Player Matchup

Jing Wei
Jing Wei
TheNicestNun
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 85L
1,242 Elo+
Party 1
Vulcan
Vulcan
Vi11age Sn1p3r
Vulcan
Level 42
God Stats
10W - 12L
1,430 SR
Queue Stats
132W - 237L
1,199 Elo+
Party 1
Cerberus
Cerberus
Virsune
Cerberus
Level 82
God Stats
19W - 37L
1,326 SR
Queue Stats
207W - 290L
1,374 Elo+
Party 1
Team Averages
Level 51
1,419 SR
1,272 Elo+

VS

Team Averages
Level 30
1,414 SR
1,077 Elo+
Aphrodite
Aphrodite
Bites__the_dust-
Aphrodite
Level 52
God Stats
1W - 3L
1,530 SR
Queue Stats
6W - 18L
1,123 Elo+
Party 2
Bellona
Bellona
Head_HunterXs
Bellona
Level 16
God Stats
0W - 2L
1,212 SR
Queue Stats
5W - 18L
1,037 Elo+
Party 2
Baron Samedi
Baron Samedi
ronivaldogv2
Baron Samedi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheNicestNun
Jing Wei
15
5 / 5 / 5
13,431
640
17,809
19,340
7,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 4 / 5
14,493
690
31,434
11,281
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Virsune
Cerberus
15
1 / 6 / 12
12,590
600
16,585
51,428
55,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
3 / 5 / 7
11,887
566
18,690
24,682
12,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
17
8 / 5 / 5
13,388
638
23,051
30,122
36,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ronivaldogv2
Baron Samedi
16
3 / 5 / 10
12,780
609
26,962
24,025
21,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
15
Kills
14
15
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
3
5
7
1.3
L
Bellona
8
5
5
2.1
W
Jing Wei
TheNicestNun
Jing Wei
5
5
5
1.5
W
9
4
5
2.88
W
Cerberus
Virsune
Cerberus
1
6
12
1.17
L
Baron Samedi
ronivaldogv2
Baron Samedi
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,828
Damage
68,703
82,049
Taken
78,829
67,065
Mitigated
70,979
26,849
Healing
44,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
18,690
5,075
11,126
13,946
24,682
12,569
1,192
16,328
8,354
50,247
0
L
Bellona
23,051
3,510
745
3,206
30,122
36,944
560
15,290
14,832
8,713
36,180
W
Jing Wei
TheNicestNun
Jing Wei
17,809
13,821
957
1,567
19,340
7,228
1,258
14,042
5,298
0
36,166
W
31,434
11,369
1,805
1,280
11,281
4,767
1,170
5,814
5,467
88,441
0
W
Cerberus
Virsune
Cerberus
16,585
1,057
1,400
19,840
51,428
55,070
330
29,547
21,881
43,243
0
L
Baron Samedi
ronivaldogv2
Baron Samedi
26,962
3,914
5,828
9,981
24,025
21,466
1,031
16,804
7,221
66,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
38,055
218
Minions Killed
185
2
Camps Cleared
4
1,033,471
Distance Traveled
991,762
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,887
566
80
4
2
312,930
0
L
Bellona
13,388
638
23
1
0
366,897
3
W
Jing Wei
13,431
640
43
2
0
333,162
0
W
Vulcan
14,493
690
121
6
1
347,085
4
W
Cerberus
12,590
600
54
3
1
353,224
3
L
Baron Samedi
12,780
609
82
4
2
311,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role