Player Matchup

Chronos
Chronos
ForeverAngry158
Chronos
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 49L
1,451 Elo+
Party 2
Set
Set
MyNansBald7406
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,491 Elo+
Party 2
Thanatos
Thanatos
TME-II
Thanatos
Level 12
God Stats
7W - 4L
1,500 SR
Queue Stats
44W - 37L
1,306 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TV6ad9
Morgan Le Fay
Level 14
God Stats
7W - 2L
1,900 SR
Queue Stats
224W - 251L
1,468 Elo+
Party 1
Artemis
Artemis
ll FLOWS ll
Artemis
Level 5
God Stats
1W - 3L
1,428 SR
Queue Stats
4W - 6L
1,188 Elo+
Solo
Team Averages
Level 14
1,566 SR
1,381 Elo+

VS

Team Averages
Level 20
1,525 SR
1,483 Elo+
Janus
Janus
Atlas4300
Janus
Level 20
God Stats
3W - 5L
1,792 SR
Queue Stats
269W - 266L
1,661 Elo+
Solo
Ares
Ares
McJibletzJr
Ares
Level 24
God Stats
8W - 1L
1,500 SR
Queue Stats
128W - 114L
1,392 Elo+
Solo
Odin
Odin
RETROphantom677
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,351 Elo+
Solo
Arachne
Arachne
SwiftyOusama
Arachne
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,763 Elo+
Solo
Cernunnos
Cernunnos
Wunderson
Cernunnos
Level 24
God Stats
16W - 27L
1,332 SR
Queue Stats
99W - 179L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
9,614
506
12,195
16,347
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 5 / 2
10,443
550
13,905
15,718
9,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
TME-II
Thanatos
13
3 / 7 / 1
8,429
444
7,840
14,369
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
TV6ad9
Morgan Le Fay
10
0 / 4 / 1
7,148
376
3,618
8,431
2,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ll FLOWS ll
Artemis
9
1 / 4 / 1
6,843
360
1,008
5,194
1,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Atlas4300
Janus
16
4 / 5 / 6
10,193
536
11,297
11,456
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 9
10,339
544
6,220
15,831
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 3
9,665
509
4,888
13,663
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
SwiftyOusama
Arachne
20
16 / 0 / 1
12,379
652
15,588
14,510
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Wunderson
Cernunnos
14
2 / 4 / 4
9,009
474
2,270
12,648
4,831
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
17
Kills
28
28
Deaths
17
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
Atlas4300
Janus
4
5
6
1.4
L
6
8
3
0.94
W
5
3
9
3.17
L
7
5
2
1.6
W
1
5
3
0.5
W
Arachne
SwiftyOusama
Arachne
16
0
1
16.5
L
Thanatos
TME-II
Thanatos
3
7
1
0.5
L
Morgan Le Fay
TV6ad9
Morgan Le Fay
0
4
1
0.13
W
Cernunnos
Wunderson
Cernunnos
2
4
4
1
L
Artemis
ll FLOWS ll
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
40,263
60,059
Taken
68,108
24,917
Mitigated
38,858
19,515
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Atlas4300
Janus
11,297
364
0
1,243
11,456
3,483
1,519
4,515
6,941
64,872
0
L
12,195
3,611
0
4,111
16,347
5,343
1,058
2,733
13,534
55,631
0
W
6,220
206
146
3,226
15,831
13,709
576
3,884
11,947
26,810
0
L
13,905
7,061
0
4,187
15,718
9,349
0
3,034
11,887
0
67,341
W
4,888
1,219
0
1,665
13,663
8,736
1,474
71
13,592
0
35,311
W
Arachne
SwiftyOusama
Arachne
15,588
11,890
0
7,899
14,510
8,099
333
2,092
12,418
0
93,266
L
Thanatos
TME-II
Thanatos
7,840
1,697
0
9,038
14,369
5,947
0
4,558
9,583
0
51,513
L
Morgan Le Fay
TV6ad9
Morgan Le Fay
3,618
645
0
1,819
8,431
2,779
1,270
3,985
4,148
28,962
0
W
Cernunnos
Wunderson
Cernunnos
2,270
574
0
3,705
12,648
4,831
2,030
5,251
7,397
0
41,553
L
Artemis
ll FLOWS ll
Artemis
1,008
414
0
360
5,194
1,499
150
2,543
2,585
0
14,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
51,585
358
Minions Killed
402
0
Camps Cleared
0
1,380,376
Distance Traveled
1,799,898
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,193
536
109
6
0
351,974
5
L
Chronos
9,614
506
75
4
0
319,500
4
W
Ares
10,339
544
24
1
0
396,074
0
L
Set
10,443
550
123
6
0
341,514
2
W
Odin
9,665
509
66
3
0
354,640
0
W
Arachne
12,379
652
119
6
0
406,408
2
L
Thanatos
8,429
444
84
4
0
358,165
1
L
Morgan Le Fay
7,148
376
54
3
0
189,319
2
W
Cernunnos
9,009
474
84
4
0
290,802
0
L
Artemis
6,843
360
22
1
0
171,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role