Player Matchup

Loki
Loki
Chelseaaa666
Loki
Level 18
God Stats
2W - 2L
1,524 SR
Queue Stats
83W - 82L
1,623 Elo+
Solo
Poseidon
Poseidon
Diiego618FT
Poseidon
Level 15
God Stats
1W - 0L
1,294 SR
Queue Stats
19W - 22L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Gemlord87
Sylvanus
Level 28
God Stats
5W - 3L
1,600 SR
Queue Stats
33W - 20L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
MilLootSim
Baron Samedi
Level 18
God Stats
122W - 85L
1,556 SR
Queue Stats
138W - 122L
1,522 Elo+
Solo
Danzaburou
Danzaburou
manoloGg
Danzaburou
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 38L
1,509 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,563 Elo+

VS

Team Averages
Level 20
1,552 SR
1,608 Elo+
Artemis
Artemis
VicenaryRat9938
Artemis
Level 7
God Stats
0W - 1L
1,394 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Nemesis
Nemesis
WAR_Corp21
Nemesis
Level 13
God Stats
5W - 4L
1,284 SR
Queue Stats
27W - 25L
1,494 Elo+
Solo
Sol
Sol
Wav3walker0000
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 70L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Whtevrblomin
Gilgamesh
Level 5
God Stats
2W - 1L
1,957 SR
Queue Stats
22W - 20L
1,722 Elo+
Party 1
Anubis
Anubis
purism-inhaler5
Anubis
Level 12
God Stats
2W - 2L
1,625 SR
Queue Stats
25W - 26L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 1
8,670
667
7,586
9,722
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Diiego618FT
Poseidon
9
0 / 4 / 3
5,882
452
2,494
6,183
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Gemlord87
Sylvanus
12
3 / 2 / 12
7,618
586
5,643
7,715
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MilLootSim
Baron Samedi
14
4 / 1 / 1
8,324
640
4,645
9,699
4,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
manoloGg
Danzaburou
13
11 / 1 / 6
8,810
678
11,040
8,094
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 1
5,152
396
1,183
7,326
1,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
WAR_Corp21
Nemesis
10
1 / 4 / 2
6,270
482
5,102
9,687
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 5 / 2
6,035
464
3,914
7,148
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Whtevrblomin
Gilgamesh
9
0 / 4 / 2
5,757
443
3,704
6,985
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
10 / 7 / 0
8,403
646
13,008
11,678
4,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
27
Kills
13
13
Deaths
27
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
5
1
1.9
W
Poseidon
Diiego618FT
Poseidon
0
4
3
0.38
W
Sylvanus
Gemlord87
Sylvanus
3
2
12
4.5
W
Baron Samedi
MilLootSim
Baron Samedi
4
1
1
4.5
L
1
7
1
0.21
L
Nemesis
WAR_Corp21
Nemesis
1
4
2
0.5
L
1
5
2
0.4
L
Gilgamesh
Whtevrblomin
Gilgamesh
0
4
2
0.25
W
Danzaburou
manoloGg
Danzaburou
11
1
6
14
L
10
7
0
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
26,911
41,413
Taken
42,824
18,790
Mitigated
14,339
15,934
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,586
2,005
0
1,497
9,722
2,994
0
4,442
5,280
0
54,862
W
Poseidon
Diiego618FT
Poseidon
2,494
248
0
967
6,183
1,266
490
4,180
2,003
21,722
0
W
Sylvanus
Gemlord87
Sylvanus
5,643
1,921
1,414
2,949
7,715
7,052
730
2,928
4,787
25,384
8,107
W
Baron Samedi
MilLootSim
Baron Samedi
4,645
685
0
6,590
9,699
4,283
439
1,751
7,948
53,033
0
L
1,183
706
0
0
7,326
1,222
0
1,171
6,155
0
9,264
L
Nemesis
WAR_Corp21
Nemesis
5,102
1,662
0
440
9,687
2,801
0
2,582
7,105
0
33,002
L
3,914
1,055
0
1,147
7,148
1,990
0
2,959
4,189
20,271
2,103
L
Gilgamesh
Whtevrblomin
Gilgamesh
3,704
1,040
0
469
6,985
3,561
0
2,334
4,651
0
22,237
W
Danzaburou
manoloGg
Danzaburou
11,040
5,614
91
2,426
8,094
3,195
1,377
3,367
4,727
0
38,115
L
13,008
415
0
4,114
11,678
4,765
0
3,112
8,566
52,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,304
Gold Earned
31,617
360
Minions Killed
242
0
Camps Cleared
0
1,103,887
Distance Traveled
1,035,616
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,670
667
83
6
0
250,623
4
W
Poseidon
5,882
452
34
3
0
209,644
3
W
Sylvanus
7,618
586
59
5
0
214,797
3
W
Baron Samedi
8,324
640
118
9
0
194,460
0
L
Artemis
5,152
396
18
1
0
197,302
0
L
Nemesis
6,270
482
57
4
0
234,109
0
L
Sol
6,035
464
41
3
0
229,373
0
L
Gilgamesh
5,757
443
37
3
0
182,996
0
W
Danzaburou
8,810
678
66
5
0
234,363
1
L
Anubis
8,403
646
89
7
0
191,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role