Player Matchup

Ymir
Ymir
MC_KapuTheBrain_
Ymir
Level 18
God Stats
5W - 3L
1,527 SR
Queue Stats
15W - 19L
1,305 Elo+
Party 2
Artemis
Artemis
Online-ID_147
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,383 Elo+
Party 2
Thanatos
Thanatos
grosfessierhmm
Thanatos
Level 27
God Stats
32W - 20L
1,657 SR
Queue Stats
124W - 97L
1,517 Elo+
Solo
Ra
Ra
marbenaattori
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,724 Elo+
Party 3
Loki
Loki
wiiexpert123
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,724 Elo+
Party 3
Team Averages
Level 19
1,537 SR
1,531 Elo+

VS

Team Averages
Level 23
1,595 SR
1,444 Elo+
Khepri
Khepri
DELBOYJACK
Khepri
Level 26
God Stats
5W - 3L
1,638 SR
Queue Stats
91W - 94L
1,427 Elo+
Party 1
Ullr
Ullr
Kun_hakuryu
Ullr
Level 23
God Stats
13W - 10L
1,460 SR
Queue Stats
106W - 95L
1,445 Elo+
Solo
Odin
Odin
Mini_Chappo-
Odin
Level 29
God Stats
0W - 2L
1,501 SR
Queue Stats
66W - 98L
1,328 Elo+
Party 1
Thanatos
Thanatos
miklika
Thanatos
Level 26
God Stats
4W - 3L
1,875 SR
Queue Stats
181W - 161L
1,519 Elo+
Solo
Scylla
Scylla
xTxxiC
Scylla
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
6,192
476
2,213
11,005
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
9
0 / 3 / 2
5,551
427
4,995
6,078
1,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
13 / 1 / 2
9,147
704
9,482
10,193
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 6
8,315
640
5,416
6,204
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 0 / 4
8,903
685
9,024
6,249
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DELBOYJACK
Khepri
10
0 / 2 / 7
6,877
529
4,022
8,366
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 3 / 1
6,423
494
6,416
7,002
2,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 8 / 0
5,561
428
2,365
12,240
2,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
miklika
Thanatos
8
2 / 6 / 1
5,657
435
5,159
7,514
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
xTxxiC
Scylla
11
3 / 4 / 2
7,424
571
3,124
5,951
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
23
Kills
9
9
Deaths
23
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
DELBOYJACK
Khepri
0
2
7
1.75
L
4
3
1
1.5
W
0
3
4
0.67
L
0
8
0
0
W
Artemis
0
3
2
0.33
W
Thanatos
13
1
2
14
W
3
2
6
3
L
Thanatos
miklika
Thanatos
2
6
1
0.42
W
7
0
4
9
L
Scylla
xTxxiC
Scylla
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
21,086
39,729
Taken
41,073
15,134
Mitigated
16,769
20,144
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DELBOYJACK
Khepri
4,022
569
0
744
8,366
7,629
369
1,299
7,022
12,590
0
L
6,416
3,164
0
773
7,002
2,220
0
1,440
5,518
0
48,949
W
2,213
1,012
0
3,975
11,005
4,795
244
2,745
8,260
11,091
0
L
2,365
821
0
945
12,240
2,976
94
860
11,334
0
20,309
W
Artemis
4,995
2,459
0
606
6,078
1,596
510
1,727
4,351
0
27,608
W
Thanatos
9,482
3,311
0
12,120
10,193
4,582
0
728
9,465
0
67,094
W
5,416
758
574
2,418
6,204
2,006
209
1,946
4,258
58,641
0
L
Thanatos
miklika
Thanatos
5,159
1,476
0
4,039
7,514
2,592
0
947
6,511
0
24,573
W
9,024
3,444
0
451
6,249
2,155
0
0
6,249
0
52,185
L
Scylla
xTxxiC
Scylla
3,124
447
0
930
5,951
1,352
0
2,664
3,059
30,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
31,942
392
Minions Killed
263
0
Camps Cleared
0
1,298,150
Distance Traveled
1,103,086
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,877
529
18
1
0
239,621
1
L
Ullr
6,423
494
90
7
0
225,237
3
W
Ymir
6,192
476
21
2
0
248,212
2
L
Odin
5,561
428
43
3
0
247,753
2
W
Artemis
5,551
427
49
4
0
214,629
0
W
Thanatos
9,147
704
107
8
0
291,495
4
W
Ra
8,315
640
114
9
0
276,277
5
L
Thanatos
5,657
435
46
4
0
154,303
0
W
Loki
8,903
685
101
8
0
267,537
1
L
Scylla
7,424
571
66
5
0
236,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role