Player Matchup

Yemoja
Yemoja
FireFallMaybeNot
Yemoja
Level 29
God Stats
7W - 4L
1,659 SR
Queue Stats
9W - 15L
1,371 Elo+
Solo
Thor
Thor
Leogivven1
Thor
Level 28
God Stats
2W - 5L
1,304 SR
Queue Stats
97W - 90L
1,471 Elo+
Solo
Nemesis
Nemesis
OrionVallace
Nemesis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 50L
1,453 Elo+
Solo
Ymir
Ymir
ScubaSteve_37
Ymir
Level 21
God Stats
1W - 1L
1,852 SR
Queue Stats
73W - 73L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
tomasj27
Sun Wukong
Level 18
God Stats
5W - 6L
1,557 SR
Queue Stats
62W - 62L
1,421 Elo+
Party 2
Team Averages
Level 22
1,575 SR
1,432 Elo+

VS

Team Averages
Level 27
1,491 SR
1,459 Elo+
Sun Wukong
Sun Wukong
FlouZ_Amino
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,388 Elo+
Solo
Susano
Susano
Oo-Vulgrim-oO
Susano
Level 89
God Stats
19W - 14L
1,493 SR
Queue Stats
232W - 244L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
UnqEmil
Cthulhu
Level 5
God Stats
4W - 2L
1,462 SR
Queue Stats
4W - 3L
1,449 Elo+
Solo
Tyr
Tyr
player34423
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,467 Elo+
Party 1
Artemis
Artemis
rubberduckduk
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 10
14,237
890
10,385
29,056
41,000
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 12 / 10
13,653
853
14,023
33,205
14,772
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
OrionVallace
Nemesis
20
4 / 7 / 13
14,891
931
23,114
34,699
15,738
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 17
15,263
954
17,094
35,521
65,040
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
tomasj27
Sun Wukong
20
9 / 9 / 6
15,865
992
19,638
35,700
40,378
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlouZ_Amino
Sun Wukong
20
0 / 7 / 9
13,077
817
1,073
14,295
7,557
20
16 / 2 / 11
16,802
1,050
36,476
17,962
7,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
UnqEmil
Cthulhu
20
3 / 2 / 26
15,877
992
31,238
17,085
17,931
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 5 / 27
15,779
986
33,747
27,002
29,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
20
18 / 7 / 12
18,816
1,176
55,664
20,127
7,752
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
126
21
Kills
41
41
Deaths
23
56
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
W
Sun Wukong
FlouZ_Amino
Sun Wukong
0
7
9
0.64
L
2
12
10
0.58
W
16
2
11
10.75
L
Nemesis
OrionVallace
Nemesis
4
7
13
1.5
L
4
8
17
1.56
W
Cthulhu
UnqEmil
Cthulhu
3
2
26
8
W
4
5
27
3.5
W
Artemis
18
7
12
3.43
L
Sun Wukong
tomasj27
Sun Wukong
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,254
Damage
158,198
168,181
Taken
96,471
176,928
Mitigated
70,387
14,180
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,385
2,693
3,219
1,404
29,056
41,000
0
7,671
21,385
29,102
0
W
Sun Wukong
FlouZ_Amino
Sun Wukong
1,073
462
0
679
14,295
7,557
0
4,111
10,184
0
15,803
L
14,023
4,633
346
600
33,205
14,772
0
6,358
26,847
0
21,924
W
36,476
7,780
0
46
17,962
7,512
0
5,777
12,185
0
48,545
L
Nemesis
OrionVallace
Nemesis
23,114
11,015
0
4,526
34,699
15,738
0
8,049
26,650
0
43,785
L
17,094
5,170
0
266
35,521
65,040
0
7,900
27,621
35,947
0
W
Cthulhu
UnqEmil
Cthulhu
31,238
1,794
1,197
524
17,085
17,931
0
4,235
12,850
73,284
0
W
33,747
4,830
0
3,233
27,002
29,635
0
7,358
19,644
14,719
38,239
W
Artemis
55,664
40,453
0
1,735
20,127
7,752
0
10,008
10,119
0
83,323
L
Sun Wukong
tomasj27
Sun Wukong
19,638
8,565
0
3,819
35,700
40,378
0
9,368
26,332
11,936
53,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,909
Gold Earned
80,351
246
Minions Killed
261
3
Camps Cleared
14
1,411,407
Distance Traveled
1,418,149
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,237
890
22
1
0
276,751
3
W
Sun Wukong
13,077
817
17
1
6
222,138
1
L
Thor
13,653
853
6
0
0
282,578
0
W
Susano
16,802
1,050
30
2
3
336,951
1
L
Nemesis
14,891
931
50
3
1
329,579
0
L
Ymir
15,263
954
57
4
0
238,573
0
W
Cthulhu
15,877
992
109
7
0
323,020
0
W
Tyr
15,779
986
42
3
3
303,440
0
W
Artemis
18,816
1,176
63
4
2
232,600
0
L
Sun Wukong
15,865
992
111
7
2
283,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role