Player Matchup

Kukulkan
Kukulkan
Platinum I
ABrownieBuffalo
Kukulkan
Platinum I
Level 109
God Stats
4W - 4L
1,547 SR
Queue Stats
172W - 155L
1,934 MMR
Solo
Ullr
Ullr
Platinum IV
BobbySmurfah
Ullr
Platinum IV
Level 88
God Stats
3W - 5L
1,598 SR
Queue Stats
89W - 80L
2,011 MMR
Solo
Da Ji
Da Ji
Diamond V
Ninjawizard1227
Da Ji
Diamond V
Level 125
God Stats
9W - 5L
1,696 SR
Queue Stats
383W - 379L
1,823 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
OasisDaniel
Gilgamesh
Platinum IV
Level 115
God Stats
4W - 10L
1,600 SR
Queue Stats
172W - 159L
1,874 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
ViciousViking44
Xing Tian
Platinum IV
Level 150
God Stats
5W - 4L
1,743 SR
Queue Stats
277W - 276L
1,805 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,637 SR
1,889 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,633 SR
1,842 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum II
Doublehockeyst1x
Apollo
Platinum II
Level 160
God Stats
38W - 37L
1,507 SR
Queue Stats
1,074W - 1,078L
1,765 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
El Drezzed
Zhong Kui
Platinum V
Level 117
God Stats
1W - 0L
1,752 SR
Queue Stats
58W - 47L
1,795 MMR
Solo
Fenrir
Fenrir
Platinum I
R_A_W_Nation
Fenrir
Platinum I
Level 129
God Stats
40W - 29L
1,687 SR
Queue Stats
89W - 75L
2,044 MMR
Party 1
Artio
Artio
Masters
xlGod 0f Warlx
Artio
Masters
Level 157
God Stats
40W - 24L
1,719 SR
Queue Stats
724W - 707L
2,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 1 / 0
3,562
712
699
1,900
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
2,983
597
1,156
1,670
318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,525
705
1,065
3,699
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
OasisDaniel
Gilgamesh
6
0 / 0 / 0
3,804
761
1,247
2,114
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
ViciousViking44
Xing Tian
4
0 / 3 / 0
3,167
633
688
3,999
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
RavanaTiamatOdinLokiAthena

VS

Bans
PersephoneGebAphroditeGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
1 / 0 / 2
3,899
780
1,718
2,120
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
3 / 0 / 1
4,014
803
1,731
1,600
335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
El Drezzed
Zhong Kui
6
0 / 0 / 0
3,398
680
996
3,047
1,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
7
2 / 0 / 1
4,189
838
1,416
2,874
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 3
3,603
721
907
3,067
1,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
2
2
L
Kukulkan
0
1
0
0
L
0
1
0
0
W
3
0
1
3.5
W
Zhong Kui
El Drezzed
Zhong Kui
0
0
0
0
L
0
2
0
0
L
Gilgamesh
OasisDaniel
Gilgamesh
0
0
0
0
W
Fenrir
2
0
1
2.5
L
Xing Tian
ViciousViking44
Xing Tian
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,855
Damage
6,768
13,382
Taken
12,708
4,530
Mitigated
4,786
3,118
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,718
179
0
750
2,120
526
0
161
1,959
14,121
0
L
Kukulkan
699
72
0
250
1,900
496
0
709
1,191
14,947
0
L
1,156
548
0
566
1,670
318
0
439
1,231
0
7,606
W
1,731
1,265
0
907
1,600
335
0
171
1,429
0
21,074
W
Zhong Kui
El Drezzed
Zhong Kui
996
361
0
1,501
3,047
1,740
0
0
3,047
12,210
0
L
1,065
176
0
1,208
3,699
979
0
1,009
2,690
0
13,760
L
Gilgamesh
OasisDaniel
Gilgamesh
1,247
394
0
1,022
2,114
1,024
0
996
1,118
0
15,098
W
Fenrir
1,416
333
0
818
2,874
1,056
0
388
2,486
0
17,540
L
Xing Tian
ViciousViking44
Xing Tian
688
174
0
72
3,999
1,713
0
468
3,531
7,581
0
W
907
49
130
1,195
3,067
1,129
0
667
2,400
4,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,041
Gold Earned
19,103
134
Minions Killed
146
0
Camps Cleared
0
479,922
Distance Traveled
524,858
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,899
780
29
6
0
105,589
2
L
Kukulkan
3,562
712
38
8
0
110,287
0
L
Ullr
2,983
597
10
2
0
56,228
0
W
Apollo
4,014
803
38
8
0
98,479
2
W
Zhong Kui
3,398
680
30
6
0
91,935
0
L
Da Ji
3,525
705
31
6
0
117,553
2
L
Gilgamesh
3,804
761
34
7
0
114,018
2
W
Fenrir
4,189
838
37
7
0
114,561
0
L
Xing Tian
3,167
633
21
4
0
81,836
0
W
Artio
3,603
721
12
2
0
114,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role