Player Matchup

Bakasura
Bakasura
Azilhat
Bakasura
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 12L
1,256 Elo+
Solo
Freya
Freya
Bulletitto
Freya
Level 22
God Stats
4W - 11L
1,116 SR
Queue Stats
56W - 75L
1,199 Elo+
Solo
Nemesis
Nemesis
PuckSolosFws
Nemesis
Level 24
God Stats
3W - 1L
1,186 SR
Queue Stats
5W - 13L
997 Elo+
Solo
Apollo
Apollo
lightenduro_ru
Apollo
Level 28
God Stats
2W - 2L
1,474 SR
Queue Stats
86W - 89L
1,356 Elo+
Solo
Yemoja
Yemoja
offsatsuma666
Yemoja
Level 18
God Stats
10W - 12L
1,516 SR
Queue Stats
20W - 43L
1,229 Elo+
Solo
Team Averages
Level 21
1,358 SR
1,207 Elo+

VS

Team Averages
Level 21
1,540 SR
1,541 Elo+
Fenrir
Fenrir
Heptic_Lead
Fenrir
Level 17
God Stats
16W - 11L
1,641 SR
Queue Stats
22W - 17L
1,418 Elo+
Solo
Cerberus
Cerberus
Raja_Def
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,742 Elo+
Party 1
Aphrodite
Aphrodite
XANDERL99
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
euricofelisberto
Ra
Level 20
God Stats
6W - 1L
1,727 SR
Queue Stats
15W - 4L
1,768 Elo+
Party 1
Susano
Susano
flowerx iwnl
Susano
Level 25
God Stats
2W - 6L
1,330 SR
Queue Stats
78W - 100L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azilhat
Bakasura
14
10 / 8 / 5
10,066
559
7,826
12,200
4,575
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
17
6 / 2 / 3
11,185
621
7,151
10,645
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
PuckSolosFws
Nemesis
14
11 / 3 / 7
10,120
562
12,878
10,063
3,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
14 / 2 / 13
11,586
644
19,112
12,966
5,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 8
9,415
523
5,553
9,513
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
9 / 10 / 0
9,720
540
12,951
16,499
6,278
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Raja_Def
Cerberus
12
3 / 6 / 3
7,743
430
6,772
16,212
13,516
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
XANDERL99
Aphrodite
10
0 / 13 / 1
6,207
345
2,814
11,612
2,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 4 / 3
8,731
485
3,209
10,883
3,137
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
9
0 / 9 / 1
6,606
367
4,619
15,179
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
42
Kills
14
17
Deaths
42
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Azilhat
Bakasura
10
8
5
1.56
W
Freya
6
2
3
3.75
L
Fenrir
9
10
0
0.9
W
Nemesis
PuckSolosFws
Nemesis
11
3
7
4.83
L
Cerberus
Raja_Def
Cerberus
3
6
3
0.75
L
Aphrodite
XANDERL99
Aphrodite
0
13
1
0.04
L
2
4
3
0.88
L
Susano
0
9
1
0.06
W
14
2
13
10.25
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,520
Damage
30,365
55,387
Taken
70,385
25,802
Mitigated
30,530
15,959
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Azilhat
Bakasura
7,826
6,172
0
1,239
12,200
4,575
2,680
3,097
9,103
0
20,586
W
Freya
7,151
2,153
0
4,500
10,645
4,624
4,315
2,476
8,169
61,973
7,326
L
Fenrir
12,951
6,950
0
2,261
16,499
6,278
208
2,045
13,949
0
41,903
W
Nemesis
PuckSolosFws
Nemesis
12,878
6,575
0
611
10,063
3,969
993
2,369
7,694
98
36,654
L
Cerberus
Raja_Def
Cerberus
6,772
233
0
2,481
16,212
13,516
151
6,166
9,836
34,049
0
L
Aphrodite
XANDERL99
Aphrodite
2,814
1,339
418
1,270
11,612
2,936
132
859
10,713
13,224
0
L
3,209
654
56
1,722
10,883
3,137
635
1,635
9,198
40,090
0
L
Susano
4,619
853
0
2,828
15,179
4,663
630
1,518
13,377
0
25,781
W
19,112
15,594
0
6,351
12,966
5,258
5,649
3,017
9,949
0
67,263
W
5,553
1,344
1,729
1,529
9,513
7,376
1,221
2,182
7,331
40,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,372
Gold Earned
39,007
428
Minions Killed
246
0
Camps Cleared
0
1,605,208
Distance Traveled
1,431,298
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,066
559
53
3
0
285,366
0
W
Freya
11,185
621
139
8
0
351,870
0
L
Fenrir
9,720
540
55
3
0
298,257
0
W
Nemesis
10,120
562
46
3
0
361,776
5
L
Cerberus
7,743
430
59
3
0
286,300
1
L
Aphrodite
6,207
345
15
1
0
261,770
1
L
Ra
8,731
485
69
4
0
295,758
0
L
Susano
6,606
367
48
3
0
289,213
0
W
Apollo
11,586
644
118
7
0
316,788
1
W
Yemoja
9,415
523
72
4
0
289,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role