Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Drogomir7925
Kuzenbo
Silver IV
Level 60
God Stats
1W - 4L
1,493 SR
Queue Stats
29W - 42L
932 MMR
Solo
Sol
Sol
Silver III
Mikkel-Awesome
Sol
Silver III
Level 125
God Stats
7W - 5L
1,516 SR
Queue Stats
40W - 75L
1,054 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,503 SR
1,162 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,559 SR
1,136 MMR
Nu Wa
Nu Wa
Bronze III
Mightyknight197
Nu Wa
Bronze III
Level 109
God Stats
1W - 4L
1,855 SR
Queue Stats
2W - 11L
1,340 MMR
Party 1
Fenrir
Fenrir
Bronze III
PandaEXD
Fenrir
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,288 MMR
Party 1
Ares
Ares
Silver V
Pilonko74
Ares
Silver V
Level 160
God Stats
7W - 16L
1,322 SR
Queue Stats
290W - 455L
779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 3 / 4
12,489
694
15,421
12,975
5,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Drogomir7925
Kuzenbo
16
4 / 1 / 8
13,559
753
12,264
26,382
42,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 4 / 6
11,669
648
14,055
16,098
6,545
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatZeusMorgan Le FayZhong KuiChaac

VS

Bans
Xing TianOdinGilgameshTyrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
11,387
633
19,359
14,953
7,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
PandaEXD
Fenrir
14
2 / 5 / 4
10,672
593
13,573
24,658
24,126
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
12
2 / 4 / 2
10,830
602
5,867
14,886
18,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
8
8
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
4
2.67
W
Kuzenbo
Drogomir7925
Kuzenbo
4
1
8
8
L
4
4
3
1.38
W
3
4
6
1.5
L
Fenrir
PandaEXD
Fenrir
2
5
4
0.8
L
Ares
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,740
Damage
38,799
55,455
Taken
54,497
55,293
Mitigated
49,508
21,502
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,421
4,618
0
2,975
12,975
5,907
1,060
5,908
7,067
0
68,960
W
Kuzenbo
Drogomir7925
Kuzenbo
12,264
5,527
442
12,208
26,382
42,841
239
13,432
12,656
32,270
0
L
19,359
5,139
474
4,645
14,953
7,255
418
8,122
6,831
75,385
0
W
14,055
3,326
0
5,877
16,098
6,545
1,789
6,817
9,281
61,664
0
L
Fenrir
PandaEXD
Fenrir
13,573
4,769
0
1,021
24,658
24,126
0
10,717
13,941
0
31,010
L
Ares
5,867
130
301
1,704
14,886
18,127
0
7,799
7,087
15,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
32,889
226
Minions Killed
154
10
Camps Cleared
5
941,327
Distance Traveled
902,334
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,489
694
97
5
3
301,816
2
W
Kuzenbo
13,559
753
31
2
0
320,399
4
L
Nu Wa
11,387
633
106
6
3
286,185
2
W
Sol
11,669
648
98
5
7
319,112
1
L
Fenrir
10,672
593
32
2
2
328,319
3
L
Ares
10,830
602
16
1
0
287,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role