
Team Averages
Level 111
1,574 SR
1,532 Elo+

VS

Team Averages
Level 148
1,420 SR
1,537 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MrTacobro
Hercules
Level 126
God Stats
1W - 4L
1,157 SR
Queue Stats
144W - 119L
1,595 Elo+
Party 2
Fenrir
Fenrir
PotterTheHarryO
Fenrir
Level 144
God Stats
1W - 3L
1,533 SR
Queue Stats
131W - 115L
1,577 Elo+
Party 2
Hera
Hera
ShamuraiNinja
Hera
Level 156
God Stats
4W - 8L
1,409 SR
Queue Stats
204W - 205L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARFlame
Cthulhu
13
2 / 3 / 17
7,872
984
10,445
13,132
13,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Darbysunshine
Hun Batz
14
6 / 3 / 9
8,403
1,050
7,705
7,970
4,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
SIR KULL7752
Hachiman
15
7 / 2 / 10
8,404
1,051
8,313
6,239
2,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 13
8,153
1,019
5,396
10,896
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Artemis
xGodDonutx
Artemis
14
3 / 3 / 13
8,105
1,013
13,761
8,990
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 2
6,636
830
8,043
6,592
2,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
 
Serqet
11
1 / 7 / 6
6,385
798
4,494
10,401
4,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
MrTacobro
Hercules
14
4 / 2 / 7
8,067
1,008
5,944
14,555
14,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 5 / 4
6,582
823
5,083
9,073
5,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 3 / 7
7,579
947
10,967
8,415
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
21
Kills
12
12
Deaths
21
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
L
Serqet
 
Serqet
1
7
6
0.57
W
Cthulhu
ARFlame
Cthulhu
2
3
17
3.5
W
Hun Batz
Darbysunshine
Hun Batz
6
3
9
3.5
L
Hercules
MrTacobro
Hercules
4
2
7
3.75
L
3
5
4
1
W
Hachiman
SIR KULL7752
Hachiman
7
2
10
6
L
3
3
7
2.17
W
3
1
13
9.5
W
Artemis
xGodDonutx
Artemis
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,620
Damage
34,531
47,227
Taken
49,036
38,860
Mitigated
31,248
13,676
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,043
672
804
446
6,592
2,701
0
1,950
4,642
14,684
0
L
Serqet
 
Serqet
4,494
197
0
0
10,401
4,789
135
2,997
7,404
0
5,595
W
Cthulhu
ARFlame
Cthulhu
10,445
835
1,493
2,536
13,132
13,749
172
5,412
7,720
24,127
0
W
Hun Batz
Darbysunshine
Hun Batz
7,705
1,254
470
536
7,970
4,416
1,016
3,274
4,696
0
15,118
L
Hercules
MrTacobro
Hercules
5,944
1,436
527
6,252
14,555
14,675
0
6,137
8,418
0
7,700
L
5,083
962
1,042
786
9,073
5,538
0
2,590
6,483
0
5,321
W
Hachiman
SIR KULL7752
Hachiman
8,313
4,646
1,597
940
6,239
2,900
2,202
2,627
3,487
0
20,828
L
10,967
3,855
947
1,625
8,415
3,545
117
2,167
6,248
29,312
0
W
5,396
817
1,172
3,118
10,896
13,267
349
4,524
6,076
12,166
0
W
Artemis
xGodDonutx
Artemis
13,761
7,442
551
1,263
8,990
4,528
1,814
3,173
5,667
0
25,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,937
Gold Earned
35,249
88
Minions Killed
66
0
Camps Cleared
0
795,708
Distance Traveled
689,457
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,636
830
20
3
0
124,635
0
L
Serqet
6,385
798
4
1
0
128,439
4
W
Cthulhu
7,872
984
10
1
0
170,732
0
W
Hun Batz
8,403
1,050
14
2
0
175,925
0
L
Hercules
8,067
1,008
7
1
0
158,866
0
L
Fenrir
6,582
823
0
0
0
135,680
1
W
Hachiman
8,404
1,051
20
3
0
155,009
4
L
Hera
7,579
947
35
4
0
141,837
3
W
Khepri
8,153
1,019
12
2
0
175,420
1
W
Artemis
8,105
1,013
32
4
0
118,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role