Player Matchup

Ravana
Ravana
DOVAHKIIN_JYNX
Ravana
Level 93
God Stats
4W - 4L
1,740 SR
Queue Stats
114W - 122L
1,673 Elo+
Party 2
Scylla
Scylla
FlyPapiFetty
Scylla
Level 13
God Stats
0W - 2L
1,815 SR
Queue Stats
1W - 3L
1,510 Elo+
Party 2
Artio
Artio
TickleDicc
Artio
Level 28
God Stats
1W - 2L
1,728 SR
Queue Stats
4W - 3L
1,739 Elo+
Party 2
Team Averages
Level 45
1,761 SR
1,641 Elo+

VS

Team Averages
Level 80
1,756 SR
1,467 Elo+
Nemesis
Nemesis
Kaylaniee
Nemesis
Level 88
God Stats
1W - 1L
1,843 SR
Queue Stats
111W - 163L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
MJB-Frightrider
Jormungandr
Level 122
God Stats
17W - 16L
1,575 SR
Queue Stats
253W - 311L
1,473 Elo+
Party 1
Chang'e
Chang'e
Nort00000000s
Chang'e
Level 29
God Stats
31W - 20L
1,849 SR
Queue Stats
77W - 83L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,282
628
5,765
6,585
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
8
0 / 4 / 1
5,644
564
2,371
5,309
1,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
9
0 / 1 / 1
6,358
636
2,527
10,962
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kaylaniee
Nemesis
10
1 / 0 / 2
6,417
642
3,126
5,637
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
MJB-Frightrider
Jormungandr
10
5 / 1 / 1
7,258
726
10,339
10,170
9,814
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
10
0 / 0 / 4
6,538
654
6,031
5,959
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
6
6
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Scylla
0
4
1
0.13
W
Nemesis
Kaylaniee
Nemesis
1
0
2
2
W
Jormungandr
MJB-Frightrider
Jormungandr
5
1
1
5.5
W
Chang'e
0
0
4
2
L
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,663
Damage
19,496
22,856
Taken
21,766
14,019
Mitigated
14,006
3,742
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,765
1,175
0
500
6,585
3,653
0
4,017
2,568
0
27,884
L
Scylla
2,371
295
0
273
5,309
1,541
0
3,979
1,330
7,254
0
W
Nemesis
Kaylaniee
Nemesis
3,126
994
0
1,132
5,637
2,535
755
1,379
4,258
0
13,418
W
Jormungandr
MJB-Frightrider
Jormungandr
10,339
2,996
182
1,899
10,170
9,814
65
2,498
7,672
26,948
0
W
Chang'e
6,031
176
2,358
2,556
5,959
1,657
59
1,482
4,477
19,740
0
L
Artio
2,527
169
791
2,178
10,962
8,825
0
8,503
2,459
7,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,284
Gold Earned
20,213
75
Minions Killed
105
5
Camps Cleared
4
545,031
Distance Traveled
568,435
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,282
628
43
4
4
204,195
1
L
Scylla
5,644
564
14
1
1
150,713
0
W
Nemesis
6,417
642
24
2
0
190,401
1
W
Jormungandr
7,258
726
39
4
0
175,651
1
W
Chang'e
6,538
654
42
4
4
202,383
1
L
Artio
6,358
636
18
2
0
190,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role