Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BradoBoy
Agni
Level 29
God Stats
12W - 13L
1,366 SR
Queue Stats
62W - 68L
1,248 Elo+
Solo
Pele
Pele
Original35
Pele
Level 27
God Stats
1W - 8L
1,094 SR
Queue Stats
101W - 186L
1,255 Elo+
Solo
Sobek
Sobek
Resorac
Sobek
Level 25
God Stats
7W - 9L
1,446 SR
Queue Stats
40W - 58L
1,169 Elo+
Solo
Team Averages
Level 24
1,381 SR
1,334 Elo+

VS

Team Averages
Level 16
1,553 SR
1,403 Elo+
Thanatos
Thanatos
Akadence
Thanatos
Level 8
God Stats
1W - 1L
1,729 SR
Queue Stats
10W - 17L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
Chri1dog
Sun Wukong
Level 24
God Stats
5W - 6L
1,618 SR
Queue Stats
96W - 116L
1,469 Elo+
Solo
Neith
Neith
Kroniicks
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
WAVVY_WILL_116
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 1
Danzaburou
Danzaburou
iKxPzzz
Danzaburou
Level 36
God Stats
8W - 10L
1,421 SR
Queue Stats
189W - 210L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
5 / 2 / 4
6,085
553
8,587
5,580
1,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
 
Bellona
9
3 / 2 / 0
5,918
538
2,065
6,490
3,400
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
12
6 / 1 / 3
7,286
662
4,866
3,389
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 4
5,862
533
2,976
7,497
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Resorac
Sobek
8
2 / 2 / 4
5,644
513
2,523
6,876
2,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akadence
Thanatos
8
2 / 2 / 1
5,423
493
2,110
5,238
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Chri1dog
Sun Wukong
9
3 / 2 / 1
6,036
549
5,093
5,626
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Kroniicks
Neith
8
3 / 5 / 4
5,555
505
3,593
5,532
1,437
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 3 / 4
5,462
497
1,290
9,107
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
iKxPzzz
Danzaburou
9
1 / 5 / 4
5,474
498
5,045
5,963
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
17
Kills
10
10
Deaths
17
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
2
4
3.5
W
Bellona
 
Bellona
3
2
0
1.5
L
Thanatos
Akadence
Thanatos
2
2
1
1.25
W
Agni
6
1
3
7.5
L
Sun Wukong
Chri1dog
Sun Wukong
3
2
1
1.75
L
Neith
Kroniicks
Neith
3
5
4
1
W
1
3
4
1
W
Sobek
Resorac
Sobek
2
2
4
2
L
1
3
4
1
L
Danzaburou
iKxPzzz
Danzaburou
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
17,131
29,832
Taken
31,466
10,451
Mitigated
12,053
10,153
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,587
4,964
0
1,756
5,580
1,539
698
515
5,065
0
35,170
W
Bellona
 
Bellona
2,065
617
0
1,212
6,490
3,400
517
0
6,490
0
16,672
L
Thanatos
Akadence
Thanatos
2,110
591
0
4,239
5,238
1,777
0
1,066
4,106
0
23,243
W
Agni
4,866
550
51
1,582
3,389
920
376
53
3,336
38,521
0
L
Sun Wukong
Chri1dog
Sun Wukong
5,093
1,927
0
813
5,626
2,187
124
662
4,928
0
24,454
L
Neith
Kroniicks
Neith
3,593
2,196
0
496
5,532
1,437
673
2,003
3,333
0
12,245
W
2,976
1,249
0
3,034
7,497
2,102
0
86
7,411
0
30,977
W
Sobek
Resorac
Sobek
2,523
257
655
1,863
6,876
2,490
430
937
5,939
10,622
0
L
1,290
126
0
3,081
9,107
4,487
0
2,148
6,859
8,370
0
L
Danzaburou
iKxPzzz
Danzaburou
5,045
2,512
0
392
5,963
2,165
0
1,098
4,851
0
34,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
27,950
240
Minions Killed
189
0
Camps Cleared
0
1,060,615
Distance Traveled
915,374
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,085
553
47
4
0
214,215
3
W
Bellona
5,918
538
26
2
0
184,688
0
L
Thanatos
5,423
493
34
3
0
95,920
0
W
Agni
7,286
662
78
7
0
210,594
5
L
Sun Wukong
6,036
549
50
5
0
213,186
2
L
Neith
5,555
505
23
2
0
184,203
0
W
Pele
5,862
533
67
6
0
226,796
3
W
Sobek
5,644
513
22
2
0
224,322
4
L
Sobek
5,462
497
17
2
0
197,269
0
L
Danzaburou
5,474
498
65
6
0
224,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role