Player Matchup

Ah Puch
Ah Puch
Deathshadow225
Ah Puch
Level 24
God Stats
18W - 20L
1,410 SR
Queue Stats
35W - 49L
1,339 Elo+
Solo
Sylvanus
Sylvanus
NITRINX
Sylvanus
Level 17
God Stats
1W - 2L
1,396 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 1
Zeus
Zeus
PrinceOF
Zeus
Level 88
God Stats
0W - 1L
1,673 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 1
Team Averages
Level 43
1,493 SR
1,320 Elo+

VS

Team Averages
Level 66
1,491 SR
1,339 Elo+
Olorun
Olorun
Aid-Mercz
Olorun
Level 29
God Stats
20W - 44L
1,298 SR
Queue Stats
96W - 206L
1,246 Elo+
Party 2
Charybdis
Charybdis
MightyBizzle
Charybdis
Level 66
God Stats
2W - 2L
1,674 SR
Queue Stats
158W - 300L
1,286 Elo+
Party 2
Kuzenbo
Kuzenbo
UnknowHeroz
Kuzenbo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 290L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
9,943
585
4,464
9,552
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NITRINX
Sylvanus
12
0 / 4 / 5
10,208
600
3,158
16,385
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
14
5 / 1 / 0
10,544
620
19,080
11,283
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aid-Mercz
Olorun
14
3 / 6 / 7
10,566
622
9,498
11,091
3,967
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
MightyBizzle
Charybdis
15
6 / 2 / 4
11,501
677
11,396
10,559
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
UnknowHeroz
Kuzenbo
15
1 / 0 / 9
11,391
670
13,191
20,675
33,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
10
10
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aid-Mercz
Olorun
3
6
7
1.08
L
1
5
6
0.8
W
Charybdis
MightyBizzle
Charybdis
6
2
4
4
L
Sylvanus
NITRINX
Sylvanus
0
4
5
0.63
L
Zeus
5
1
0
5
W
Kuzenbo
UnknowHeroz
Kuzenbo
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
34,085
37,220
Taken
42,325
26,174
Mitigated
44,811
6,656
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aid-Mercz
Olorun
9,498
3,813
555
1,615
11,091
3,967
996
8,272
2,819
31,773
0
L
4,464
228
0
260
9,552
2,642
288
5,916
3,636
22,689
0
W
Charybdis
MightyBizzle
Charybdis
11,396
4,586
0
3,160
10,559
6,891
1,382
6,909
3,650
0
52,507
L
Sylvanus
NITRINX
Sylvanus
3,158
1,774
928
1,972
16,385
19,271
175
8,991
7,394
13,460
0
L
Zeus
19,080
1,641
258
3,238
11,283
4,261
0
8,022
3,261
63,128
0
W
Kuzenbo
UnknowHeroz
Kuzenbo
13,191
4,270
0
2,835
20,675
33,953
230
12,223
7,888
43,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
33,458
173
Minions Killed
227
1
Camps Cleared
12
745,274
Distance Traveled
923,666
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,566
622
60
4
1
284,812
2
L
Ah Puch
9,943
585
33
2
1
197,283
4
W
Charybdis
11,501
677
108
6
6
296,123
3
L
Sylvanus
10,208
600
31
2
0
252,559
1
L
Zeus
10,544
620
109
6
0
295,432
1
W
Kuzenbo
11,391
670
59
3
5
342,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role