Player Matchup

Baron Samedi
Baron Samedi
Hallo1208
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,645 Elo+
Solo
Ares
Ares
complyance
Ares
Level 29
God Stats
11W - 1L
2,034 SR
Queue Stats
29W - 17L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
educba13
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 33L
1,625 Elo+
Solo
Bellona
Bellona
elmastercachetes
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,662 Elo+
Solo
Izanami
Izanami
ldropbst
Izanami
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 11L
1,597 Elo+
Party 1
Team Averages
Level 13
1,607 SR
1,617 Elo+

VS

Team Averages
Level 16
1,577 SR
1,542 Elo+
Ratatoskr
Ratatoskr
Danhibiki37
Ratatoskr
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 119L
1,623 Elo+
Solo
Charybdis
Charybdis
Diiego618FT
Charybdis
Level 15
God Stats
4W - 2L
1,522 SR
Queue Stats
19W - 22L
1,498 Elo+
Solo
Eset
Eset
Elidx303
Eset
Level 12
God Stats
2W - 1L
1,547 SR
Queue Stats
16W - 15L
1,542 Elo+
Solo
Thanatos
Thanatos
Player9973
Thanatos
Level 15
God Stats
2W - 0L
1,815 SR
Queue Stats
17W - 13L
1,529 Elo+
Solo
Ra
Ra
Unkn0wn-Sl1aye3r
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hallo1208
Baron Samedi
14
3 / 9 / 4
8,830
465
7,294
16,943
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 3
9,873
520
7,782
12,462
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
educba13
Hun Batz
14
2 / 8 / 2
8,858
466
6,679
17,102
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 5 / 3
8,432
444
7,914
16,700
10,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ldropbst
Izanami
13
0 / 5 / 0
7,180
378
2,865
11,200
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Danhibiki37
Ratatoskr
18
1 / 4 / 7
11,125
586
13,691
16,030
9,829
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Diiego618FT
Charybdis
15
1 / 2 / 4
9,157
482
4,466
9,659
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Eset
18
12 / 2 / 6
12,260
645
16,886
14,143
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Player9973
Thanatos
19
13 / 2 / 2
12,178
641
16,164
18,527
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 6
9,580
504
7,129
7,057
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
30
30
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Danhibiki37
Ratatoskr
1
4
7
1.13
W
Charybdis
Diiego618FT
Charybdis
1
2
4
1.5
W
Eset
12
2
6
7.5
L
Baron Samedi
Hallo1208
Baron Samedi
3
9
4
0.56
W
Thanatos
Player9973
Thanatos
13
2
2
7
W
3
1
6
6
L
3
3
3
1.5
L
Hun Batz
educba13
Hun Batz
2
8
2
0.38
L
3
5
3
0.9
L
Izanami
ldropbst
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
58,336
74,407
Taken
65,416
38,046
Mitigated
32,105
17,621
Healing
37,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Danhibiki37
Ratatoskr
13,691
3,204
0
5,631
16,030
9,829
1,478
549
15,481
295
77,654
W
Charybdis
Diiego618FT
Charybdis
4,466
2,323
0
1,790
9,659
3,718
1,200
3,372
6,287
0
40,592
W
Eset
16,886
1,165
0
5,208
14,143
5,571
1,628
3,546
10,597
76,226
0
L
Baron Samedi
Hallo1208
Baron Samedi
7,294
490
209
3,656
16,943
7,434
261
7,027
9,383
46,878
0
W
Thanatos
Player9973
Thanatos
16,164
5,779
0
17,786
18,527
7,846
2,501
4,452
14,075
0
82,849
W
7,129
826
2,671
4,309
7,057
5,141
1,544
3,157
3,900
55,698
0
L
7,782
368
0
2,520
12,462
11,276
112
6,051
5,623
20,864
0
L
Hun Batz
educba13
Hun Batz
6,679
1,223
0
3,602
17,102
5,921
0
3,006
13,644
0
50,362
L
7,914
3,883
0
3,580
16,700
10,232
0
1,913
14,421
0
39,844
L
Izanami
ldropbst
Izanami
2,865
1,877
170
3,884
11,200
3,183
1,119
3,768
6,786
0
55,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
54,300
387
Minions Killed
564
0
Camps Cleared
0
1,637,816
Distance Traveled
1,827,142
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,125
586
139
7
0
396,773
2
W
Charybdis
9,157
482
85
4
0
325,274
3
W
Eset
12,260
645
125
7
0
348,080
2
L
Baron Samedi
8,830
465
69
4
0
289,266
1
W
Thanatos
12,178
641
124
7
0
383,387
0
W
Ra
9,580
504
91
5
0
373,628
5
L
Ares
9,873
520
21
1
0
356,046
6
L
Hun Batz
8,858
466
100
5
0
350,857
0
L
Bellona
8,432
444
84
4
0
324,801
0
L
Izanami
7,180
378
113
6
0
316,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role