Player Matchup

Bellona
Bellona
BIRIBILLY
Bellona
Level 8
God Stats
2W - 0L
1,371 SR
Queue Stats
54W - 40L
1,320 Elo+
Solo
Susano
Susano
DeftCashew85374
Susano
Level 25
God Stats
6W - 2L
1,454 SR
Queue Stats
84W - 62L
1,503 Elo+
Solo
Scylla
Scylla
Doisdrc
Scylla
Level 26
God Stats
3W - 3L
1,640 SR
Queue Stats
110W - 106L
1,504 Elo+
Solo
Olorun
Olorun
latido_baixo
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
lusador122
Sun Wukong
Level 28
God Stats
30W - 18L
1,473 SR
Queue Stats
224W - 252L
1,324 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,406 Elo+

VS

Team Averages
Level 9
1,555 SR
1,399 Elo+
Artio
Artio
Issfith
Artio
Level 26
God Stats
11W - 7L
1,830 SR
Queue Stats
186W - 199L
1,489 Elo+
Solo
Nemesis
Nemesis
NarutoUNamikaze
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
boitata_01
Tiamat
Level 11
God Stats
3W - 1L
1,614 SR
Queue Stats
10W - 9L
1,480 Elo+
Solo
Zeus
Zeus
luisinholf2007
Zeus
Level 3
God Stats
0W - 3L
1,333 SR
Queue Stats
0W - 4L
1,025 Elo+
Solo
Neith
Neith
zHsPerfect
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIRIBILLY
Bellona
5
0 / 1 / 1
3,249
650
1,601
2,732
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
5 / 0 / 0
4,465
893
1,838
2,465
592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Doisdrc
Scylla
7
1 / 0 / 2
3,903
781
1,681
1,841
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
5
0 / 0 / 3
3,421
684
2,084
2,236
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
lusador122
Sun Wukong
6
2 / 0 / 0
3,696
739
559
1,067
318
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Issfith
Artio
4
1 / 1 / 0
3,668
734
1,582
4,799
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 3 / 0
2,853
571
305
2,525
535
Tiamat
boitata_01
Tiamat
5
0 / 1 / 0
3,378
676
1,211
2,594
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
2,776
555
42
998
145
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
5
0 / 2 / 1
3,263
653
1,659
2,637
514
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
BIRIBILLY
Bellona
0
1
1
0.5
W
5
0
0
5
W
Scylla
Doisdrc
Scylla
1
0
2
2
L
Artio
Issfith
Artio
1
1
0
1
L
0
3
0
0
L
Tiamat
boitata_01
Tiamat
0
1
0
0
W
Olorun
0
0
3
1.5
L
0
1
0
0
W
Sun Wukong
lusador122
Sun Wukong
2
0
0
2
L
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,763
Damage
4,799
10,341
Taken
13,553
3,175
Mitigated
3,806
3,434
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BIRIBILLY
Bellona
1,601
178
0
511
2,732
1,303
0
923
1,809
0
11,754
W
1,838
531
0
250
2,465
592
0
122
2,343
0
19,274
W
Scylla
Doisdrc
Scylla
1,681
437
0
873
1,841
446
29
839
884
13,362
0
L
Artio
Issfith
Artio
1,582
511
277
2,203
4,799
1,729
0
1,738
3,061
7,649
0
L
305
39
0
67
2,525
535
0
644
1,811
0
4,805
L
Tiamat
boitata_01
Tiamat
1,211
95
0
774
2,594
883
0
743
1,771
9,938
0
W
Olorun
2,084
1,154
104
1,652
2,236
516
0
537
1,699
9,687
0
L
42
42
0
0
998
145
0
118
854
3,115
0
W
Sun Wukong
lusador122
Sun Wukong
559
0
0
44
1,067
318
94
250
771
0
9,650
L
Neith
1,659
854
0
644
2,637
514
0
346
2,291
0
10,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,734
Gold Earned
15,938
144
Minions Killed
77
0
Camps Cleared
0
538,347
Distance Traveled
440,369
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,249
650
26
5
0
110,184
2
W
Susano
4,465
893
47
9
0
122,675
0
W
Scylla
3,903
781
26
5
0
100,385
1
L
Artio
3,668
734
6
1
0
108,695
2
L
Nemesis
2,853
571
9
2
0
84,061
0
L
Tiamat
3,378
676
22
4
0
109,370
0
W
Olorun
3,421
684
19
4
0
96,182
1
L
Zeus
2,776
555
9
2
0
40,863
0
W
Sun Wukong
3,696
739
26
5
0
108,921
0
L
Neith
3,263
653
31
6
0
97,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role