Player Matchup

Artemis
Artemis
Cawkerrsss
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
DalyTron
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,494 Elo+
Solo
Bacchus
Bacchus
MrAkiira
Bacchus
Level 25
God Stats
4W - 3L
1,562 SR
Queue Stats
16W - 18L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
strippedbanan
Sun Wukong
Level 16
God Stats
7W - 7L
1,568 SR
Queue Stats
27W - 25L
1,504 Elo+
Solo
The Morrigan
The Morrigan
vento-soprado
The Morrigan
Level 27
God Stats
10W - 13L
1,463 SR
Queue Stats
128W - 157L
1,422 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,453 Elo+

VS

Team Averages
Level 21
1,526 SR
1,476 Elo+
Heimdallr
Heimdallr
CaptainKillerz99
Heimdallr
Level 17
God Stats
13W - 10L
1,514 SR
Queue Stats
74W - 66L
1,487 Elo+
Solo
Arachne
Arachne
NonSenseHusky
Arachne
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Agni
Agni
TheLuisYT
Agni
Level 28
God Stats
6W - 4L
1,595 SR
Queue Stats
102W - 83L
1,476 Elo+
Solo
Pele
Pele
ixilty
Pele
Level 28
God Stats
1W - 2L
1,281 SR
Queue Stats
44W - 41L
1,454 Elo+
Solo
Guan Yu
Guan Yu
zlhnb
Guan Yu
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
22W - 16L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cawkerrsss
Artemis
1
0 / 0 / 0
3,804
317
0
0
0
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
DalyTron
Anubis
11
5 / 4 / 0
6,733
561
8,665
9,758
4,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
MrAkiira
Bacchus
10
0 / 1 / 1
5,477
456
2,061
5,991
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
strippedbanan
Sun Wukong
12
2 / 0 / 1
6,487
541
6,118
6,365
6,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
vento-soprado
The Morrigan
8
1 / 4 / 0
5,134
428
1,967
4,150
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
3 / 1 / 2
6,144
512
5,706
5,461
1,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
10
3 / 3 / 2
6,386
532
2,839
6,643
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
12
2 / 3 / 3
7,198
600
5,848
8,749
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
ixilty
Pele
11
0 / 2 / 0
6,280
523
3,706
8,108
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
zlhnb
Guan Yu
10
1 / 0 / 2
6,465
539
565
3,122
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
8
Kills
9
9
Deaths
9
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
3
1
2
4
L
Artemis
Cawkerrsss
Artemis
0
0
0
0
L
Anubis
DalyTron
Anubis
5
4
0
1.25
L
Bacchus
MrAkiira
Bacchus
0
1
1
0.5
W
Arachne
3
3
2
1.33
W
Agni
2
3
3
1.17
W
Pele
ixilty
Pele
0
2
0
0
L
Sun Wukong
strippedbanan
Sun Wukong
2
0
1
2.5
L
The Morrigan
vento-soprado
The Morrigan
1
4
0
0.25
W
Guan Yu
zlhnb
Guan Yu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
18,664
26,264
Taken
32,083
18,518
Mitigated
11,023
8,018
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
5,706
2,386
0
1,551
5,461
1,793
1,406
2,722
2,739
0
41,351
L
Artemis
Cawkerrsss
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
DalyTron
Anubis
8,665
700
0
4,274
9,758
4,501
0
4,825
4,933
38,978
0
L
Bacchus
MrAkiira
Bacchus
2,061
211
0
1,481
5,991
5,978
0
0
5,991
15,014
0
W
Arachne
2,839
1,918
0
1,210
6,643
2,092
770
2,631
4,012
0
24,361
W
Agni
5,848
779
0
2,782
8,749
2,214
761
5,227
3,522
44,312
0
W
Pele
ixilty
Pele
3,706
939
0
1,837
8,108
3,209
0
218
7,890
0
33,615
L
Sun Wukong
strippedbanan
Sun Wukong
6,118
935
17
1,726
6,365
6,637
513
250
6,115
0
38,999
L
The Morrigan
vento-soprado
The Morrigan
1,967
600
0
520
4,150
1,402
0
773
3,322
18,571
4,410
W
Guan Yu
zlhnb
Guan Yu
565
96
939
1,094
3,122
1,715
293
1,325
1,797
0
8,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
32,473
229
Minions Killed
292
0
Camps Cleared
0
904,303
Distance Traveled
1,126,191
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,144
512
72
6
0
224,632
2
L
Artemis
3,804
317
0
0
0
0
0
L
Anubis
6,733
561
72
6
0
198,978
3
L
Bacchus
5,477
456
29
2
0
298,476
4
W
Arachne
6,386
532
48
4
0
248,050
2
W
Agni
7,198
600
85
7
0
202,659
1
W
Pele
6,280
523
70
6
0
223,662
2
L
Sun Wukong
6,487
541
81
7
0
210,875
0
L
The Morrigan
5,134
428
47
4
0
195,974
1
W
Guan Yu
6,465
539
17
1
0
227,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role