Player Matchup

Skadi
Skadi
DannyPowell16
Skadi
Level 60
God Stats
4W - 2L
1,737 SR
Queue Stats
258W - 222L
1,415 Elo+
Party 3
Sun Wukong
Sun Wukong
PGM_WAZZZ
Sun Wukong
Level 49
God Stats
2W - 7L
1,359 SR
Queue Stats
271W - 277L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
Yeet stick4590
Kukulkan
Level 39
God Stats
0W - 3L
1,180 SR
Queue Stats
102W - 92L
1,403 Elo+
Party 3
Chaac
Chaac
mzd12
Chaac
Level 65
God Stats
33W - 25L
1,728 SR
Queue Stats
301W - 263L
1,437 Elo+
Party 3
Xing Tian
Xing Tian
scampiia-zak
Xing Tian
Level 13
God Stats
1W - 3L
1,454 SR
Queue Stats
13W - 19L
1,351 Elo+
Party 2
Team Averages
Level 45
1,492 SR
1,395 Elo+

VS

Team Averages
Level 97
1,547 SR
1,395 Elo+
Medusa
Medusa
AthenaTillDeath
Medusa
Level 127
God Stats
4W - 5L
1,498 SR
Queue Stats
132W - 151L
1,426 Elo+
Party 1
Kali
Kali
Fernz-_-
Kali
Level 117
God Stats
1W - 0L
1,714 SR
Queue Stats
107W - 120L
1,389 Elo+
Party 1
Terra
Terra
WhiteLion712
Terra
Level 127
God Stats
15W - 35L
1,337 SR
Queue Stats
208W - 281L
1,319 Elo+
Solo
Hel
Hel
ivanoski45
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
k555000aaa
Baron Samedi
Level 102
God Stats
7W - 4L
1,688 SR
Queue Stats
234W - 252L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 0
10,534
439
9,650
20,684
5,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PGM_WAZZZ
Sun Wukong
18
7 / 5 / 3
11,556
482
18,977
21,968
21,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
13
1 / 16 / 2
9,386
391
7,718
17,667
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
mzd12
Chaac
16
5 / 9 / 3
10,731
447
21,146
29,519
13,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
scampiia-zak
Xing Tian
11
0 / 12 / 2
7,887
329
7,182
24,204
22,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 6
15,659
652
27,069
21,332
10,144
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
20
18 / 2 / 12
15,066
628
28,607
30,658
20,293
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 0 / 25
12,911
538
5,365
21,682
32,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 10 / 3
10,154
423
5,869
16,617
11,321
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
k555000aaa
Baron Samedi
20
14 / 2 / 17
14,145
589
24,801
26,544
44,210
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
118
15
Kills
55
55
Deaths
15
10
Assists
63
Player
Kills
Deaths
Assists
KDA
W
20
1
6
23
L
2
13
0
0.15
W
Kali
18
2
12
12
L
Sun Wukong
PGM_WAZZZ
Sun Wukong
7
5
3
1.7
W
2
0
25
14.5
L
Kukulkan
1
16
2
0.13
W
1
10
3
0.25
W
Baron Samedi
k555000aaa
Baron Samedi
14
2
17
11.25
L
Chaac
mzd12
Chaac
5
9
3
0.72
L
Xing Tian
scampiia-zak
Xing Tian
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,673
Damage
91,711
114,042
Taken
116,833
69,049
Mitigated
118,020
17,670
Healing
50,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,069
12,435
0
6,875
21,332
10,144
7,855
3,035
18,297
0
170,340
L
9,650
3,935
0
1,924
20,684
5,779
0
1,452
19,232
0
72,446
W
Kali
28,607
12,004
0
15,348
30,658
20,293
1,093
2,908
27,484
0
134,631
L
Sun Wukong
PGM_WAZZZ
Sun Wukong
18,977
3,101
0
3,000
21,968
21,950
88
10,482
11,486
15,023
63,544
W
5,365
2,049
2,368
5,714
21,682
32,052
2,396
3,234
18,448
20,549
0
L
Kukulkan
7,718
2,105
0
0
17,667
5,695
839
9,007
8,660
46,679
0
W
5,869
1,510
1,486
3,363
16,617
11,321
2,581
1,999
14,618
41,493
0
W
Baron Samedi
k555000aaa
Baron Samedi
24,801
3,342
2,072
13,629
26,544
44,210
1,033
7,918
18,229
71,495
0
L
Chaac
mzd12
Chaac
21,146
4,886
0
12,746
29,519
13,556
0
9,481
20,038
0
67,317
L
Xing Tian
scampiia-zak
Xing Tian
7,182
1,429
0
0
24,204
22,069
0
6,466
17,738
26,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,094
Gold Earned
67,935
466
Minions Killed
531
0
Camps Cleared
0
1,819,036
Distance Traveled
2,183,908
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,659
652
212
9
0
451,542
4
L
Skadi
10,534
439
118
5
0
339,933
6
W
Kali
15,066
628
134
6
0
528,950
1
L
Sun Wukong
11,556
482
135
6
0
401,530
2
W
Terra
12,911
538
35
1
0
446,225
0
L
Kukulkan
9,386
391
82
3
0
303,781
0
W
Hel
10,154
423
65
3
0
351,251
0
W
Baron Samedi
14,145
589
85
4
0
405,940
0
L
Chaac
10,731
447
98
4
0
435,645
1
L
Xing Tian
7,887
329
33
1
0
338,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role