Player Matchup

Tyr
Tyr
Anarchlad
Tyr
Level 81
God Stats
5W - 1L
1,562 SR
Queue Stats
21W - 8L
1,630 Elo+
Party 2
Danzaburou
Danzaburou
Kudoclvsm
Danzaburou
Level 103
God Stats
3W - 1L
1,526 SR
Queue Stats
21W - 6L
1,738 Elo+
Party 2
Ra
Ra
xGordi
Ra
Level 26
God Stats
6W - 1L
1,547 SR
Queue Stats
21W - 6L
1,630 Elo+
Party 2
Team Averages
Level 70
1,545 SR
1,666 Elo+

VS

Team Averages
Level 93
1,639 SR
1,491 Elo+
Chernobog
Chernobog
Jafraud
Chernobog
Level 145
God Stats
4W - 5L
1,677 SR
Queue Stats
56W - 66L
1,491 Elo+
Party 1
Horus
Horus
OsciferJohnson
Horus
Level 128
God Stats
2W - 3L
1,741 SR
Queue Stats
58W - 63L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
ThatAardvark821
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
12,295
723
21,654
22,844
20,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Kudoclvsm
Danzaburou
15
6 / 3 / 7
12,425
731
15,523
12,538
4,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
16
3 / 3 / 13
12,129
713
22,625
12,185
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jafraud
Chernobog
15
6 / 5 / 0
11,502
677
23,851
19,048
9,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 7
10,601
624
9,579
32,257
29,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 6 / 4
10,389
611
5,584
20,714
25,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
8
8
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Chernobog
Jafraud
Chernobog
6
5
0
1.2
W
Danzaburou
Kudoclvsm
Danzaburou
6
3
7
3.17
L
1
6
7
0.75
L
1
6
4
0.5
W
Ra
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,802
Damage
39,014
47,567
Taken
72,019
28,676
Mitigated
64,082
24,135
Healing
22,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,654
4,528
0
8,502
22,844
20,127
287
2,626
20,218
6,591
42,573
L
Chernobog
Jafraud
Chernobog
23,851
13,984
0
6,226
19,048
9,119
116
7,108
11,690
0
70,401
W
Danzaburou
Kudoclvsm
Danzaburou
15,523
7,816
0
5,331
12,538
4,072
1,661
2,031
10,507
0
44,671
L
9,579
4,297
3,579
11,494
32,257
29,821
86
9,165
22,560
0
23,298
L
5,584
916
529
829
20,714
25,142
92
7,932
12,255
12,851
0
W
Ra
22,625
1,887
3,511
6,791
12,185
4,477
741
1,588
10,597
66,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
32,492
204
Minions Killed
189
10
Camps Cleared
4
979,022
Distance Traveled
862,993
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,295
723
49
3
4
337,492
1
L
Chernobog
11,502
677
135
8
4
290,406
3
W
Danzaburou
12,425
731
46
3
3
305,052
4
L
Horus
10,601
624
31
2
0
315,671
0
L
Cthulhu
10,389
611
23
1
0
256,916
1
W
Ra
12,129
713
109
6
3
336,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role