Player Matchup

Cupid
Cupid
ErocktheRed
Cupid
Level 143
God Stats
7W - 6L
1,658 SR
Queue Stats
182W - 205L
1,488 Elo+
Solo
Cerberus
Cerberus
IcyMerry
Cerberus
Level 152
God Stats
5W - 6L
1,334 SR
Queue Stats
337W - 308L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Nugentwo
Danzaburou
Level 156
God Stats
16W - 22L
1,586 SR
Queue Stats
702W - 643L
1,480 Elo+
Party 1
Khepri
Khepri
RECON SNIPER 25
Khepri
Level 157
God Stats
12W - 7L
1,696 SR
Queue Stats
668W - 637L
1,498 Elo+
Solo
Ne Zha
Ne Zha
sFm x GotM1nk
Ne Zha
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 259L
1,501 Elo+
Solo
Team Averages
Level 136
1,555 SR
1,491 Elo+

VS

Team Averages
Level 133
1,570 SR
1,483 Elo+
Hou Yi
Hou Yi
Dhany Valentine
Hou Yi
Level 160
God Stats
4W - 3L
1,709 SR
Queue Stats
299W - 343L
1,445 Elo+
Solo
Mulan
Mulan
Hagor11
Mulan
Level 73
God Stats
3W - 1L
1,643 SR
Queue Stats
225W - 206L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
InvasiveLily392
Baron Samedi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 105L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnfixedFern797
Cu Chulainn
Level 160
God Stats
3W - 6L
1,506 SR
Queue Stats
599W - 621L
1,502 Elo+
Solo
Geb
Geb
gerald288
Geb
Level 149
God Stats
2W - 3L
1,493 SR
Queue Stats
239W - 273L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 10
10,603
624
13,694
14,778
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
IcyMerry
Cerberus
19
4 / 2 / 5
10,805
636
21,520
41,069
41,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Nugentwo
Danzaburou
18
3 / 2 / 9
11,462
674
22,904
14,514
10,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 4 / 7
11,181
658
15,808
35,182
42,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
3 / 7 / 8
10,564
621
17,975
19,709
9,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 10
12,299
723
23,700
15,212
7,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Hagor11
Mulan
19
3 / 1 / 14
11,490
676
25,403
28,581
26,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
InvasiveLily392
Baron Samedi
19
3 / 1 / 10
11,806
694
25,114
11,907
5,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
UnfixedFern797
Cu Chulainn
17
4 / 7 / 9
11,553
680
19,894
32,140
23,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 15
11,850
697
19,221
23,523
23,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
13
Kills
18
18
Deaths
13
39
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
1
3
10
2
W
Mulan
Hagor11
Mulan
3
1
14
10
L
Cerberus
IcyMerry
Cerberus
4
2
5
3.25
W
Baron Samedi
InvasiveLily392
Baron Samedi
3
1
10
8
L
Danzaburou
Nugentwo
Danzaburou
3
2
9
3.75
L
2
4
7
1.38
W
Cu Chulainn
UnfixedFern797
Cu Chulainn
4
7
9
1.21
W
2
3
15
3.17
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,901
Damage
113,332
125,252
Taken
111,363
114,285
Mitigated
86,911
57,583
Healing
47,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,700
12,734
731
3,231
15,212
7,287
2,132
6,172
9,040
0
45,684
L
13,694
8,059
8,054
3,328
14,778
8,527
1,284
5,349
9,133
0
29,646
W
Mulan
Hagor11
Mulan
25,403
2,085
3,215
12,558
28,581
26,968
1,062
9,390
19,191
0
33,768
L
Cerberus
IcyMerry
Cerberus
21,520
2,766
2,478
22,460
41,069
41,940
183
15,630
24,468
33,654
0
W
Baron Samedi
InvasiveLily392
Baron Samedi
25,114
2,909
6,653
4,056
11,907
5,526
1,917
6,383
5,524
48,180
0
L
Danzaburou
Nugentwo
Danzaburou
22,904
6,417
2,149
4,253
14,514
10,906
1,217
3,996
10,277
0
51,721
L
15,808
801
2,331
8,786
35,182
42,964
224
13,080
21,424
24,424
0
W
Cu Chulainn
UnfixedFern797
Cu Chulainn
19,894
3,035
1,929
5,722
32,140
23,306
180
6,221
25,919
4,971
37,079
W
19,221
4,296
5,426
4,459
23,523
23,824
602
9,162
14,361
28,082
0
L
17,975
4,104
1,459
2,285
19,709
9,948
1,567
8,435
10,818
0
28,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,615
Gold Earned
58,998
175
Minions Killed
193
0
Camps Cleared
0
1,467,437
Distance Traveled
1,481,262
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,299
723
67
4
0
302,015
6
L
Cupid
10,603
624
44
3
0
257,178
0
W
Mulan
11,490
676
25
1
0
324,982
0
L
Cerberus
10,805
636
26
2
0
309,561
0
W
Baron Samedi
11,806
694
48
3
0
279,881
1
L
Danzaburou
11,462
674
70
4
0
315,033
6
L
Khepri
11,181
658
16
1
0
292,746
0
W
Cu Chulainn
11,553
680
40
2
0
259,905
0
W
Geb
11,850
697
13
1
0
314,479
1
L
Ne Zha
10,564
621
19
1
0
292,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role