Player Matchup

Tiamat
Tiamat
Ivangrc7
Tiamat
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 3
Sobek
Sobek
JebalPicuPes
Sobek
Level 18
God Stats
9W - 7L
1,572 SR
Queue Stats
41W - 38L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PetalOfHonor
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,558 Elo+
Solo
Heimdallr
Heimdallr
ShadowMo0oN
Heimdallr
Level 27
God Stats
3W - 4L
1,825 SR
Queue Stats
97W - 127L
1,445 Elo+
Solo
Thor
Thor
joseerdgz01
Thor
Level 4
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 3
Team Averages
Level 14
1,495 SR
1,442 Elo+

VS

Team Averages
Level 14
1,526 SR
1,406 Elo+
Bellona
Bellona
CuftaJunior
Bellona
Level 25
God Stats
16W - 11L
1,773 SR
Queue Stats
177W - 177L
1,242 Elo+
Party 1
Hachiman
Hachiman
Drakhet
Hachiman
Level 6
God Stats
14W - 13L
1,234 SR
Queue Stats
112W - 112L
1,334 Elo+
Party 1
Ares
Ares
Shizuha228
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,532 Elo+
Party 2
Nemesis
Nemesis
Yarikhuyarik
Nemesis
Level 17
God Stats
6W - 4L
1,672 SR
Queue Stats
13W - 12L
1,389 Elo+
Solo
Zeus
Zeus
o1e9ator12
Zeus
Level 17
God Stats
2W - 0L
1,453 SR
Queue Stats
6W - 3L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ivangrc7
Tiamat
8
1 / 2 / 0
4,674
584
1,797
4,288
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 1
3,916
490
1,128
5,039
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
PetalOfHonor
Morgan Le Fay
7
0 / 3 / 2
4,417
552
2,162
4,799
1,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ShadowMo0oN
Heimdallr
7
1 / 2 / 0
4,139
517
4,422
5,095
1,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 1
4,877
610
2,778
5,845
4,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CuftaJunior
Bellona
9
0 / 3 / 3
5,298
662
2,908
4,782
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Drakhet
Hachiman
8
2 / 0 / 1
4,508
564
4,055
4,419
1,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 3
5,055
632
3,451
7,088
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Yarikhuyarik
Nemesis
10
6 / 0 / 2
6,133
767
4,254
4,864
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 2
4,839
605
1,348
2,224
777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
CuftaJunior
Bellona
0
3
3
0.5
W
Hachiman
Drakhet
Hachiman
2
0
1
2.5
L
Tiamat
Ivangrc7
Tiamat
1
2
0
0.5
L
0
1
1
0.5
L
Morgan Le Fay
PetalOfHonor
Morgan Le Fay
0
3
2
0.33
L
Heimdallr
ShadowMo0oN
Heimdallr
1
2
0
0.5
W
1
1
3
2.5
W
Nemesis
Yarikhuyarik
Nemesis
6
0
2
7
L
2
2
1
1.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,287
Damage
16,016
25,066
Taken
23,377
10,277
Mitigated
10,600
7,267
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CuftaJunior
Bellona
2,908
586
0
1,070
4,782
3,488
0
509
4,211
0
21,620
W
Hachiman
Drakhet
Hachiman
4,055
2,247
0
2,077
4,419
1,024
124
1,068
3,351
0
20,644
L
Tiamat
Ivangrc7
Tiamat
1,797
132
33
1,101
4,288
2,066
0
636
3,652
18,400
0
L
1,128
26
0
1,882
5,039
1,863
0
1,690
3,349
5,238
0
L
Morgan Le Fay
PetalOfHonor
Morgan Le Fay
2,162
175
0
999
4,799
1,048
0
435
4,364
22,097
0
L
Heimdallr
ShadowMo0oN
Heimdallr
4,422
1,805
0
1,492
5,095
1,273
0
2,038
3,057
0
18,378
W
3,451
290
0
2,138
7,088
3,455
131
1,166
5,922
13,707
0
W
Nemesis
Yarikhuyarik
Nemesis
4,254
2,403
0
1,547
4,864
1,856
0
646
4,164
0
30,889
L
2,778
562
0
1,760
5,845
4,027
0
0
5,845
0
18,323
W
1,348
247
0
987
2,224
777
453
1,472
642
17,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,023
Gold Earned
25,833
167
Minions Killed
211
0
Camps Cleared
0
800,850
Distance Traveled
866,151
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,298
662
54
7
0
159,755
4
W
Hachiman
4,508
564
39
5
0
186,725
0
L
Tiamat
4,674
584
43
5
0
170,141
1
L
Sobek
3,916
490
7
1
0
138,156
4
L
Morgan Le Fay
4,417
552
43
5
0
157,490
0
L
Heimdallr
4,139
517
34
4
0
161,299
4
W
Ares
5,055
632
20
3
0
176,704
0
W
Nemesis
6,133
767
60
8
0
193,278
1
L
Thor
4,877
610
40
5
0
173,764
0
W
Zeus
4,839
605
38
5
0
149,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role