Player Matchup

Cthulhu
Cthulhu
ChamaChama20
Cthulhu
Level 28
God Stats
21W - 12L
1,727 SR
Queue Stats
35W - 27L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
Slime 5hady
Sylvanus
Level 14
God Stats
10W - 5L
1,668 SR
Queue Stats
79W - 63L
1,633 Elo+
Solo
Medusa
Medusa
WAR_Corp21
Medusa
Level 14
God Stats
1W - 1L
1,301 SR
Queue Stats
27W - 25L
1,475 Elo+
Solo
Arachne
Arachne
purism-inhaler5
Arachne
Level 12
God Stats
2W - 0L
1,680 SR
Queue Stats
25W - 26L
1,603 Elo+
Solo
Scylla
Scylla
reflexVI
Scylla
Level 18
God Stats
4W - 2L
1,523 SR
Queue Stats
35W - 27L
1,568 Elo+
Party 1
Team Averages
Level 17
1,580 SR
1,569 Elo+

VS

Team Averages
Level 21
1,504 SR
1,589 Elo+
Freya
Freya
Chelseaaa666
Freya
Level 18
God Stats
2W - 5L
1,462 SR
Queue Stats
83W - 82L
1,637 Elo+
Solo
Odin
Odin
Psizzlie
Odin
Level 29
God Stats
0W - 1L
1,248 SR
Queue Stats
30W - 32L
1,602 Elo+
Solo
Artemis
Artemis
Yugo_Jp2016
Artemis
Level 7
God Stats
13W - 11L
1,771 SR
Queue Stats
60W - 55L
1,679 Elo+
Solo
Ganesha
Ganesha
ZeroSixteen5172
Ganesha
Level 29
God Stats
5W - 6L
1,459 SR
Queue Stats
134W - 148L
1,504 Elo+
Solo
Thanatos
Thanatos
manoloGg
Thanatos
Level 20
God Stats
6W - 6L
1,577 SR
Queue Stats
30W - 38L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChamaChama20
Cthulhu
13
2 / 2 / 1
8,132
508
7,399
13,650
5,222
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Slime 5hady
Sylvanus
14
7 / 1 / 1
9,555
597
11,765
12,205
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
WAR_Corp21
Medusa
13
0 / 3 / 2
7,927
495
6,031
11,061
3,464
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 2 / 1
11,849
741
12,356
13,239
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
reflexVI
Scylla
13
2 / 8 / 2
8,448
528
3,649
8,360
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
8,749
547
7,784
15,006
4,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
2
0 / 1 / 0
4,695
293
0
924
329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Yugo_Jp2016
Artemis
10
3 / 4 / 1
6,695
418
7,451
10,678
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 5
6,917
432
5,197
12,097
8,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
manoloGg
Thanatos
14
11 / 8 / 3
9,177
574
13,471
16,803
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
20
Kills
16
16
Deaths
20
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChamaChama20
Cthulhu
2
2
1
1.25
L
2
5
7
1.1
L
Odin
0
1
0
0
W
Sylvanus
Slime 5hady
Sylvanus
7
1
1
7.5
W
Medusa
WAR_Corp21
Medusa
0
3
2
0.33
L
Artemis
Yugo_Jp2016
Artemis
3
4
1
0.88
L
0
2
5
1.25
L
Thanatos
manoloGg
Thanatos
11
8
3
1.56
W
9
2
1
4.75
W
Scylla
reflexVI
Scylla
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,200
Damage
33,903
58,515
Taken
55,508
24,517
Mitigated
23,004
26,616
Healing
21,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChamaChama20
Cthulhu
7,399
617
24
6,357
13,650
5,222
41
3,839
9,811
35,780
0
L
7,784
2,994
0
6,629
15,006
4,733
0
5,380
9,504
47,698
0
L
Odin
0
0
0
160
924
329
0
321
603
0
1,452
W
Sylvanus
Slime 5hady
Sylvanus
11,765
2,749
791
6,408
12,205
7,120
478
4,079
8,126
38,994
8,475
W
Medusa
WAR_Corp21
Medusa
6,031
1,966
0
4,900
11,061
3,464
545
1,634
9,427
0
54,370
L
Artemis
Yugo_Jp2016
Artemis
7,451
3,831
0
1,890
10,678
2,963
0
3,961
6,717
0
35,376
L
5,197
846
225
1,504
12,097
8,243
0
6,025
6,072
30,155
0
L
Thanatos
manoloGg
Thanatos
13,471
4,626
0
10,655
16,803
6,736
0
6,116
10,555
0
49,624
W
12,356
7,207
0
7,454
13,239
7,076
1,990
1,827
11,412
0
97,921
W
Scylla
reflexVI
Scylla
3,649
455
0
682
8,360
1,635
370
1,602
6,758
30,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,911
Gold Earned
36,233
447
Minions Killed
273
0
Camps Cleared
0
1,513,075
Distance Traveled
1,195,012
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,132
508
65
4
0
317,913
2
L
Freya
8,749
547
92
6
0
301,015
6
L
Odin
4,695
293
5
0
0
15,151
0
W
Sylvanus
9,555
597
70
4
0
286,923
0
W
Medusa
7,927
495
85
5
0
290,127
0
L
Artemis
6,695
418
75
5
0
271,844
4
L
Ganesha
6,917
432
26
2
0
303,197
1
L
Thanatos
9,177
574
75
5
0
303,805
0
W
Arachne
11,849
741
169
11
0
352,131
1
W
Scylla
8,448
528
58
4
0
265,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role