Player Matchup

Nemesis
Nemesis
ATRAIN07892910
Nemesis
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
163W - 234L
1,597 Elo+
Solo
Poseidon
Poseidon
AbserdKing
Poseidon
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,770 Elo+
Solo
Thanatos
Thanatos
Pasiklydes1
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Cerberus
Cerberus
THEBESTGUNN
Cerberus
Level 30
God Stats
13W - 19L
1,493 SR
Queue Stats
126W - 120L
1,505 Elo+
Solo
Ra
Ra
giova009
Ra
Level 6
God Stats
1W - 4L
1,281 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo
Team Averages
Level 11
1,455 SR
1,492 Elo+

VS

Team Averages
Level 19
1,643 SR
1,560 Elo+
Charybdis
Charybdis
Balsacc
Charybdis
Level 29
God Stats
2W - 1L
1,770 SR
Queue Stats
75W - 71L
1,505 Elo+
Solo
Sol
Sol
DeftAttorney605
Sol
Level 2
God Stats
7W - 1L
1,820 SR
Queue Stats
25W - 21L
1,714 Elo+
Solo
Sobek
Sobek
Otavio_Daru
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,554 Elo+
Solo
Ne Zha
Ne Zha
fierceraptor33
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,459 Elo+
Solo
Neith
Neith
kingdotwave
Neith
Level 21
God Stats
12W - 8L
1,626 SR
Queue Stats
136W - 137L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,577
548
2,429
7,618
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
AbserdKing
Poseidon
10
1 / 5 / 1
6,106
509
3,375
7,038
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Pasiklydes1
Thanatos
7
0 / 11 / 1
4,804
400
2,374
8,677
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
THEBESTGUNN
Cerberus
8
0 / 1 / 0
4,991
416
4,971
9,035
4,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 8 / 0
4,458
372
794
5,983
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Balsacc
Charybdis
11
10 / 1 / 1
7,300
608
7,689
7,859
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
12 / 0 / 2
8,570
714
7,674
5,694
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 6
7,110
593
5,159
7,349
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 1 / 5
7,149
596
2,765
6,920
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 6
7,635
636
3,446
4,890
1,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
28
28
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Poseidon
AbserdKing
Poseidon
1
5
1
0.3
W
Charybdis
Balsacc
Charybdis
10
1
1
10.5
W
12
0
2
13
W
2
0
6
5
L
Thanatos
Pasiklydes1
Thanatos
0
11
1
0.05
L
Cerberus
THEBESTGUNN
Cerberus
0
1
0
0
W
2
1
5
4.5
L
0
8
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,943
Damage
26,733
38,351
Taken
32,712
12,194
Mitigated
15,281
6,485
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,429
751
0
815
7,618
2,410
0
2,046
5,572
0
32,819
L
Poseidon
AbserdKing
Poseidon
3,375
729
0
299
7,038
1,725
831
2,288
4,750
37,811
0
W
Charybdis
Balsacc
Charybdis
7,689
3,664
0
3,313
7,859
2,331
1,006
3,807
4,034
0
30,890
W
7,674
2,582
0
3,119
5,694
2,088
3,199
1,335
4,359
51,501
4,776
W
5,159
172
0
3,484
7,349
7,298
64
1,093
6,088
23,695
0
L
Thanatos
Pasiklydes1
Thanatos
2,374
838
0
1,601
8,677
2,587
202
3,877
4,800
0
11,534
L
Cerberus
THEBESTGUNN
Cerberus
4,971
289
0
3,225
9,035
4,601
0
2,684
6,351
22,962
0
W
2,765
807
0
2,386
6,920
1,957
0
2,146
4,774
0
35,055
L
794
298
163
382
5,983
871
560
1,598
4,385
6,688
0
W
3,446
681
0
1,744
4,890
1,607
3,391
573
4,317
0
49,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
37,764
232
Minions Killed
377
0
Camps Cleared
0
982,430
Distance Traveled
1,126,850
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,577
548
67
6
0
217,954
0
L
Poseidon
6,106
509
71
6
0
194,790
4
W
Charybdis
7,300
608
57
5
0
203,113
2
W
Sol
8,570
714
108
9
0
226,953
5
W
Sobek
7,110
593
33
3
0
228,995
3
L
Thanatos
4,804
400
30
3
0
201,789
1
L
Cerberus
4,991
416
47
4
0
202,491
2
W
Ne Zha
7,149
596
77
6
0
260,233
1
L
Ra
4,458
372
17
1
0
165,406
0
W
Neith
7,635
636
102
9
0
207,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role