Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Zaiji
Ravana
Level 109
God Stats
5W - 7L
1,289 SR
Queue Stats
1,038W - 1,086L
1,409 Elo+
Solo
Discordia
Discordia
hidra_15
Discordia
Level 143
God Stats
1W - 2L
1,611 SR
Queue Stats
137W - 132L
1,428 Elo+
Solo
Heimdallr
Heimdallr
swegame177
Heimdallr
Level 69
God Stats
1W - 3L
1,285 SR
Queue Stats
106W - 113L
1,362 Elo+
Solo
Ymir
Ymir
ziololek90
Ymir
Level 101
God Stats
1W - 1L
1,708 SR
Queue Stats
79W - 86L
1,420 Elo+
Solo
Team Averages
Level 106
1,478 SR
1,424 Elo+

VS

Team Averages
Level 91
1,555 SR
1,375 Elo+
Freya
Freya
Abaledot
Freya
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,453 Elo+
Solo
Bacchus
Bacchus
Jordanney
Bacchus
Level 62
God Stats
4W - 2L
1,448 SR
Queue Stats
145W - 150L
1,349 Elo+
Solo
Hercules
Hercules
LordMambo
Hercules
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 228L
1,361 Elo+
Solo
Xbalanque
Xbalanque
char de guerre
Xbalanque
Level 123
God Stats
4W - 1L
1,711 SR
Queue Stats
107W - 133L
1,341 Elo+
Solo
Da Ji
Da Ji
xParya
Da Ji
Level 115
God Stats
7W - 4L
1,616 SR
Queue Stats
175W - 180L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 7 / 16
10,411
694
15,890
16,119
7,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Zaiji
Ravana
17
7 / 6 / 13
10,819
721
10,394
15,681
8,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
hidra_15
Discordia
19
6 / 5 / 17
11,365
758
16,099
10,126
4,238
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
swegame177
Heimdallr
18
11 / 5 / 12
11,506
767
24,861
13,438
7,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 7 / 13
9,257
617
6,909
20,648
26,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Abaledot
Freya
19
4 / 6 / 16
12,146
810
11,690
17,294
6,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Jordanney
Bacchus
18
2 / 5 / 18
10,893
726
7,024
19,003
28,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
LordMambo
Hercules
20
5 / 3 / 14
12,182
812
11,303
20,059
12,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
char de guerre
Xbalanque
18
3 / 8 / 15
11,032
735
16,817
16,651
7,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
xParya
Da Ji
20
16 / 6 / 5
12,899
860
22,820
15,723
7,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
98
28
Kills
30
30
Deaths
28
71
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
7
16
1.71
W
Freya
Abaledot
Freya
4
6
16
2
W
Bacchus
Jordanney
Bacchus
2
5
18
2.2
W
Hercules
LordMambo
Hercules
5
3
14
4
L
Ravana
Zaiji
Ravana
7
6
13
2.25
W
Xbalanque
char de guerre
Xbalanque
3
8
15
1.31
L
Discordia
hidra_15
Discordia
6
5
17
2.9
L
Heimdallr
swegame177
Heimdallr
11
5
12
3.4
W
Da Ji
xParya
Da Ji
16
6
5
3.08
L
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,153
Damage
69,654
76,012
Taken
88,730
53,056
Mitigated
61,948
15,515
Healing
36,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,890
7,159
319
2,685
16,119
7,077
815
2,486
13,633
0
33,725
W
Freya
Abaledot
Freya
11,690
4,126
2,768
6,366
17,294
6,434
501
6,678
10,616
22,733
0
W
Bacchus
Jordanney
Bacchus
7,024
662
2,018
3,332
19,003
28,062
278
5,782
13,221
20,686
0
W
Hercules
LordMambo
Hercules
11,303
4,582
2,535
8,033
20,059
12,710
571
4,030
16,024
0
22,659
L
Ravana
Zaiji
Ravana
10,394
2,916
1,717
3,720
15,681
8,253
249
3,315
12,366
0
16,141
W
Xbalanque
char de guerre
Xbalanque
16,817
5,517
2,706
3,482
16,651
7,189
3,879
3,537
13,114
0
36,374
L
Discordia
hidra_15
Discordia
16,099
480
718
1,047
10,126
4,238
342
3,875
6,251
29,248
0
L
Heimdallr
swegame177
Heimdallr
24,861
12,228
1,289
1,913
13,438
7,238
1,691
1,697
11,741
0
42,855
W
Da Ji
xParya
Da Ji
22,820
6,872
1,975
3,743
15,723
7,553
275
2,981
12,742
0
33,120
L
6,909
598
860
1,247
20,648
26,250
112
7,341
13,307
12,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
59,152
120
Minions Killed
133
0
Camps Cleared
0
1,185,752
Distance Traveled
1,413,024
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,411
694
37
2
0
210,917
0
W
Freya
12,146
810
21
1
0
270,052
0
W
Bacchus
10,893
726
18
1
0
333,659
2
W
Hercules
12,182
812
27
2
0
317,465
0
L
Ravana
10,819
721
15
1
0
270,633
2
W
Xbalanque
11,032
735
40
3
0
246,534
0
L
Discordia
11,365
758
24
2
0
269,540
0
L
Heimdallr
11,506
767
35
2
0
240,539
1
W
Da Ji
12,899
860
27
2
0
245,314
0
L
Ymir
9,257
617
9
1
0
194,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role