Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FireFlamesFlamie
Sun Wukong
Level 159
God Stats
5W - 5L
1,570 SR
Queue Stats
515W - 459L
1,647 Elo+
Solo
Zeus
Zeus
妓你太美o
Zeus
Level 159
God Stats
3W - 4L
1,425 SR
Queue Stats
247W - 233L
1,592 Elo+
Solo
Team Averages
Level 143
1,499 SR
1,548 Elo+

VS

Team Averages
Level 128
1,547 SR
1,574 Elo+
He Bo
He Bo
Captainlawid
He Bo
Level 145
God Stats
6W - 3L
1,603 SR
Queue Stats
350W - 373L
1,526 Elo+
Solo
Chang'e
Chang'e
EonLando
Chang'e
Level 152
God Stats
3W - 6L
1,562 SR
Queue Stats
364W - 285L
1,589 Elo+
Solo
Nike
Nike
Mup4uk
Nike
Level 145
God Stats
5W - 2L
1,591 SR
Queue Stats
323W - 323L
1,557 Elo+
Solo
Ravana
Ravana
SQl1D
Ravana
Level 129
God Stats
3W - 2L
1,596 SR
Queue Stats
91W - 75L
1,620 Elo+
Solo
Hachiman
Hachiman
zakelijk_geit
Hachiman
Level 68
God Stats
3W - 4L
1,381 SR
Queue Stats
429W - 401L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 6 / 8
9,003
818
4,305
18,333
22,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
 
Agni
16
4 / 3 / 6
8,864
806
10,987
9,031
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
 
Chang'e
15
2 / 5 / 7
8,322
757
6,841
11,924
10,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
FireFlamesFlamie
Sun Wukong
15
3 / 5 / 7
8,715
792
11,206
14,776
16,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 6 / 3
7,425
675
5,918
8,588
3,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 8
8,934
812
8,838
8,750
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
EonLando
Chang'e
18
8 / 2 / 14
9,986
908
12,067
9,799
8,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Mup4uk
Nike
16
4 / 3 / 18
9,921
902
8,226
14,203
12,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
SQl1D
Ravana
17
6 / 3 / 14
9,907
901
12,005
12,382
16,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
zakelijk_geit
Hachiman
15
2 / 3 / 14
9,190
835
12,338
10,059
4,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
15
Kills
25
25
Deaths
15
31
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
6
8
1.17
L
Agni
 
Agni
4
3
6
2.33
L
Chang'e
 
Chang'e
2
5
7
1.1
W
5
4
8
2.25
W
Chang'e
EonLando
Chang'e
8
2
14
7.5
L
Sun Wukong
FireFlamesFlamie
Sun Wukong
3
5
7
1.3
W
Nike
Mup4uk
Nike
4
3
18
4.33
W
Ravana
SQl1D
Ravana
6
3
14
4.33
W
Hachiman
zakelijk_geit
Hachiman
2
3
14
3
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,257
Damage
53,474
62,652
Taken
55,193
57,478
Mitigated
45,225
14,249
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,305
182
245
808
18,333
22,639
0
6,984
11,175
13,603
0
L
Agni
 
Agni
10,987
962
1,275
1,025
9,031
4,598
0
2,935
5,994
19,786
0
L
Chang'e
 
Chang'e
6,841
283
3,208
2,619
11,924
10,114
481
5,493
6,339
14,753
0
W
8,838
52
0
111
8,750
3,869
636
4,199
4,525
18,606
0
W
Chang'e
EonLando
Chang'e
12,067
1,610
8,245
3,970
9,799
8,570
1,008
4,534
5,083
28,980
0
L
Sun Wukong
FireFlamesFlamie
Sun Wukong
11,206
1,099
1,105
2,347
14,776
16,684
0
3,775
10,584
0
23,741
W
Nike
Mup4uk
Nike
8,226
297
3,097
2,971
14,203
12,283
15
6,129
7,692
0
14,075
W
Ravana
SQl1D
Ravana
12,005
3,535
1,788
2,539
12,382
16,171
521
7,471
4,671
0
21,648
W
Hachiman
zakelijk_geit
Hachiman
12,338
4,848
12
1,254
10,059
4,332
2,436
4,658
5,171
0
26,512
L
5,918
662
323
1,294
8,588
3,443
70
1,718
6,566
14,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
47,938
102
Minions Killed
112
0
Camps Cleared
0
930,751
Distance Traveled
1,066,844
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,003
818
17
2
0
161,596
0
L
Agni
8,864
806
23
2
0
215,358
2
L
Chang'e
8,322
757
19
2
0
196,004
0
W
He Bo
8,934
812
24
2
0
217,164
1
W
Chang'e
9,986
908
36
3
0
207,840
0
L
Sun Wukong
8,715
792
19
2
0
216,254
4
W
Nike
9,921
902
9
1
0
250,712
3
W
Ravana
9,907
901
18
2
0
195,829
0
W
Hachiman
9,190
835
25
2
0
195,299
0
L
Zeus
7,425
675
24
2
0
141,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role